Arcade Love: Plus Pengo! coming to Nintendo Switch on August 22nd in Japan

Mebius has announced that Arcade Love: Plus Pengo! will come to the Nintendo Switch on August 22nd in Japan. Previously this collection of games was released in 2012 for the arcades, then later ported to Steam and Xbox 360. Arcade Love: Plus Pengo! contains 4 games, including two minigame collections that tests your skills via Action-Game Skill Test and Shmup Skill Test respectively that were originally released in 2007, and a shmup called Combat Zeal that uniquely focuses on split screen multiplayer with the goal of trying to get the highest score.

However for hardcore SEGA fans, this collection notably includes a special version of the 1982 arcade game Pengo. This version of Pengo features a similar premise to the original arcade game, where you play as the titular Pengo and you have to either break or push ice blocks, with the goal of trying to kill all of the Sno-Bees. However, it was remade from the ground up with a multiplayer focus, where players are now tasked with trying to rack up the highest score within the time limit. It’s promised that Pengo will support 8 players on the Nintendo Switch and offers the option of both free-for-all or team matches, so maybe bring a friend to try this unique spin on a fairly obscure arcade game.

[Source: 4Gamer]

SEGA AGES Wonder Boy in Monster Land releasing on May 30th in Japan

After SEGA has officially revealed information regarding to the upcoming SEGA AGES Wonder Boy in Monster Land, we finally have an official release date. SEGA AGES Wonder Boy in Monster Land is scheduled for a Japanese release on May 30th, or next Thursday as of this writing. As usual with the SEGA AGES titles, it will be priced at ¥925 (roughly $8.50) on the Japanese Nintendo eShop, and it will contain bonus content such as three separate challenges and options with the wiggle joystick trick, such as the ability to map it to a button or to disable it and challenge leaderboards.

[Source: Official Website]

Team Sonic Racing Review – Roadside Assistance (PS4, Xbox One, Switch, PC)

Nearly ten years ago, SEGA and the Sheffield based developer Sumo Digital teamed up to bring Sonic and a number of SEGA franchises to the world of mascot kart racers. Sonic & Sega All-Stars Racing was a hit with fans of SEGA, Sonic and drift-focused racing games and only two years later the studio returned with the even more successful Sonic & All-Stars Racing Transformed. Transformed not only outdid the previous game in fan service, but also in ambition. Players controlled transforming vehicles with three distinct modes in tracks that would change with each lap. After a seven year break, SEGA and Sumo Digital are back with Team Sonic Racing. Fans are undoubtably wondering what to expect from this third outing, though the lead up to the game has probably put fans in more of a place of uncertainty than excitement. Is Team Sonic Racing a worthy follow-up, or is it a step back for the series?

Atlus announces Persona 5 Scramble: The Phantom Strikers on PS4, Nintendo Switch

Atlus has just announced a spin-off for Persona 5, this one being called Persona 5 Scramble: The Phantom Strikers which will NOT be developed in-house at Atlus or SEGA. The developer will be Koei Tecmo studio Omega Force (Team behind the Dynasty Warriors titles including the anime spin-offs).

You can check out the trailer above but this Persona 5 S isn’t what most Nintendo Switch fans actually wanted. A port of Persona 5… the JRPG, not a spin-off! What is your thoughts? Would you wanna play a Persona 5 themed Dynasty Warriors type game?

Review: ToeJam and Earl Back in the Groove

Disclaimer: The author of the review is a Kickstarter Backer and received a copy of the PC version through the campaign. A Nintendo Switch review copy was also provided by the via the game’s PR team.

ToeJam and Earl have returned during a time that could not be more appropriate for not only SEGA fanatics but also for the roguelite genre’s recent surge in popularity with ToeJam and Earl Back in the Groove. The game serves as a return of the adventure-like aspect from first game, serving as an all-star tribute to the history of the franchise and provides a strong artful representation of the culture with it’s cast of characters and musical appreciation. Starting as a Kickstarter project in 2015 this allowed the developers to stick closer to the first game without having to bend to publisher direction and create the long awaited follow-up to the original ToeJam and Earl. Despite the long development time, having to shave off a few goals, (Sorry Wii U) and going through two publishers, the game succeeds bringing the first game’s roguelike experience up to date with bigger multiplayer opportunities while struggling with performance issues on consoles.

