On this special episode of SEGA Talk, George and Barry take an IRL trip to the Galloping Ghost Arcade in Brookfield, IL! What games did we play? Who did we meet? Watch and find out!
On this SEGA Talk, we take a look at Sonic the Hedgehog! No, not THAT one… and not THAT one… we’re talking about the one for the Master System and Game Gear! What’s the story behind this 8-bit version of the Genesis classic? What does it do differently? Find out on SEGA Talk!
Back in 1995, SEGA launched one of the Genesis’ brightest hidden gems, Ristar! Born from scrapped Sonic ideas, this star hero grabbed, swung, and headbutted his way through some of the most colorful worlds and catchiest music of the 16-bit era. Today, we’re diving into its wild development, planets, bosses, and lasting legacy!
Barry and the hosts of Sonic Weekly cross through the ring portal – as heard in part 1 – and emerge on the Swingin Report Show LIVE! We learn more about how the Sonic Weekly podcast came to be, discuss the canon elements of the Sonic Racing games and take your questions!
On this SEGA Talk, we discuss the first half of the fourth Sonic the Hedgehog game that arrived nearly 15 years after the third game! How did Sonic 4 come to be? Why is it so controversial with some fans? What is the ideal way to play it? Can you physically own it? Find out on SEGA Talk!
On this episode, former SEGA Addicts writer and current co-host of The SEGA Spirit Show podcast ScottyMoFoSho sits down to talk about the early days of SEGA fan sites, his new podcast and his upcoming Dreamcast stream!
On this SEGA Talk we’re talking about Sonic the Hedgehog comic books… again! Specifically the mainline Archie Comics series. We are spending this SEGA Talk discussing issues 39 to 79 which spans Ken Penders debut, the End Game issue 50 event and the lead up to the Sonic Adventure adaptation – which means we learn how Sonic gets his green eyes!
Grant is back! Bo shares a big find in the Playstation “E.T.” game, while David riffs on recent Sonic the Hedgehog collaborations, from Timberland to the last issue of DC x Sonic the Hedgehog. And prompted by the mailbag, everyone pitches ideas for a potential Sonic Frontiers 2.
For more episodes, search SONIC WEEKLY on your podcast service of choice.
On this episode, we’re beaming up Star Trek: Strategic Operations Simulator! You might remember this gem from the arcades, a groundbreaking 1983 title from none other than SEGA. We’ll dive into its innovative vector-graphics gameplay, that iconic first-person cockpit, and the thrill of defending starbases from relentless Klingon attackers.
Open the toy box, because on this SEGA Talk we’re unboxing Toy Story for the SEGA Genesis! How did this multiplatform licensed game wow players in 1995? How does it compare to the movie of the same name? Is there a snake in my boot? Watch and find out on this toyetic SEGA Talk!
On this SEGA Talk, Barry takes a visit to Tokyo Joypolis and shares his full day of fun playing games, eating food and getting yelled at by staff! Is SEGA’s last standing theme park a Joy? Watch and find out on SEGA Talk!
Dive into the war-torn world of Sonic Forces with us on this week’s SEGA Talk! We dissect Eggman’s global takeover, the rise of Infinite, and the customizable Avatar. Was this ambitious project a triumph or a trainwreck? We explore the game’s development, story, and the controversial inclusion of Classic Sonic. Plus, we delve into the DLC, the marketing hype, and ask: could this game have been a true Sonic masterpiece? Join George and Barry as they unpack the highs and lows of Sonic Forces!
We’ve hit episode 161, and to celebrate, we’re diving deep into your burning SEGA questions with our first-ever Q&A episode! That’s right, we’ve opened up the Patreon and social media mailbag to tackle everything you’ve been wanting to know. Join George and Barry as they discuss what sparked their SEGA fandom (hint: think arcade glory and 3D revivals!), hypothetical new SEGA consoles, dream franchise revivals, the best (and worst!) SEGA games, and musch more!
We’ll also tackle some serious topics, like the potential for a new SEGA classics collection, and some fun ones, like Barry’s Sonic plushie count! Tune in for a fun, insightful, and thoroughly entertaining episode of SEGA Talk!
We talk about Yakuza 3! Okinawa, conspiracies, and Kiryu’s toughest fight yet! We’re breaking down the box art, the writer change, and the wild story: yakuza, CIA, and an orphanage under attack. Combat’s revamped, mini-games galore, and we’re tackling the controversial cuts. Was Yakuza 3 a hit or a miss? All this and more on, SEGA TALK!
This week on SEGA Talk, join George and Barry as they embark on a whirlwind tour of SEGA’s fascinating history with theme parks! From the ambitious SEGA World Sydney, dubbed “Australia’s Interactive Disneyland,” to the futuristic Joypolis centers in Japan and beyond, we explore the rise and fall (and sometimes rise again) of SEGA’s ventures into themed entertainment. We’ll delve into the unique attractions, the iconic logos, and the stories behind parks like Centre Sega Paris, Festival Disney, SEGA Arena Taichung, SEGA Republic in Dubai, and the ill-fated SEGA VirtuaLand in Las Vegas. Did you know SEGA even had a presence inside Disneyland Paris?