SEGA News Bits: Sonic Boom: Fire & Ice Hands On Impressions

What’s that? After the big Sonic Mania and Project Sonic 2017 reveals you forgot that Sonic Boom: Fire & Ice was still coming out? I don’t blame you, but this is the first time we got to play the game, so enjoy our hands on Sonic Boom: Fire & Ice preview. Did we like it? Did we hate it? Listen in and find out. Sonic Boom: Fire & Ice comes out this September 17th exclusively to the Nintendo 3DS.

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SEGA News Bits: Sonic Mania Hands On Impressions

We played Sonic Mania, and now we’re going to tell you what we think! In this SEGA News Bits, George and I (Barry) rest our aching feet just hours after the Sonic the Hedgehog 25th Anniversary Party in San Diego to share our reaction to the Sonic Mania reveal and give our thoughts on how the game plays. Do we have another Sonic 4 on our hands or is Sonic Mania the true successor to Sonic 3 & Knuckles? The answers are obviously “nope!” and “hell yes!” in that order.

Special thanks to Neo Hazard for letting us use his footage, you can check out his channel here! Also, thanks to Bartman for being the one to play the game in our footage. You can find Bartman’s YouTube channel here!

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SEGA News Bits: Sonic the Hedgehog 25th Anniversary Party Impressions

Pre-recorded just hours after Sonic the Hedgehog’s 25th Anniversary Party wrapped at the San Diego House of Blues, it’s Barry and George’s first impressions of the night! Hear how the event went down, from the literal all the way around the block line to the game announcements to the final curtain call. How did the audience react to the return of Taxman and Stealth? Why do people faint when they hear the opening guitar licks to Crush 40’s “What I’m Made Of”? Where was the computer room? These questions and more are answered in this very special episode of SEGA News Bits!

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SEGA Tunes: How Thunder Force III’s OST made the SEGA Genesis/Mega Drive shine

SEGATunesTHUNDERFORCEIIIOn this entry of our ongoing SEGA Tunes series, we will be looking at how Thunder Force III‘s fantastic soundtrack cemented the SEGA Genesis/Mega Drive as a musical powerhouse. The SEGA Genesis/Mega Drive’s sound usually gets negative responses from gamers due to some big games having bad sound, thus they assume its the system’s fault. If you know some gamers that have that opinion about the SEGA Genesis/Mega Drive, pop in Thunder Force III. If they don’t change their minds, find new friends. Of course, there are many other SEGA games that had fantastic sound on the SEGA Genesis/Mega Drive, but today we will be looking at Thunder Force III.

Let’s look at some of my favorite Thunder Force III tracks:

SEGA Retrospective: Virtua Fighter 5 – Ten Years Too Early

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Virtua Fighter 5 turned 10 years old on Tuesday, July 12th. Community members Oliver “oneida” Leland, Mikél “BLACKSTAR” Grissett and VFDC co-creator Mike “Myke” Abdow reflect on how the entry fits into the series at large, and how its community ebbed over the course of a decade.

On July 12th 2006, Virtua Fighter 5 was released in Japanese arcades – that’s ten long years ago this past Tuesday. To put that time-frame in perspective, Soul Calibur III had been in arcades for three months. “X-Men: The Last Stand” was in theaters, “The Sopranos” was still on the air, and there was no such thing as an iPhone. SonicFox, fighting game tournament champion, was in the third grade. Put simply, Virtua Fighter 5 was released a long, long time ago.

Ten years ago fighting games were in that period of purported dormancy which spanned from the release of Capcom vs SNK 2 to Street Fighter IV, during which 3D fighters like Dead or Alive and Tekken saw sequels and revisions. And although Dead or Alive 4 technically brought fighters to “next-gen” on the Xbox 360 the previous November, Virtua Fighter 5 shouldered the responsibility of ushering the high-definition era to the arcades, which is where the franchise has flourished since its inception in 1993.

What SEGA can learn from Nintendo’s NES Classic Edition

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You are reading the title, dumbfounded that a SEGA fanboy like myself would tell the glamorous SEGA to take notes from Nintendo. You might be more confused after I made a jab at the NES Classic Edition on twitter the other day. While personally, I don’t care about a replica box that only plays a set amount of emulated games, I know there is a huge market for it in the states. These things are the Tiger Electronic toys of our time (maybe that’s too harsh)! But Nintendo has announced a few things with this project that I think SEGA should seriously take a closer look at, especially if they will be taking this whole ‘plug-in-play’ market a bit more seriously. 

So let’s talk about the SEGA’s emulated machines, the NES Classic Edition and what SEGA can do to capitalize on the attention that these devices will receive because Nintendo joined the ranks. 

