Author Topic: New RGG game? [ PROJECT K ]  (Read 56331 times)

Offline Orta

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Re: New RGG game? [ PROJECT K ]
« Reply #45 on: March 18, 2010, 01:51:02 pm »
Quote from: "Team Andromeda"
Slowdown isn't just a sign of bad tech , its more a sign of lack of polish or optimisation. There's been games with piss poor tech , and no slowdown (hello Spikeout) , and games with unbeatable tech and slowdown (hello Shenmue II) .

Bullshit. And you use two extremes to prove your point. First, unlike Shenmue, Spikeout never was cutting edge technology, and never pushed its hardware to the limit. Spikeout isn't demanding at all, getting a solid animation in that game was no feat at all and I hardly doubt it went under the optimization Shenmue did. Shenmue is extremely demanding on the Dreamcast hardware. Some compromises had to be made -- it was either slowdown in a minor number of sections or massive loss of detail.

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As for textures , the quality of Sonic Unleashed textures is massive , its loading in a ton of texture data on the fly , and the amount of Polygons on screen is Huge . I really don't agree with you on those fronts  

More bullshit. The game doesn't load anything on the fly. All the assets and structure are loaded prior to the beginning of the level. There is a loading screen for something. The only thing happening on the fly is the engine hiding and showing models, textures and/or fractals from the sections as you pass through them. This is a type of 3D optimization techniques that consist in only showing you what matters at a given moment. In order to increase performance, it's possible to free resources by simply not processing elements not visible on the screen. Pretty much every game does that, some better, some worse. Sonic Unleashed is nothing special in that department. A course in computer graphics wouldn't do you bad. No offense.
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Offline Team Andromeda

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Re: New RGG game? [ PROJECT K ]
« Reply #46 on: March 18, 2010, 02:56:06 pm »
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First, unlike Shenmue, Spikeout never was cutting edge technology, and never pushed its hardware to the limit

Try it was running at a constant 60 fps  with zero slow  , and  point being that just because a game doesn't feature any slowdown , doesn't mean its got great tech behind it .

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Spikeout isn't demanding at all, getting a solid animation in that game was no feat at all and I hardly doubt it went under the optimization Shenmue did

Well it some ways , it was demanding , The levels are Huge , there's fair amount of Polygons on screen, with some of the best WideScreen and Draw Distance support you'll see in any X-Box game, at all a rock solid 60 fps

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Shenmue is extremely demanding on the Dreamcast hardware.

And that's why we got slowdown , Just my point  A game can feature slowdown , for many reasons , and not just down to poor tech

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More bullshit. The game doesn't load anything on the fly. All the assets and structure are loaded prior to the beginning of the leve

The game is 'Streaming ' Hundreds of MB of Data on the Fly, Including Audio data .

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A course in computer graphics wouldn't do you bad. No offense.

LOL, Sorry I've only Graduated in E-Commerce, Business Studies and ART (no really)   , didn't do Computer Graphics
. But What next , no-one can talk about games , unless they've done a course , on game design, or better yet , produced a  game them self 's ?

A little bit of research would tell you that , that Sonic Unleashed is streaming quite a lot of Data on the fly , same goes for most games , even if it's only Audio data
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Offline Orta

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Re: New RGG game? [ PROJECT K ]
« Reply #47 on: March 18, 2010, 04:42:33 pm »
Quote from: "Team Andromeda"
The game is 'Streaming ' Hundreds of MB of Data on the Fly, Including Audio data .

Quote
LOL, Sorry I've only Graduated in E-Commerce, Business Studies and ART (no really)   , didn't do Computer Graphics
. But What next , no-one can talk about games , unless they've done a course , on game design, or better yet , produced a  game them self 's ?

A little bit of research would tell you that , that Sonic Unleashed is streaming quite a lot of Data on the fly , same goes for most games , even if it's only Audio data

No, you can. Making random claims without supporting facts ("Unleashed streams data on the fly, period") as you constantly do is annoying not only to me but to other forum members. This isn't an old discussion.