Puyo Puyo eSports releasing internationally as Puyo Puyo Champions, coming to all major platforms on May 7th

Puyo Puyo eSports is getting a localization, renamed as Puyo Puyo Champions and will be available in western territories on May 7th, effectively confirming a previous rumor about SEGA trademarking “Puyo Puyo Champions” back in November. In addition to the Playstation 4 and Nintendo Switch versions previously released in Japan, Puyo Puyo Champions will also get new versions for the Xbox One and Steam, with the console versions all getting digital releases.

For reference, Puyo Puyo Champions is a Puyo Puyo game that caters to a competitive crowd. It trims the fat, providing players with the bare necessities, focusing heavily on the recurring Tsu and Fever rules from past games only and small quality-of-life additions to streamline Puyo matches further. Both offline and online will provide several multiplayer options, such as a new tournament mode and the ranked mode from Puyo Puyo Tetris making a return.

Puyo Puyo eSports to receive a physical release on July 27th in Japan


Puyo Puyo eSports has been available on the digital stores for both the Nintendo Switch and the Playstation 4 since October 25th 2018. But for those that want physical copies instead, SEGA has been nice enough to announce that both the Playstation 4 and Nintendo Switch versions will receive a retail release on July 27th for ¥1,990.

The contents are the same as the original digital version. This includes the ability to play with Tsu and Fever rules, along with both offline and online options, such as a tournament mode for offline and the ranking system for online. However, in addition, Puyo Puyo eSports will receive a new update that brings back the Lesson Mode from past Puyo Puyo games. This mode will go into detail over various aspects of how to play Puyo Puyo, ranging from the basics such as rotating to more complex tactics like how to build specific chain types, overall useful for new players. Both the digital release and the upcoming physical release will receive this update in the future.

[Source: Game Watch]

SEGA AGES Virtua Racing releasing on April 25th in Japan


SEGA has dropped the release date of SEGA AGES Virtua Racing. The game is slated for an April 25th release date in Japan, for the asking price of ¥925 (roughly $8.50).

SEGA AGES Virtua Racing is based on the arcade version, with additional enhancements. Players can play one-on-one against another player in online matches, while offline they can play up to 8 people at once with multiple Joy-Cons. Players also have the option to toy with a new replay feature, which allows the player to view recorded races at different angles and can rewind, fast forward, and pause. Overall SEGA AGES Virtua Racing preserves the original arcade experience, even going as far to introduce a “Grand Prix” mode, where players have to endure 20 laps in a single race, strategizing how to use the pit stops efficiently to prevent their tires from wearing out.

[Source: SEGA AGES website]

Joker coming to Super Smash Bros. Ultimate on April 17th, new trailer goes in depth over Joker gameplay

Nintendo has finally dropped information on when Joker will steal your stocks in Super Smash Bros. Ultimate, on April 17th (aka tomorrow). In addition, Nintendo has released a new trailer that goes into great extent over how Joker plays, plus other content from the Persona series. Joker by himself primarily uses a mixture of his knife and pistol to rake up damage, giving him solid ranged and close combat capabilities. But his main gimmick is the ability to summon his Persona Arsene by filling up a gauge, which causes his normal attacks to have additional power and his Specials to change completely as long as Arsene is summoned. He has two different costumes, ones based on his Phantom Thief persona, and the other based on his school uniform, and his taunts can summon Morgana.

Along with Joker, he will be accompanied by a new stage called Mementos, based on the location from Persona 5, the stage receiving music tracks throughout the Persona series, and the addition of Spirits from the Persona series being included. Additionally, new Mii costumes based on Persona 3 and Persona 4 characters will be included, along with the return of the Tails and Knuckles Mii costumes from Super Smash Bros. for Wii U/3DS.

So when you get the chance, try out Joker in Super Smash Bros. Ultimate, and comment on your first impressions.

