SEGA comments on Steam’s new controller

SteamController

There has been a lot of questions regarding Steam’s new controller, pictured above. The controller will use two trackpads instead of traditional buttons that can be fully customized by developers, the idea is that it will allow users to play RTS games, as well as ‘traditional’ controller games just fine. Of course SEGA would like the opportunity to bring their massive successful PC games into the living room. But how does it control?

“It’s very much still in beta. It’s rough around the edges and there are functions missing. The first thing I noticed is that it feels very light, and the left hand touchpad movement feels very natural. It is incredibly fluid and intuitive right from the off. The right hand touchpad, which would normally handle your looking movements, was frantic and incredibly sensitive. It was tricky, but if you hone it down and manage the sensitivity, I am sure it will be better. You can tell pro-gamers will use this in tournaments.” – Digital distribution director James Schall

SEGA managed to win over brand director for Total War, Rob Bartholomew who came into Valve questioning the idea for the controller. He said after 10 minutes he was won over with the possibilities they can accomplish with the new pad.

Interview: SEGA’s stance on Digital Distribution

MCV UK has interviewed SEGA Europe’s John Clark about SEGA’s position in the digital distribution market. John Clark was the managing director at SEGA Europe, but he is now the director of digital distribution at SEGA and has given some insight as to what SEGA thinks of digital distribution. Clark says that SEGA is still very much a boxed goods company even though they have a section of SEGA dedicated to digital distribution.