SEGA Talk #180: IDW Sonic #1-32 (2018-2020)

On this SEGA Talk, we head to the local comic shop and ask for a copy of that new Sonic comic! No, not Archie or Fleetway, this is the first part of our IDW retrospective! How did the comic come to be? What were those first few arcs? How does it compare to the first 30 or so issues of Archie Sonic? Find out on SEGA Talk!

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SEGA Talk #179: Sonic the Hedgehog 2 (8-Bit) (1992)

We’re taking a trip back to 1992 for this week’s episode of SEGA Talk! We are revisiting Sonic the Hedgehog 2 (8-Bit), a game that many of us played in the back of the car on a battery-draining Game Gear.

Unlike the speed-focused Genesis version, this game was all about precision, exploration, and some seriously unforgiving platforming. From the Underground Zone to the Crystal Egg, this title proved that you didn’t need 16 bits to create a challenge.

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Listen to Sonic Presents: The Chaotix Files Episode 0 & 1 Today!

Sonic Presents: The Chaotix Files is finally here, letting fans listen on the go via the official Sonic the Hedgehog YouTube channel and other podcast platforms, starting with Episodes 0 and 1. Vector the Crocodile, Espio the Chameleon, and Charmy Bee return as the Chaotix Detective Agency, ready to crack new cases once again.

In Episode 0 – “Chaotix Are on the Case!”, the team’s latest investigation takes an unexpected turn when they receive a surprise visit from Sonic the Hedgehog himself. The mystery deepens in Episode 1 – “The Case of the Two-Faced Thief”, which centers on a museum heist near Station Square, with early clues pointing to a familiar face Sonic fans may recognize.

If you’re interested in how the sound design was created for the podcast series, check out Sonic content creator, Sam Procrastinates video interview with the band leader and arranger for the 8-bit Big Band, Charlie Rosen.

SEGA Talk #177: Tanglewood (2018)

This week on SEGA Talk, we’re stepping back into the 16-bit era — but not the way you expect. Tanglewood is a brand-new game built for real SEGA Genesis hardware, programmed in assembly, shipped on physical cartridges, and developed almost entirely by one person. We’re breaking down how it was made, the brutal development challenges, and what it tells us about what the Genesis was truly capable of.

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SEGA Talk #176: Sonic Drift 1 & 2 (1994-1995)

On this episode of SEGA Talk, we shift into portable racing mode as we take a deep dive into Sonic Drift and Sonic Drift 2 — SEGA’s kart racers released exclusively for the Game Gear. Long before Sonic & SEGA All-Stars Racing, these two hidden gems let players race as their favorite characters across colorful, high-speed tracks inspired by the early 16-bit Sonic era. So lets put the pedal to the metal on SEGA Talk!

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SEGA Talk #175: SEGA in 1998

On this episode of the SEGA Talk Podcast, we’re peeling back the curtain on Sega’s most pivotal year — the collapse of the Saturn, the rise of the Dreamcast, and the moment gaming stood at the edge of a digital revolution. All this and more… on SEGA Talk!

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SEGA Talk #173: Sonic the Hedgehog 8-Bit (1991)

On this SEGA Talk, we take a look at Sonic the Hedgehog! No, not THAT one… and not THAT one… we’re talking about the one for the Master System and Game Gear! What’s the story behind this 8-bit version of the Genesis classic? What does it do differently? Find out on SEGA Talk!

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SEGA Talk #172: Ristar (1995)

Back in 1995, SEGA launched one of the Genesis’ brightest hidden gems, Ristar! Born from scrapped Sonic ideas, this star hero grabbed, swung, and headbutted his way through some of the most colorful worlds and catchiest music of the 16-bit era. Today, we’re diving into its wild development, planets, bosses, and lasting legacy!

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The SEGAbits Swingin’ Report Show LIVE: Sonic Weekly – CrossPod Part 2

Barry and the hosts of Sonic Weekly cross through the ring portal – as heard in part 1 – and emerge on the Swingin Report Show LIVE! We learn more about how the Sonic Weekly podcast came to be, discuss the canon elements of the Sonic Racing games and take your questions!

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SEGA Talk #171: Sonic the Hedgehog 4 Episode 1 (2010)

On this SEGA Talk, we discuss the first half of the fourth Sonic the Hedgehog game that arrived nearly 15 years after the third game! How did Sonic 4 come to be? Why is it so controversial with some fans? What is the ideal way to play it? Can you physically own it? Find out on SEGA Talk!

[iTunes – Stitcher – YouTube – Download]

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SEGA Talk #169: Sonic Archie Comics #39-79

On this SEGA Talk we’re talking about Sonic the Hedgehog comic books… again! Specifically the mainline Archie Comics series. We are spending this SEGA Talk discussing issues 39 to 79 which spans Ken Penders debut, the End Game issue 50 event and the lead up to the Sonic Adventure adaptation – which means we learn how Sonic gets his green eyes!

[iTunes – Stitcher – YouTube – Download]

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SONIC WEEKLY: Sonic Frontiers 2 Wish List

Grant is back! Bo shares a big find in the Playstation “E.T.” game, while David riffs on recent Sonic the Hedgehog collaborations, from Timberland to the last issue of DC x Sonic the Hedgehog. And prompted by the mailbag, everyone pitches ideas for a potential Sonic Frontiers 2.

For more episodes, search SONIC WEEKLY on your podcast service of choice.