RGG’s New Virtua Fighter Project – Battle System & Gameplay Rules Revealed At Tokyo Game Show

SEGA & RGG unveiled new information on the battle system and gameplay rules for the brand-new entry in the “Virtua Fighter” series, the New VIRTUA FIGHTER Project. Additionally, an archive of the Tokyo Game Show presentation is available to view, including a short teaser of the game.

This game offers two distinct battle rules to suit different playstyles and preferences:

  • Standard: Victory is determined by either depleting the opponent’s health or causing a ring out. By default, matches are won by taking 3 rounds.

  • Uprising: A completely new battle rule that introduces dynamic momentum-shifting opportunities, offering a new gameplay concept that stands apart from standard rules.

The game also features three groundbreaking battle systems that drive the evolution of the series:

  • Break & Rush: This innovative system introduces a dynamic damage accumulation mechanic. As specific regions of the body take repeated hits, damage builds up, eventually allowing for a targeted break. Once the attacker lands a break attack, they gain a strategic advantage, opening up new offensive opportunities. A ”broken” status carries over across rounds, creating a tactical layer that adds depth and tension to every match.

  • Stunner & Stun Combo: Introducing a new strike technique called the “Stunner,” this system unlocks a fresh combo mechanic that emphasizes fluidity and realism, without requiring complex inputs.

  • Flow Guard: A stylish new defensive mechanic, the Flow Guard system emphasizes fluid motion and visual flair. Working in tandem with the Break & Rush system, it introduces dynamic shifts in offense and defense across a variety of combat situations.

We also got another small glimpse of the new character towards the end of the presentation. Could it be a new protagonist for New Virtua Fighter Project’s story mode? Let us know your thoughts on the presentation below!

Panzer Dragoon II Zwei: Remake Announced; Playable Demo at Tokyo Game Show 2025

The long-awaited remake of Panzer Dragoon II Zwei has been officially announced by Forever Entertainment and is heading to Nintendo Switch, Steam, GOG, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X|S for $24.99 with a release date to be announced. There will also be a playable demo at Tokyo Game Show held on the booth of Rainy Frog, a part of Forever Entertainment’s group.

Panzer Dragoon II Zwei: Remake is a refreshed edition of the second entry in the legendary rail shooter series, taking you into a unique world where ancient ruins, imperial power, and mysterious creatures shape the fate of an entire continent. Step into the role of Jean Jacque Lundi, a young rider who, together with his extraordinary companion – a dragon named Lagi – embarks on a dangerous journey filled with battles, discoveries, and the secrets of ancient civilizations. The gameplay remains a classic on-rail shooter – fast-paced combat where you strike down enemies with both Lundi’s gun and Lagi’s devastating lasers. With the Berserk Attack at your disposal, even the toughest encounters may turn in your favor. Key features include:

– Series prequel: the story takes place 20 years before the events of the first Panzer Dragoon game.
 Dragon evolution: Lagi’s growth depends on your playstyle and combat performance.
– Dynamic rail shooter: fast action, intense encounters, and epic boss battles.
 Branching routes: multiple paths on the levels increase replayability.
 Berserk Attack: unleash devastating power to turn the tide of battle.
– Pandora’s Box: unlock additional gameplay options, modifications and mission variants after completing the campaign.
 Remastered music: includes both the original soundtrack and a remastered version arranged by Saori Kobayashi.
 Enhanced visuals: modern graphics faithful to the original style.
 Two control schemes: choose between classic and modern controls.

Check out official screenshots of Panzer Dragoon Zwei: Remake after the jump!