The Video Game History Foundation unveils never-before-seen cut levels from Sonic the Hedgehog 2
We’re a little late reporting on this, but we just could not let it go. Not when it concerns one of the most important Sonic games of all time. Celebrated video game preservationist Frank Cifaldi, of the Video Game History Foundation, has come into contact with some American artists formally employed at Sega Technical Institute, where Sonic 2 was developed, and with their help, has unearthed some never before seen artwork and information about cut content from Sonic 2. He’s even learned about a whole different Genesis/Mega-Drive game the studio was working on that got canned in order to bring all hands on deck for Sonic 2.
You can see the video right up above and check in past the break for a summery of what was shown off in the video.