Sure, you can hide behind "your opinion", but making your opinion based on "just because" doesn't make you right.

If you want to make claims about technical aspects of a video game (as opposed to what the common player experiences) at least get yourself some information before making groundless claims as you do just about too many times. Know how stuff works.

I believe I made my point in that other thread from that other forum and this one as well. I quit arguing with you. It's just annoying.
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Offline George

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Re: New RGG game? [ PROJECT K ]
« Reply #48 on: March 18, 2010, 05:10:17 pm »
Yo, lets all have peace.

This picture shall unite.
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Offline Team Andromeda

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Re: New RGG game? [ PROJECT K ]
« Reply #49 on: March 19, 2010, 02:06:12 am »
Quote from: "Orta"

No, you can. Making random claims without supporting facts ("Unleashed streams data on the fly, period") as you constantly do is annoying not only to me but to other forum members. This isn't an old discussion.



If you want to make claims about technical aspects of a video game (as opposed to what the common player experiences) at least get yourself some information before making groundless claims as you do just about too many times. Know how stuff works.

I believe I made my point in that other thread from that other forum and this one as well. I quit arguing with you. It's just annoying.

Oh I think it's a 'fact' , that Unleashed is streaming quite a lot of Data in on the Fly , infact I 'm sure that SEGA made a very big play on just that aspect.
Now I'm playing God Of War III, and guess what , in the Hades level,  if you miss a jump and land in 'water' , you're Dead straight away , Yet in another level you can swim inthe stuff .
Does that mean GOW III is poor game now then , I've not got any GC degree , but I think GOW III,  is one mighty fine looking game , or shouldn't I possible  comment , untll I graduate .
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Offline MadeManG74

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Re: New RGG game? [ PROJECT K ]
« Reply #50 on: March 19, 2010, 04:58:09 pm »
Quote from: "Team Andromeda"
Quote from: "Orta"

No, you can. Making random claims without supporting facts ("Unleashed streams data on the fly, period") as you constantly do is annoying not only to me but to other forum members. This isn't an old discussion.



If you want to make claims about technical aspects of a video game (as opposed to what the common player experiences) at least get yourself some information before making groundless claims as you do just about too many times. Know how stuff works.

I believe I made my point in that other thread from that other forum and this one as well. I quit arguing with you. It's just annoying.

Oh I think it's a 'fact' , that Unleashed is streaming quite a lot of Data in on the Fly , infact I 'm sure that SEGA made a very big play on just that aspect.
Now I'm playing God Of War III, and guess what , in the Hades level,  if you miss a jump and land in 'water' , you're Dead straight away , Yet in another level you can swim inthe stuff .
Does that mean GOW III is poor game now then , I've not got any GC degree , but I think GOW III,  is one mighty fine looking game , or shouldn't I possible  comment , untll I graduate .


Impossible to compare God of War III and Sonic Unleashed. God of War is not a platformer. End of.

Now lets stop this pisstake.
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Offline Waffle

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Re: New RGG game? [ PROJECT K ]
« Reply #51 on: March 19, 2010, 07:53:03 pm »
Quote from: "Team Andromeda"
Quote from: "Orta"

No, you can. Making random claims without supporting facts ("Unleashed streams data on the fly, period") as you constantly do is annoying not only to me but to other forum members. This isn't an old discussion.



If you want to make claims about technical aspects of a video game (as opposed to what the common player experiences) at least get yourself some information before making groundless claims as you do just about too many times. Know how stuff works.

I believe I made my point in that other thread from that other forum and this one as well. I quit arguing with you. It's just annoying.

