I will admit that I’m not really well versed on how this whole reverse engineering works, but thankfully twitter user Rubberduckycooly does and has now decompiled Christian “Taxman” Whitehead’s Sonic the Hedgehog 1 & 2 mobile ports, which are considered by fans as the definitive versions of these titles.
You can check out Rubberduckycooly’s github page for future updates on this project.
This project would allow us to run Sonic the Hedgehog 1 and 2 mobile ports on other platforms natively. So far we have seen people posting that its working on Windows, Mac, Linux, and the PlayStation Vita! This could also mean we can get fan ports on other hacked handhelds or consoles as well, but we shall see where the project goes. From what I understand, rubberduckycooly used the Sonic CD SDK base to get these ports on PC, Vita; so we shall see what happens in the future.
Really though, why hasn’t SEGA released these versions on all current consoles? Am I the only one that things its a waste to keep them mobile only?Ad:
One response to “Taxman’s Sonic the Hedgehog 1 & 2 Definitive Mobile Ports Finally get Decompiled by Fans Allowing Unofficial PSVita and PC ports”
There are some efforts to port them to Dreamcast too