Demiurge Studios officially announces its part of the SEGA Network family

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Demiurge Studios is a small scale studio that has worked with a multitude of publishers on not only mobile games, but ports of their existing IPs. If you go to their listed games page, you will see how many franchises the studio has worked on, including ports for Bioshock Infinite, Borderlands and Mass Effect.

Even though we posted it yesterday, the team has officially announced on their blog that they will join the SEGA Network family.

This opportunity to partner with SEGA Networks has come about in no small part from the success of Marvel Puzzle Quest.

According to them, the main reason for SEGA Networks interest in buying the team was the success they had with Marvel Puzzle Quest, which is a mobile game. This doesn’t mean that the studio won’t do ports or other console based work; but like we suspected, SEGA is interested in them for their mobile talent.

Sooner or later, we wanted to build a publishing organization. When we looked at the talent amassed and success accumulated within SEGA Networks, we couldn’t fathom doing it as well as SEGA had already done. Our new teammates are wildly successful in Japan not just financially but also creatively. Games like Chain Chronicles and Puyo Puyo Quest are a master-class in how to build great mobile, free-to-play experiences. The team we’re working with in San Francisco is an insane mix of talent: Part veteran game-makers from SEGA, part free-to-play pioneers from Three Rings and part entrepreneurial mobile start-up – all backed by this huge incredible team at SEGA Networks in Japan. It almost feels unfair to get to have this group working alongside us!

They sound like a great team and I think SEGA made a great decision adding them to their American branch of mobile studios. Did you see? They mentioned Puyo Puyo Quest, can’t wait to see what games they have in the works.

SEGA Networks releases Sonic Runners gameplay trailer

SEGA Networks has recently released a gameplay trailer of Sonic Runners for smartphone devices. The gameplay showcases Sonic the Hedgehog and friends blasting through various levels in classic 2D format similar to the Genesis and Advance/Rush games with slight changes to their designs (retaining their original Dreamcast/Modern look but with shorter sizes) collecting rings, Red Rings, and what appears to be small colored diamonds.

The video also shows more characters to be unlocked, Sonic Record, a leveling up system, story mode and having companions during gameplay.

The graphics in this game looks pretty great and colorful. The gameplay in my opinion reminds me of a combination of the classic Sonic titles with the Rush feel to it. Sonic Runners will be running towards Japan on iOS and Android smartphone devices this Spring. What are thoughts on the gameplay? Feel free to leave comments in our comments section.

The official site has also updated with character descriptions and some screenshots, check it out!

SEGA Japan releases Saturn and Master System themes for 3DS

While in the USA we only have a free Sonic Boom theme from SEGA to apply to our handhelds, SEGA of Japan is really using the theme service and giving older SEGA console gamers the goods. Above is the video of the SEGA Saturn theme that was recently revealed. The song playing the in back is from Sonic R.

Below is the video of the SEGA Mark III (aka Master System in the West) which features the always delightful Alex Kidd (including its music). Will these themes hit the American or European eShop? I really do hope so, with these and the awesome SEGA 3D Classics; the Nintendo 3DS is becoming a nice nostalgic gaming machine.

The themes are now out in the Japanese eShop and retail for 200 yen each (a little over $1.50).

SEGA Networks is investing in Western mobile developers

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This was actually posted over at Gamasutra an hour ago and seems the article was taking down. The article was about how SEGA Networks has been investing money in Western mobile developers this month, some of the studios being ‘up and coming’. As you know, SEGA has been trying to focus on the ‘free-to-play’ market, even recently made a deal with Gumi so that they could bring their Japanese mobile games to America. They are the ones that have published the popular Chain Chronicles.

So what studios has SEGA Networks invested money in?

  • Demiurge Studios: A Boston based studio that made Marvel Puzzle Quest (and a ton of other games) is now owned by SEGA. Studio founder Albert Reed will take a executive role at SEGA and work on running the studio.
  • Space Ape Games: SEGA has a majority stake in a UK-based developer that created the F2P title Samurai Siege. The developer recently announced that it raised $7 million dollars in funding, is preparing for its second F2P title that SEGA Networks will release in Japan.
  • Ignited Artists: Is a new developers studio based in San Francisco. As of now they haven’t released a game.

