Famitsu has just revealed in a live stream the final games to be included in the SEGA arcade plug and play Astro City Mini. Those games include:
- Sonic Boom
- Scramble Spirits
- Flicky
- Puyo Puyo 2
- Quartet 2
- Thunder Force AC
- Alex Kidd The Lost Stars
- Rad Mobile
- Seishun Scandal/My Hero
- Space Harrier
- Arabian Fight
- Stack Columns
- Ninja Princess
Also announced is an arcade stick matching the style of the cabinet, it will release alongside the Astro City Mini and is priced at 12,800 yen or about $120.
The full list is as follows:
- Cotton
- Shinobi
- Shadow Dancer
- E-SWAT
- Crack Down
- Gain Ground
- Puyo Puyo
- Columns
- Bonanza Bros.
- Puzzle & Action: Ichidant-R
- Wonder Boy
- Wonder Boy in Monster Land
- Wonder Boy III: Monster Lair
- Alien Syndrome
- Alien Storm
- Golden Axe
- Golden Axe: The Revenge of Death Adder
- Columns II
- Dark Edge
- Puzzle & Action: Tant-R
- Virtua Fighter
- Fantasy Zone
- Altered Beast
- Sonic Boom
- Scramble Spirits
- Flicky
- Puyo Puyo 2
- Quartet 2
- Thunder Force AC
- Alex Kidd The Lost Stars
- Rad Mobile
- Seishun Scandal/My Hero
- Space Harrier
- Arabian Fight
- Stack Columns
- Ninja Princess
Hmm, I’m pleasantly surprised to see Space Harrier and Rad Mobile included! I’ve tried to play Rad Mobile via emulation and just could never figure out good controller settings, so this will be great. Also glad to see Ninja Princess included.
Is Ninja Princess that game from the Sega Master System called the Ninja?
That’s a good lineup, but I seriously hope all or at least some of the previously unported games will get regular console releases, although the conclusion of the Switch AGES line doesn’t bode well for that. I’m not at all onboard with forking over $240 for the unit and stick instead of being able to just get the games on PS4 or Switch and use the stick I already have. The fact that Rad Mobile’s first perfect port is trapped on a device with no apparent analog control is also very disappointing.
Yeah! A little bit cuter style and of course a princess as the main character, but I believe everything else is generally the same.
Nice.
Creative Cat Productions has just brought out a video on Youtube explaining what has happened to Sega since 2003 which is related to how Kenji Matsubara quit Sega a couple of months ago.
It explains everything.
Why are you posting links to this video multiple times using multiple usernames? It has nothing to do with the content of the article and is essentially spam. I do not want to ban the IP, but I will have to if this continues. Thanks!
I posted it multiples times because it didn’t show up so I thought it was a refresh glitch, or something to do with my account not able to share links, thats why I started the others. What IP are you talking about?
I just thought everybody should watch it because it fills in some questions about his sudden departure which didn’t have any conclusive reason. If you don’t want it here fine, but my reason for posting it multiple times was not spam.
About Sammy owning Sega since 2003?
Who doesn’t know that yet? The old Sega is still Sega but more in name than much else.
Re-read comment again carefully rather than skimming it, it is about Kenji Matsubara specifically, who was one of six Sega presidents, nobody had any idea about the reason with that and what was going on, why he suddenly left for personal reasons and where he was before and planning to go in future etc, and overall the structure at Sega which has something to do with his particular position.
I thought Sega’s president was Hajime Satomi?
Soooooo, where can I preorder this?
Amazon.co.jp
There are guides online to set up an account and change the language to English. You can’t always have things delivered overseas, but certain things, like this, are available.
Some other sites have it as well like Genki Games I think.
I preordered this the second that it was announced and I have no regrets ’cause the first ten games alone (especially Virtua Fighter) made it worth the investment to me personally.
That said, there are some decisions that I don’t quite understand here. First off, Columns is simply over-represented here. Arguably puzzle games as a whole are a bit over-represented: one Columns game, one Puyo Puyo game, and one Sega Tetris variation would have been plenty here.
Next, while I appreciate the inclusion of Space Harrier and Rad Mobile, my very favorite and one of my top 20 favorite arcade games of all time, their inclusion raises more questions than anything. First of all, they’re not games that would have been available to play on an Astro City, and their original control methods are not going to be replicated. That’s fine by me since I’ve always been much, much better with a D-pad than any analog control scheme, but it begs the question of why so many others didn’t make the cut. Why not other Model 1 games with Virtua Racing and Wing War? Why not other racing wheel and flight stick games, especially ones that haven’t been accurately ported like OutRunners, Super Monaco GP, Enduro Racer, and Strike Fighter? Hell, if we’re gonna have Space Harrier which has been ported a thousand times (deservedly so), why not round out the library with other classic scalers like Super/Hang-On, After Burner, OutRun, Super Thunder Blade, Galaxy Force, and Power Drift?
As older classics, I think that Flicky, Wonder Boy, and Ninja Princess are great choices. My Hero doesn’t quite seem worthy to me, however. If we’re going back to the Sega System 1 era, I think that Teddy Boy Blues is the more memorable title, among others. On a similar note, it’s nice to have some vertically-scrolling shoot-’em-ups, but Sonic Boom and Scramble Spirits honestly stayed in the arcades for a reason.
Out of the 36, I think at least five or so should have been left on the cutting room floor in favor of others. That’s not a bad ratio, though. There are still some titles that I’d love to see brought home, but this little cabinet is bringing home so many of them for the first time that I’m still excited about it.