SEGA Talk #182: Dick Tracy (1991)

Put on your yellow trenchcoat,a two way wrist radio and of course your yellow fedora as we take a look at Dick Tracy for the SEGA Genesis! How did this licensed game turn out to be a fun action adventure? Who was behind the game’s development? And which Dick Tracy villain do we most relate to? Find out on SEGA Talk!

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SEGA News Bits Live: SEGA Planned a Saturn 32X!?

On this chill episode of SEGA News Bits Live, we look back at the past few weeks of SEGA news including more Sonic crossovers, the return of Infinite and news of a planned SEGA Saturn 32X-style add-on.

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SEGA Talk #181: Five SEGA Saturn Imports (1995-1998)

We are heading across the Pacific to look at the “Golden Land” of the Sega Saturn—the Japanese library! We’re discussing the unique physical allure of Japanese imports and five 2D masterpieces that never made it to the West on SEGA TALK!

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SEGA News Bits Live: Movie Amy Rose Voice Revealed + Celebrating Hideki Sato

On this episode we look at a slew of SEGA news from the past two weeks! Some is good: Movie Amy Rose has a voice! Some is bad: Sonic arcade cabinet looks lame, SEGA set to delist Sonic 1&2 for mobile. Some is sad: SEGA legend Hideki Sato has passed away.

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If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a thumbs up so it shows up on more like-minded fans YouTube recommendations. You know, how that YouTube algorithm is.

SEGA Talk #179: Sonic the Hedgehog 2 (8-Bit) (1992)

We’re taking a trip back to 1992 for this week’s episode of SEGA Talk! We are revisiting Sonic the Hedgehog 2 (8-Bit), a game that many of us played in the back of the car on a battery-draining Game Gear.

Unlike the speed-focused Genesis version, this game was all about precision, exploration, and some seriously unforgiving platforming. From the Underground Zone to the Crystal Egg, this title proved that you didn’t need 16 bits to create a challenge.

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SEGA News Bits Live: Yakuza Kiwami 3 is Fixing the Water!

This week! Virtua Fighter 5 comes physically (sort of) on the Switch 2! Also, RGG Studio is fixing the biggest problem fans have with Kiwami 3… the water!

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If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a thumbs up so it shows up on more like-minded fans YouTube recommendations. You know, how that YouTube algorithm is.

SEGA Talk #177: Tanglewood (2018)

This week on SEGA Talk, we’re stepping back into the 16-bit era — but not the way you expect. Tanglewood is a brand-new game built for real SEGA Genesis hardware, programmed in assembly, shipped on physical cartridges, and developed almost entirely by one person. We’re breaking down how it was made, the brutal development challenges, and what it tells us about what the Genesis was truly capable of.

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SEGA Talk #176: Sonic Drift 1 & 2 (1994-1995)

On this episode of SEGA Talk, we shift into portable racing mode as we take a deep dive into Sonic Drift and Sonic Drift 2 — SEGA’s kart racers released exclusively for the Game Gear. Long before Sonic & SEGA All-Stars Racing, these two hidden gems let players race as their favorite characters across colorful, high-speed tracks inspired by the early 16-bit Sonic era. So lets put the pedal to the metal on SEGA Talk!

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SEGA Talk #175: SEGA in 1998

On this episode of the SEGA Talk Podcast, we’re peeling back the curtain on Sega’s most pivotal year — the collapse of the Saturn, the rise of the Dreamcast, and the moment gaming stood at the edge of a digital revolution. All this and more… on SEGA Talk!

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SEGA Talk #173: Sonic the Hedgehog 8-Bit (1991)

On this SEGA Talk, we take a look at Sonic the Hedgehog! No, not THAT one… and not THAT one… we’re talking about the one for the Master System and Game Gear! What’s the story behind this 8-bit version of the Genesis classic? What does it do differently? Find out on SEGA Talk!

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The SEGAbits Swingin’ Report Show LIVE: Sonic Weekly – CrossPod Part 2

Barry and the hosts of Sonic Weekly cross through the ring portal – as heard in part 1 – and emerge on the Swingin Report Show LIVE! We learn more about how the Sonic Weekly podcast came to be, discuss the canon elements of the Sonic Racing games and take your questions!

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SEGA Talk #170: Lost SEGA Consoles (1991-1996)

On this episode of SEGA Talk, we dive into the uncharted territory of lost consoles. From the canceled SEGA Neptune to the mythical SEGA Pluto and the ambitious but doomed SEGA VR, we’re exploring the machines that time forgot.

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