SEGA’s next Hatsune Miku arcade game to debut ‘Nu’ hardware


SEGA is busy developing Hatsune Mikue: Project Diva Future Tone and will debut the game on their next-generation arcade hardware which they call ‘Nu’.

The new hardware will support Direct X11 and use Windows Embedded 8 Standard as its OS. Want to see the specs? Hit the jump.

  • CPU: Intel i3-3220 Processor running at 3.30 GHz
  • Memory: 4GB DDR3 SDRAM PC3-12800
  • Storage: SATA SSD 64GB + 500GB hard drive
  • GPU: NVIDIA GeForce GTX650 Ti with 1GB GDDR5 Memory supports Direct X 11.1 and Open GL 4.3 with two screens in full HD
  • Sound: High definition audio 192Khz / 32bit 5.1 channel output OS Windows Embedded 8 Standard I/O Video: Analog / Digital DVI-D x 1, Digital DVI-D x1 Sound: 5.1 channel with three stereo mini jacks LAN: 10BASE-T, 100BASE-TX, 1000BASE-T Arcade
  • I/O: JVS I/O Controller Serial: 4x USB 3.0 ports, 2x CAN
  • Supports Sega’s  network which Hatsune Miku: Project Diva Arcade and many other Sega games use.



7 responses to “SEGA’s next Hatsune Miku arcade game to debut ‘Nu’ hardware

  1. crackdude says:

    Sega should sell these branded as Sega PCs 🙂

  2. TaroYamada says:

    Oh boy, I cannot wait for SEGA to ignore PC gamers with games that literally ALREADY RUN ON PC! I’m still waiting on Virtua Fighter 5 on PC! It runs on off the shelf PC components and a linux distro in the cades but no port!

    Now the games will literally already run on Windows and SoJ can still ignore us, AWESOME!

  3. Centrale says:

    Huh, that’s the graphics card I bought today. I’m on the Sega wavelength!

  4. Buttsticks says:

    Well, SEGA will code the games to run on *this* PC Specifically. While it is true, porting would probably be easy, you’d need a PC of a considerably higher spec to get the same performance as the Arcade machine due to the non-dedicated nature of a general purpose PC and the fact the game engine would have to be made scalable to run on differing hardware.

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