Oh I think it's a 'fact' , that Unleashed is streaming quite a lot of Data in on the Fly , infact I 'm sure that SEGA made a very big play on just that aspect.
Now I'm playing God Of War III, and guess what , in the Hades level,  if you miss a jump and land in 'water' , you're Dead straight away , Yet in another level you can swim inthe stuff .
Does that mean GOW III is poor game now then , I've not got any GC degree , but I think GOW III,  is one mighty fine looking game , or shouldn't I possible  comment , untll I graduate .
Oh, I think it is a 'fact' that Unleashed is Streaming quite a lot of Data in on the Fly. In fact I am sure that SEGA made a very big play on just that Aspect.

Please tell that Wanker that first - the person who said the Data is Streamed on the Fly is also the same who said Unleashed would be better than the Classics. And second, he does not know the difference between Data Streaming and Data Processing.
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Offline Team Andromeda

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Re: New RGG game? [ PROJECT K ]
« Reply #52 on: March 20, 2010, 02:24:55 am »
Quote from: "MadeManG74"

Impossible to compare God of War III and Sonic Unleashed. God of War is not a platformer. End of.

Now lets stop this pisstake.

GOW  is a Platform game , right down to the Moving Platforms, and perfectly timed jumps , and then boss battles  .The WereHog sections in SONIC Unleashed are right out of GOD gameplay (in fact people do like to say they're a poor man's GOW ) and like the GOD Of WAR himself , you touch the water , in certain sections , and you die instantly (funny how people over look that)

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the person who said the Data is Streamed on the Fly is also the same who said Unleashed would be better than the Classics. And second, he does not know the difference between Data Streaming and Data Processing.

Most  producers would say their new game will be better than the last .
And the game is streaming loads of Data on the Fly , but to be fair its only what most 360 games have to do ,to make up for the lack of HD scratch pad and limited system RAM (like the PS3)  SEGA did make a big play of it at the Developers conference, and they is no point in making out otherwise .

But if I'm honest almost every 360 game is streaming data on the Fly , and so did a load of Dreamcast games tbh
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Offline MadeManG74

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Re: New RGG game? [ PROJECT K ]
« Reply #53 on: March 20, 2010, 03:36:18 am »
Quote from: "Team Andromeda"
Quote from: "MadeManG74"

Impossible to compare God of War III and Sonic Unleashed. God of War is not a platformer. End of.

Now lets stop this pisstake.

GOW  is a Platform game , right down to the Moving Platforms, and perfectly timed jumps , and then boss battles  .The WereHog sections in SONIC Unleashed are right out of GOD gameplay (in fact people do like to say they're a poor man's GOW ) and like the GOD Of WAR himself , you touch the water , in certain sections , and you die instantly (funny how people over look that)

Oh I see, so you can compare them in the same way that you could compare say, Sonic Unleashed and Burnout. Gotcha.
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Offline Aki-at

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Re: New RGG game? [ PROJECT K ]
« Reply #54 on: March 20, 2010, 04:23:18 am »
TA you are missing the point, God of War is not cheap to the level of Sonic Unleashed, why do you think even primary Sonic fans not like it much? You have beams with spikes on either side that break in about 3 seconds and you have to make it across fast enough or you fall into a bottomless pit, this is not fun and proves what a shit game designer Sonic Team is, Sonic is a family game yet most adults would find a hard time completing it.

And most producers are not dumb enough to say they can improve the classic Sonic games, again this proves they are out of touch with what made Sonic good.

And the data streaming isn't amazing when you take other games into account like MadeMan said.
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Offline Team Andromeda

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Re: New RGG game? [ PROJECT K ]
« Reply #55 on: March 20, 2010, 05:36:59 am »
Quote from: "MadeManG74"
Oh I see, so you can compare them in the same way that you could compare say, Sonic Unleashed and Burnout. Gotcha.

Burnout is a Racer , GOW and Sonic are Platform games , thought I guess some might class the likes of Shinobi , Ninja Gaiden , GOW has action platform games .  But I can't remember playing any Burnout game with end of level boss Battles , collecting extra lives , or trying to jump on moving platforms , infact I don't think there's even a Jump button in Burnout (maybe Crazy Taxi II).