Since SEGA Networks released Super Monkey Ball on the Apple app store in 2008, they have put out over 85 mobile games and if the way things are going forward mean anything, is that they will continue to grow the business. Their last mobile studio they purchased was Hardlight Studios that have delivered the massively successful Sonic Dash and Crazy Taxi: City Rush games. If anything in the story changes, we will keep you updated.

SEGA-AM2 is developing a arcade game based on Kantai Collection

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If you never heard of Kantai Collection (or KanColle as the fans say), its a free-to-play browser game created by Kadokawa Games and is actually a card collecting game. The browser game has over 2.5 million regisitered users and the franchise has been spreading to other media like manga (more than one series), anime series and even a licensed tabletop role-playing game.

The franchise is rising to popularity fast, with the browser game only launching in 2013. SEGA of course wants in on the action, seeing how highly successful other ventures like Hatsune Miku (Which AM2 developed the arcade version of this game) have been for the company.

Personally would rather have SEGA-AM2 announce a new internal IP, instead of doing a license game (especially a card game). But you never know what the future has in store…

SEGA files trademark for “Shining Seed”

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News has just broken about SEGA’s trademark for “Shining Seed” going public. Gematsu writes that SEGA filed the trademark application on January 28th, with the trademark finally going public on February 10th. This is almost certainly the title for the next entry in the Shining series, though it’s hard to say what’s next in store for the franchise. Shining Resonance, which released last year on December 11th, was actually the first Shining game to appear on the seventh generation of consoles, and that generation is nearing its end.

Since its release in Japan, Shining Resonance has been regularly supported by DLC from SEGA. There’s been no word on Shining Resonance’s localization prospects as of yet.

Do you have something in mind for the future of the Shining series? Write back in the comments!

 

Article image courtesy of Gematsu.

Swingin’ Report Show #75: Interview with Lisle Wilkerson – Shenmue II, Virtua Fighter and Crazy Taxi voice actress

We celebrate 75 episodes in style on this week’s Swingin’ Report Show podcast! Joining us for an interview is Lisle Wilkerson, best known to SEGA fans for her voice work on Shenmue II, Virtua Fighter and Crazy Taxi. Learn what it’s like growing up in Japan and recording for some of SEGA’s greatest Dreamcast and arcade titles. Lisle also tells us about her correspondence work and her acting work on Sofia Coppola’s Lost in Translation with Bill Murray.

Then, George and Barry discuss the recent news of SEGA of America’s restructuring, dissecting SEGA Sammy’s official document to figure out what exactly we can expect in the future from SEGA. So what are you doing still reading this? We have a special guest and big SEGA news! Click play and enjoy our 75th show!

Don’t forget to follow Lisle Wilkerson on Twitter and Facebook!

[Download] [RSS] [iTunes] [Archive]

3D Streets of Rage 2 gets rated in Australia, could come to your 3DS soon

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SEGA’s 3D Classics on the 3DS eShop seem to be a hit, at least enough so for the company to bring more obscure titles to the platform (like 3D Thunder Blade). Recently ‘3D Streets of Rage 2‘ was submitted in Australia for rating, a game that hasn’t been announced yet. As you can see, the developer is being listed as M2, the same developer that has done the past 3D Classics and the game was submitted by SEGA Europe.

Don’t be surprised if SEGA announces the game soon, along with some really nice extra features to add to the overall experience. Online co-op, please!

Game Boy Advance classic Sonic Advance hitting the Japanese Wii U eShop next week

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Nintendo’s Japanese site has officially revealed that the Game Boy Advance classic Sonic Advance, seen by many fans to be the best post classic era 2D title, will be hitting the Japanese Wii U eShop on February 18th. The game is priced at ¥702 ($5.90/£3.90) and is set to take up 200MB of storage space, much larger in size than the original game but remember this includes a digital copy of the manual.

There is no indication of the game releasing to the West just yet, and there is no sign of the sequels, but we have our fingers crossed and as soon as we hear something we’ll be sure to share it! Me? I’d love to see SEGA’s entire library of Game Boy Advance games on the Wii U. From Jet Grind Radio to Gunstar Super Heroes. A man can dream…

Regarding Sonic The Hedgehog 3 Remastered – Guest Post by Stealth

[The following is a guest post about the Sonic 3 Remastered campaign written by Stealth, who with Taxman made the Retro Engine versions of Sonic 1 and 2 which can currently be bought for iOS and Android. They had also made a proof-of-concept of Sonic 3 running in the engine on the iPhone. This was originally posted on Stealth’s own blog, so it’s written in a way you can expect from a post on a personal blog.]

