SEGA Talk #178: US Box Art Design (1989-2001)

In this episode of Sega Talk, we track the radical evolution of SEGA’s North American branding, from the clinical “graph paper” grids of the Master System to the high-tech “black box” era of the Genesis. We dive deep into why Sega abandoned its uniform look for the iconic red-stripe rebrand of the 90s, the switch to the massive plastic long-boxes of the Saturn, and finally, the Dreamcast’s sleek transition from bright orange swirls to the edgy “SegaNet” black. It’s a nostalgic look at how Sega used graphic design as a weapon in the console wars, shifting from a toy company aesthetic to a lifestyle brand that defined a generation.

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SEGA News Bits Live: The Dreamcast 2026 Revival

NAOMI ports in Yakuza Kiwami 3, Power Smash online gameplay restored, SEGAbits.com viewable on the Dreamcast? Truly 2026 is the year of the Dreamcast revival. Let’s run through the past week’s news!

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SEGAbits is now Dreamcast compatible – Presenting segabits.com/dc

Just because it’s 2026 doesn’t mean we can’t party like it’s 1999! SEGAbits is once again Dreamcast compatible, thanks to our new Dreamcast friendly website SEGAbits.com/DC. Back when the site began in 2010, we had a much lower tech website, but as times change so did websites and nowadays most websites don’t play well with old Dreamcast browsers. While there are search engines like FrogFind.com, which strip down websites making them viewable on old hardware, SEGAbits.com/DC shows the ten latest articles in full with viewable images!

If you have a Dreamcast with web access, check our new Dreamcast compatible page out and make sure to add it to your bookmarks. It’s still thinking!

SEGA News Bits Live: Remembering David Rosen

On Christmas day, 2025, we lost one of the most influential men in SEGA history: David Rosen. David was a co-founder of SEGA, meaning he was not solely responsible, but he was one of the most important and key figures in the company’s founding. On this episode, we look back on his history and remember David Rosen.

If you want to support this type of content, you can check out our Patreon!

If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a thumbs up so it shows up on more like-minded fans YouTube recommendations. You know, how that YouTube algorithm is.

The numbers are in, and SEGAbits continues to be the number one SEGA fan site – thanks to YOU!

Last year I started checking the analytics for all our accounts (website, YouTube, Instagram, Facebook) and found that we had been viewed an astonishing 18.7 MILLION times! So this year I ran the numbers again and was amazed to find that we grew 27.8% to see an astonishing 23.9 MILLION VIEWS!

2026 will see us entering our 16th year, and we will continue to cover the latest SEGA news, provide commentary on our ongoing YouTube shows The SEGAbits Swingin’ Report Show LIVE (the longest running SEGA podcast!) and SEGA News Bits LIVE and will continue to dive into SEGA history on SEGA TALK (the top rated SEGA podcast!). We also will continue our Arcade Adventure meetups at the Galloping Ghost Arcade (planning for late Summer or early Fall 2026) and will continue to attend gaming and SEGA events whenever we can! Our friends at Sonic Weekly will continue to crosspost to our site, and we plan on more crossover episodes in 2026!

Thanks to listeners, viewers and readers like you, SEGAbits continues to be the number one SEGA fan site AND the longest running SEGA news site! Thank you!

SEGA Talk #177: Tanglewood (2018)

This week on SEGA Talk, we’re stepping back into the 16-bit era — but not the way you expect. Tanglewood is a brand-new game built for real SEGA Genesis hardware, programmed in assembly, shipped on physical cartridges, and developed almost entirely by one person. We’re breaking down how it was made, the brutal development challenges, and what it tells us about what the Genesis was truly capable of.

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SONIC WEEKLY: Sonic Shuffle w/ SCOTTY MO

SEGA Spirit co-host Scotty Mo slides into the guest seat to tell us why Sonic Shuffle may not be irredeemable, after all. There’s also the latest Sonic news, Rings of Saturn, and some late December holiday cheer to spread in various directions. Listen!

SEGA Talk #176: Sonic Drift 1 & 2 (1994-1995)

On this episode of SEGA Talk, we shift into portable racing mode as we take a deep dive into Sonic Drift and Sonic Drift 2 — SEGA’s kart racers released exclusively for the Game Gear. Long before Sonic & SEGA All-Stars Racing, these two hidden gems let players race as their favorite characters across colorful, high-speed tracks inspired by the early 16-bit Sonic era. So lets put the pedal to the metal on SEGA Talk!

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SONIC WEEKLY: SEGA Girlie Manifesto w/ DANIELLE RADFORD

Comedian Danielle Radford joins the show for a chat about why Sonic holds a special place in her heart and how Sonic Movie 2 is the best Tyler Perry film, Bo updates Rings of Saturn, and David & Grant react to The Game Awards and look ahead to Sonic’s 35th anniversary.

SEGA’s big The Game Awards reveal was Total War: WARHAMMER 40,000

If you checked out The Game Awards for updates on the new Jet Set Radio, Crazy Taxi, Golden Axe, Streets of Rage or Sonic games you probably felt pretty empty after the show wrapped. Still, SEGA had one reveal by way of Total War: WARHAMMER 40,000. The game itself looks technically impressive, and zooming in from a space battle to a ground battle was very cool both on a gameplay and technical level.

No release date has been set, but more details are expected this week. In the meantime, you can check out the official site for more details!

SEGA Talk #175: SEGA in 1998

On this episode of the SEGA Talk Podcast, we’re peeling back the curtain on Sega’s most pivotal year — the collapse of the Saturn, the rise of the Dreamcast, and the moment gaming stood at the edge of a digital revolution. All this and more… on SEGA Talk!

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SEGA Talk #173: Sonic the Hedgehog 8-Bit (1991)

On this SEGA Talk, we take a look at Sonic the Hedgehog! No, not THAT one… and not THAT one… we’re talking about the one for the Master System and Game Gear! What’s the story behind this 8-bit version of the Genesis classic? What does it do differently? Find out on SEGA Talk!

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Support us on Patreon! Get early access, have your memories read on the show, select the games we talk about!