The SEGA Saturn turns 20 years old today and I thought it would be a good time to discuss the popularity of the Saturn in the land of the rising sun because if we did this article on its life in America it would be a very depressing and frankly this means I can write about Segata Sanshiro which is always fantastic.
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Welcome to the Fan Jam Zone! Kori here bringing you our first fan convention and the first SEGA related fan event in the US live featuring Sonic Boom: Rise of Lyric, Hatsune Miku Project Diva F 2nd, and Dengeki Bunko Fighting Climax.
We’ll be streaming several events during Fan Jam such as fan films, classic SEGA franchises, tournaments, cosplay, and interviews with Tracy Yardley of Archie Comics and Matt the owner of Tails Channel. The stream will begin from 9AM to 6PM EST. Don’t miss it!
Note from the writer: This was originally a forum post I made over on the Sonic Stadium, but since that post I’ve learned even more about the surprising history of this soundtrack, and so I’ve decided to update it to celebrate Saturn month; enjoy!
Who loves Sonic R?
Released in late 1997, Sonic R (ソニックR ) was first released for the SEGA Saturn, the under-appreciated 32-Bit powerhouse amongst SEGA’s console lineup. Sonic R had 10 characters to choose from, and presented 5 tracks to race across.
I gave my thoughts on it in my web series This is Saturn, which you can find here:
So, who does love Sonic R?
…not that many people to be honest. Some see it as an average racer, whereas others such as ScrewAttack see it as the absolute worst Sonic the Hedgehog game of all time.
We’re not here to discuss the game though – you probably could have guessed that from the topic title and the huge bloody banner saying “Sonic R – THE SOUNDTRACK.”
The SEGA Saturn celebration continues as Andrew Rosa and Mickey Mac with special guest Erica Winter play a SEGA Saturn classic – Virtua Fighter 2! Don’t forget to catch up on My Life with SEGA’s Saturn videos with Virtua Fighter and the Saturn VCD card.
This week on the Swingin’ Report Show podcast Barry and George are joined by Mat Kraemer, Lead Designer at Sanzaru Games, developer of Sonic Boom: Shattered Crystal for the Nintendo 3DS. Topics covered include the development process of the handheld title, how Sanzaru interacted with various teams including the TV show crew and the team at Big Red Button, what Sonic games Sanzaru looked to for inspiration, and Mat’s favorite classic SEGA games and consoles.
There has been a lot of talk about the Sonic Boom franchise this past week, so it was great to sit down with Mat to learn more about how the 3DS game came to be. Hey! Why are you still reading this when you should be listening?
The live stream will appear at SEGAbits.com tomorrow at 6PM EST, so keep your eyes open for a dedicated article with the embedded live stream video and keep up with us on Twitter and Facebook for updates.
Surprise: It’s a This is Saturn double-month!
That’s right, to celebrate 20 years of the Saturn, we’re bringing you a second episode of This is Saturn for November!
Gale Racer, the Japan-exclusive port of SEGA AM2’s Rad Mobile to Saturn, has seen some bad rep over the years, with some going as far to call it outright “abysmal.” But is it really as bad as those folks suggest? Or has it earned that ‘glorious’ title?
This is Saturn is a video series created by British teenager Liam ‘TrackerTD’ Ashcroft, aiming to give an alternative and in-depth look at the good, the bad, and the ugly of SEGA Saturn gaming, all whilst maintaining a somewhat strong accent.
On this first episode of Hit Reset, we take a look at a Saturn game that tends to be looked down on as one of the worst in the console’s history, Scud: The Disposable Assassin. As a fan of the comic series it’s based on, I’m going to tell you why I think this game gets an undeserved “bad rap”, and why you should check it out!
Scud: The Disposable Assassin is a run-and-gun/light gun hybrid game, based around the adventures of a robot who becomes a hitman in order to keep his original target alive, as he is programmed to explode as soon as his target dies. This game was published by Segasoft and developed by Syrox Developments in 1997.
Hit Reset is a new SEGAbits YouTube series from Gunstar, of the Gunstar YouTube Channel, which looks back on SEGA games and games for SEGA consoles disliked by fans and critics. Rather than tearing into these forgotten and reviled titles, Gunstar looks at the positive aspects of the games, seeing if there is a hidden gem to be found.
SEGAbits and Sonic Retro team up to bring you a podcast focused on SEGA’s new Sonic Boom franchise! Hosted by Barry the Nomad of SEGAbits.com and David the Lurker of SonicRetro.org, Boom Talkalaka features discussion of the many aspects of Sonic Boom – from comics and episodes of the cartoon, to the video games and toys.
Give the show a listen and in the comments tell us what you think! If you have any questions or comments you want David to read on the next episode, leave your message here with the subject line “Boom-Grams”: http://segabits.com/contact/