Rumor: Best Buy leaks Persona 5 S for Nintendo Switch early?


Its not a secret that Atlus has a game called “Persona 5 S”, they teased it and said we would get more information on April 25th.

But it looked like we didn’t have to wait too long for more information since a Best Buy employee system started listing a ton of unreleased Nintendo Switch games including Persona 5, Metroid Prime Trilogy and The Legend of Zelda: A Link to the Past. As you know, none of these titles have been officially announced.

Seeing that Joker is in Smash Bros, don’t be shocked that April 25th is the official reveal of the character along with the announcement with Persona 5 coming to Switch.

[Via: Wario64]

Team Sonic Racing releases new ‘Team Up’ trailer

SEGA Europe has revealed a brand spanking new trailer for Team Sonic Racing, this one being called ‘Team up’, giving you a overview of all the information we’ve been given the last few months including a overview at a bunch of race tracks.

“The race is about to begin! Join Sonic and friends as they speed across vibrant tracks and do whatever it takes to come out in first place. Race online with up to 12 friends, play with friends in your living room with split screen, customize and personalize your car for maximum speed, and work together as a team to unleash your Team Ultimate Boost. Gear Up. Speed Up. Team Racing at Sonic Speed. Team Sonic Racing arrives May 21st on Playstation 4, Xbox One, Nintendo Switch and PC!”

I will say that the game has been looking better and better each time they show it, but something about the game still turns me off. Maybe because one of the reasons I liked the All-Stars Racing series was because of all the fan service while this game is playing it more safe. I guess we shall see if it works out for SEGA.

If SEGA had to go console exclusive, which console would you choose?

SEGA used to have their own platform, their own console and ecosystem that a lot of SEGA fans still fondly remember. Since the death of the Dreamcast SEGA fans have been nomads, seeking SEGA software on other platforms and for some its a big investment to play all their favorite SEGA games.

I posed this question to our audience on Twitter and this is the results:


As a joke I added the Google Stadia, but I should have really added the PC as a platform.Quite frankly I still think the PC would have lost to Nintendo. Seems that a lot of Sonic the Hedgehog fans have had fond memories with the franchise on Nintendo hardware that it swayed the results in a predictable manner. I think SEGA fans worry about going exclusive with Nintendo because they aren’t known for pushing hardware like SEGA tries to do. I mean, the new Dragon Engine in Yakuza 6 is gorgeous and is up there with Capcom’s RE Engine and Square-Enix’s Luminous. 

But what is your take? What console would work out best for SEGA in your opinion and why? Let us know in the comments below.

SEGA AGES Virtua Racing slated for Spring 2019 release, multiplayer information revealed


After several months of silence, SEGA has dropped new information regarding to SEGA AGES Virtua Racing in the latest issue of Famitsu. The main bulk of the new information is regarding to the game’s multiplayer. SEGA AGES Virtua Racing will support both local and online multiplayer, the latter notable due to it being the first online-supported multiplayer title in the SEGA AGES line-up that isn’t related to a puzzle game. For online multiplayer, players will be restricted to one vs. one matches, while for local multiplayer people will have the option to play up to 8 players and the option to change the amount of laps between 5 and 20. Local multiplayer will use the “old-school” style of displaying all the racers, using a classic split-screen approach.

In addition, it’s revealed that SEGA AGES Virtua Racing will be slated for a Spring 2019 release date in Japan. However, due to SEGA’s track record of these SEGA AGES titles being delayed, expect a summer release date instead. No other information regarding to a pricing or release dates outside of Japan have been revealed.

[Source: GematsuRyokutya2089]

SEGA posts survey asking fans for feedback on Sonic the Hedgehog, Yakuza, Valkyria Chronicles, Phantasy Star, & more


If you have been like me, sitting around and waiting for SEGA to ask for our opinion on how they’ve been handling the Phantasy Star franchise; then you are in luck! SEGA has tweeted out asking for fans to give them feedback on their on-going and some legacy brands. You can take the survey here.

This survey is also good for the future direction of the Sonic the Hedgehog franchise, considering it was announced that the next Sonic the Hedgehog game has already begun production.