SEGA Talk #173: Sonic the Hedgehog 8-Bit (1991)

On this SEGA Talk, we take a look at Sonic the Hedgehog! No, not THAT one… and not THAT one… we’re talking about the one for the Master System and Game Gear! What’s the story behind this 8-bit version of the Genesis classic? What does it do differently? Find out on SEGA Talk!

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SEGA Talk #172: Ristar (1995)

Back in 1995, SEGA launched one of the Genesis’ brightest hidden gems, Ristar! Born from scrapped Sonic ideas, this star hero grabbed, swung, and headbutted his way through some of the most colorful worlds and catchiest music of the 16-bit era. Today, we’re diving into its wild development, planets, bosses, and lasting legacy!

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SEGA Talk #171: Sonic the Hedgehog 4 Episode 1 (2010)

On this SEGA Talk, we discuss the first half of the fourth Sonic the Hedgehog game that arrived nearly 15 years after the third game! How did Sonic 4 come to be? Why is it so controversial with some fans? What is the ideal way to play it? Can you physically own it? Find out on SEGA Talk!

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SEGA Talk #170: Lost SEGA Consoles (1991-1996)

On this episode of SEGA Talk, we dive into the uncharted territory of lost consoles. From the canceled SEGA Neptune to the mythical SEGA Pluto and the ambitious but doomed SEGA VR, we’re exploring the machines that time forgot.

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SEGA Talk #169: Sonic Archie Comics #39-79

On this SEGA Talk we’re talking about Sonic the Hedgehog comic books… again! Specifically the mainline Archie Comics series. We are spending this SEGA Talk discussing issues 39 to 79 which spans Ken Penders debut, the End Game issue 50 event and the lead up to the Sonic Adventure adaptation – which means we learn how Sonic gets his green eyes!

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SEGA Talk Podcast #168: Star Trek: Strategic Operations Simulator

On this episode, we’re beaming up Star Trek: Strategic Operations Simulator! You might remember this gem from the arcades, a groundbreaking 1983 title from none other than SEGA. We’ll dive into its innovative vector-graphics gameplay, that iconic first-person cockpit, and the thrill of defending starbases from relentless Klingon attackers.

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SEGA Talk Podcast #167: Sonic Advance 2 (2002)

Let’s return to the Game Boy Advance with the second installment of Sonic’s Advance adventures! We talk about the OTHER SA2, the addition of Cream the Rabbit and the changes the game makes to the previous Advance on SEGA TALK!

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SEGA Talk #166: It’s Thinking – Dreamcast Marketing Campaign (1999)

On this episode of SEGA Talk, we’re diving headfirst into the Dreamcast’s iconic “It’s Thinking” marketing campaign! We’ll explore its development, massive multimedia push, and those unforgettable, often cryptic ads. Did it revolutionize console marketing or just leave us scratching our heads? All this, and more, on SEGA Talk!

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SEGA Talk #165: Toy Story (1995)

Open the toy box, because on this SEGA Talk we’re unboxing Toy Story for the SEGA Genesis! How did this multiplatform licensed game wow players in 1995? How does it compare to the movie of the same name? Is there a snake in my boot? Watch and find out on this toyetic SEGA Talk!

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SEGA Talk #164: Yakuza: Like a Dragon The Movie (2007)

Explosions, hostages, street brawls — Like a Dragon throws us headfirst into Kamurocho chaos! But how does the movie stack up to the game’s legendary story? What do we think of the new characters, and does Kiryu still pack a punch on the big screen? Strap in—we’re diving deep into Like a Dragon… THE MOVIE!

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SEGA Talk #163: Tokyo Joypolis Review (2025)

On this SEGA Talk, Barry takes a visit to Tokyo Joypolis and shares his full day of fun playing games, eating food and getting yelled at by staff! Is SEGA’s last standing theme park a Joy? Watch and find out on SEGA Talk!

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SEGA Talk #162: Sonic Forces (2017)

Dive into the war-torn world of Sonic Forces with us on this week’s SEGA Talk! We dissect Eggman’s global takeover, the rise of Infinite, and the customizable Avatar. Was this ambitious project a triumph or a trainwreck? We explore the game’s development, story, and the controversial inclusion of Classic Sonic. Plus, we delve into the DLC, the marketing hype, and ask: could this game have been a true Sonic masterpiece? Join George and Barry as they unpack the highs and lows of Sonic Forces!

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SEGA Talk #161: Q&A Mail Bag – Your Questions Finally Answered

We’ve hit episode 161, and to celebrate, we’re diving deep into your burning SEGA questions with our first-ever Q&A episode! That’s right, we’ve opened up the Patreon and social media mailbag to tackle everything you’ve been wanting to know. Join George and Barry as they discuss what sparked their SEGA fandom (hint: think arcade glory and 3D revivals!), hypothetical new SEGA consoles, dream franchise revivals, the best (and worst!) SEGA games, and musch more!

We’ll also tackle some serious topics, like the potential for a new SEGA classics collection, and some fun ones, like Barry’s Sonic plushie count! Tune in for a fun, insightful, and thoroughly entertaining episode of SEGA Talk!

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SEGA Talk #160: Yakuza 3 (2009)

We talk about Yakuza 3! Okinawa, conspiracies, and Kiryu’s toughest fight yet! We’re breaking down the box art, the writer change, and the wild story: yakuza, CIA, and an orphanage under attack. Combat’s revamped, mini-games galore, and we’re tackling the controversial cuts. Was Yakuza 3 a hit or a miss? All this and more on, SEGA TALK!

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