Intro

Before I start, I’ll first say that I’m speaking as an individual, and not on behalf of any other party, team, business entity, etc. As such, I will speak only for and of myself, without regard to other parties who may want to remain uninvolved.

With the exception of the anniversary presentation from October, I’ve remained relatively silent on the subject of remastering Sonic the Hedgehog 3. Naturally, this is expected of me as someone who has already contracted with SEGA, would be a part of the Sonic 3 remastering project, and would potentially perform work under contract for SEGA again in the future, however, I no longer feel that it’s appropriate to maintain near-complete silence in contrast to my own personal feelings as an individual and as a fan of classic Sonic the Hedgehog.

Alien: Isolation leads BAFTA Games Awards 2015 with six nominations

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The BAFTA Games Awards nominees for the 2015 ceremony have been revealed, and lo and behold SEGA leads the pack with six nominations! Seems last year’s Alien: Isolation made quite the impression, as The Creative Assembly’s survival horror game is up for awards for Audio Achievement, Best Game, British Game, Game Design, Game Innovation, and Music. The slew of awards was no surprise to us here at SEGAbits, as we loved the game so much we gave it a glowing review and named it one of our favorite SEGA games of 2014. Congrats to SEGA and The Creative Assembly on the nominations, and stay tuned to SEGAbits to see how they cleaned up once the winners are revealed on March 12th!

First 4 Figures Sonic & Tails Tornado diorama pre-orders open

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Last week, First 4 Figures teased a very cool Sonic & Tails Tornado statue which was the second in their Sonic Diorama line. Today, pre-orders have officially opened, and we now have a whole slew of photos, the dimensions, the expected release date, and most importantly – the price! Selling for $299.99 the diorama measures 17.5” tall x 14” long x 14” wide, is limited to 1000 pieces, and is expected to release Q4 2015 (the pre-order page accidentally lists “Q4 2014”). There is also an exclusive version, priced at $329.99, limited to 425 pieces, and featuring the inclusion of LEDs to give the rocket booster a flashing effect.

As you can see in the photos, found on the First 4 Figures pre-order page, the statue is a real beauty and is sure to be a hit with classic Sonic fans. But is it worth the asking price? Are you planning to pre-order the latest diorama? Sound off in the comments section!

3D Fantasy Zone: Opa-Opa Brothers hits 3DS eShop this week

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Ask us if we like Fantasy Zone. Now look at our logo, stop asking questions, you dingus. Luckily for us and even luckier for you, SEGA has announced that their next SEGA 3D Classic port that’s coming west is Fantasy Zone.

The game isn’t just a regular port as it will add new 3D visuals, adjustable difficultly settings, the ability to save your game, let you play the Japanese or English version, a stage select, and if that wasn’t enough they will have a brand new mode that allows you to play as Upa-Upa (Opa-Opa’s brother).

The official SEGA blog has a great interview with Yosuke Okunari and Naoki Horii talking all about bringing the game to the 3DS.

First 4 Figures teases Sonic & Tails Tornado diorama statue

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The First 4 Figures Facebook page is teasing an upcoming statue in the Sonic Diorama series of statues. Dubbed “The Tornado”, this impressive piece is to feature Sonic, Tails, and the Tornado bi-plane. Pre-orders are set to open Tuesday 10th Feb 2015 at First4Figures.com. Though no price is known yet, the previous Sonic Generations diorama sold for $299.99 and measured 12” x 10” x 12”. Let the countdown begin!

Hi-sCool! Seha Girls complete series getting a physical release in the West

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Hi-sCool! Seha Girls (or Sega Hard Girls) has been released digitally over in the West thanks to CrunchyRoll, but now that the show is over fans can expect a physical release. No information on if the series will be released on both DVD and Bluray or what.

The series will be published by Discotek Media and was confirmed via their Facebook earlier today. Here is the picture of the cover (which is the same one on the CrunchyRoll page), featuring quite a bit of SEGA cameos that you can find in the full show.

You can also find our written impressions on some of the episodes here.