SEGA News Bits: Crossover SRPG “SEGA Blast Heroes” Leaked

Earlier in July, a mobile game called SEGA Blast Heroes was seemingly leaked via Facebook ads. In this SEGA News Bits, George and Barry discuss this rumored new game that sets out to assemble an all-star cast of SEGA characters in a SRPG setting. Could SEGA Blast Heroes be the real deal, or is SEGA simply testing the waters and the game is nothing more than some mocked up screenshots?

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SEGA News Bits: Deep Silver to bring SEGA and Atlus titles to Europe

In this SEGA News Bits, George and Barry discuss the recent announcement that publisher Deep Silver has teamed with SEGA of America and Atlus USA to release Atlus and select SEGA titles to Europe. That’s right! While SEGA Europe lets great games slip through the cracks, these two American companies are picking up the slack (“Chip ‘n Dale Rescue Rangers” anyone?) .

Europeans can expect Atlus’ Persona 5 and Shin Megami Tensei IV: Apocalypse as well as SEGA’s 7th Dragon III Code: VFD in both physical and packaged releases thanks to a deal made with Deep Silver, and that is just the beginning. More games are to come! Listen to our thoughts on what this means for SEGA Europe and why SEGA of America and Atlus USA had to do what they did in our latest News Bits.

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Multiplayer Showcase Sets the Stage with Saturn Bomberman

Wondering what to look for in a SEGA Saturn game now that Saturn game encryption has finally been cracked? Why not one of the biggest multiplayer experiences on the console? Multiplayer Showcase continues to take a look at Saturn Bomberman by covering our favorite stages, gimmicks, exploit the dinosaurs and try to figure out what the kick power up looks like. The round table discussion features my friends Chance, Krys, Randy and Chelsea. (Who didn’t play with us but has actually played the game before!) We talk about the simple wide stage. What are your favorite levels or gimmicks from the game? Do the dinosaurs break the game for you or your friends? Sound off in the comments section.

SEGA News Bits: Sonic & Friends New Concept Art Revealed Reaction

During the Sonic the Hedgehog 25th Anniversary Event in Japan, Sonic Team showed off some never before seen Sonic & Friends concept art prototypes. Some of these previously unreleased designs shows off early ideas for some very famous Sonic the Hedgehog characters. On this episode of SEGA News Bits, George and Barry have a look at each of the newly released Sonic the Hedgehog character designs and tell you their opinion.

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SEGA News Bits: NiGHTS into Dreams turns 20 years old

NiGHTS Into Dreams hit the SEGA Saturn 20 years ago, leaving a generation of gamers mesmerized by its beautiful 3D graphics and surreal dream world. Today on the SEGA News Bits we will be talking all about Sonic Team’s NiGHTS franchise including a retrospective (of its two whole games) and even cameos the purple jester has made through its 20 years of existence.

So sit back, hit play and let’s chat about NiGHTS into Dreams. If you like these SEGA News Bits videos, hit subscribe on our YouTube channel to see more!

SEGA News Bits: Sonic the Hedgehog turns 25 years old

Sonic the Hedgehog’s 25th anniversary officially kicked off on June 23rd, which was of course the release date of the eponymous game that started it all. In this SEGA News Bits, George and Barry look back on 25 years of Sonic by spin dashing through all the main series Sonic Team developed console games. There are quite a few to get through, so consider this more of a SEGA News Smörgåsbord. Why are you still reading this? Click play and enjoy!

What are your favorite Sonic games? Let us know the comments below and like always thanks for watching! If you like our SEGA News Bits videos, make sure to subscribe to us on our YouTube channel.

Multiplayer Showcase Lights the Fuse with Saturn Bomberman

Why stick to fireworks when you can use bombs? A new Multiplayer Showcase installment is out featuring one of the most popular SEGA Saturn multiplayer experiences, Saturn Bomberman starring Hudson Soft’s all-star lineup in a massive free-for-all. We’ll be taking a look at the different stages and examine the differences in the eight and ten player modes, the Saturn’s six player adapter, and how the title holds up to the rest of the Bomberman lineup.

This episode is going to be released in smaller chunks which allows the episode to come out faster. Be sure to subscribe to the channel to keep up with new installments and more multiplayer matches.

The SEGA Five: SEGA Games That Would Thrive in Virtual Reality

SEGAVRWhile not every single gamer is sold on Virtual Reality just yet, mostly due to the fact that it is rather expensive to even get a headset and compatible computer, the people that have experienced it all think its the future of gaming. While this is still open to debate, what I do know is that Virtual Reality has opened the door for older types of genres that SEGA pioneered in their long history to thrive. So today on The SEGA Five we will be discussing five genres that SEGA can revive with the help of Virtual Reality.

Before we get started I just want to say that these ideas are to make the games Virtual Reality compatible and not exclusive. I think this would mean that more gamers will be able to enjoy the games, VR headset or not.  The number of gamers with Virtual Reality headsets is too low to spend money on exclusives right now. So let’s get to it.