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TA you are missing the point, God of War is not cheap to the level of Sonic Unleashed, why do you think even primary Sonic fans not like it much

There's quite a few cheap deaths (falling off platforms , killed Outright by water) in God Of War III, there's  issues with the Double Jump , But the rest of the game is tuned to such perfection and the product of such quality that one overlooks  , small flaws .  The trouble with Sonic is that quality bar just isn't there , there's too many flaws getting inthe way  .
 But if people out going to highlight the silliness of getting killed outright by water  as a reason to bash SONIC. Then people can  also point out,  that this  also happens in GOW III, or way back to Castlevania IV .
Where one can forget get humble Hedgehogs , these are brave Warriors , tasked with killing GOD's, the Undead , yet can't handle a stretch of  water ???? .  
It Really comes down to an  area of the map, you're not meant to be in



Now to me the Sonic Unleashed  Engine is impressive, in fact when its at full belt its simply breathtaking , and the Daylight sections are exactly , what I want and expect from a SONIC game .
The game was let down by a lack of Polish and Optimization, a piss poor Hub system (which I'll not even try and defend) , and poor life and checkpoint placements on the WereHog sections , and some iffy controls .  
After Sonic heroes, Sonic 06 ,  I thought it was a huge step forward, in to getting Sonic back on song , and it's a shame that the team wasn't given another 6 to 8 months to tune and optimise the game fully

That's what I feel about Sonic Unleashed, It was almost there but not quite . But I would like the Team to use the Engine again and improve on what they did for the next SONIC
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Offline MadeManG74

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Re: New RGG game? [ PROJECT K ]
« Reply #56 on: March 20, 2010, 06:29:13 am »
Quote from: "Team Andromeda"
Quote from: "MadeManG74"
Oh I see, so you can compare them in the same way that you could compare say, Sonic Unleashed and Burnout. Gotcha.

Burnout is a Racer , GOW and Sonic are Platform games , thought I guess some might class the likes of Shinobi , Ninja Gaiden , GOW has action platform games .  But I can't remember playing any Burnout game with end of level boss Battles , collecting extra lives , or trying to jump on moving platforms , infact I don't think there's even a Jump button in Burnout (maybe Crazy Taxi II).

But GOW is a fighter/action game, Sonic Unleashed is a platformer. I can't remember playing any Sonic games that have real time weapon change, magic attacks or rail grinding. In fact I don't think there is even a homing attack in God of War.
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Offline George

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Re: New RGG game? [ PROJECT K ]
« Reply #57 on: March 20, 2010, 06:31:57 am »
God of War is a platformer? It has platforming elements, but I would not got that far lol.
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Offline Team Andromeda

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Re: New RGG game? [ PROJECT K ]
« Reply #58 on: March 20, 2010, 08:42:41 am »
Quote from: "MadeManG74"

But GOW is a fighter/action game, Sonic Unleashed is a platformer. I can't remember playing any Sonic games that have real time weapon change, magic attacks or rail grinding. In fact I don't think there is even a homing attack in God of War.

I can't remember real time weapons changes in Ninja Gaiden , or DMC , or in GOW,  but there you go. What next because Bayoneta features a Bike section lets compare it too  Super Hang-On , or because there's a shooter level , lets compare it Planet harriers  .
There's  a Car race in Sonic Adv II , lets call that game a Racer , instead of a Platform game ? , in Sonic Unleashed there's a section where one battles in a Plane and shoot stuff  , or have fun  in  a Boat , Lets compare it to a Traditional shooter , or Toobin even

Lets stop being silly , To play the WereHog sections is to play a poor man's God Of War , and where funnily enough both titles , feature outright deaths with water .

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God of War is a platformer? It has platforming elements, but I would not got that far lo
[/quote]

Should what you call it , Action game ?
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Offline George

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Re: New RGG game? [ PROJECT K ]
« Reply #59 on: March 20, 2010, 08:45:55 am »
Yes, that is the main focus of the game, that it has action.
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