SEGA Talk Podcast #59: Samba De Amigo (1999)

Samba De Amigo! If you can’t tell, Barry and George are excited to discuss the arcade, Dreamcast and Wii releases of Samba De Amigo on this episode of SEGA Talk! Learn about the various maraca accessories, the differences between releases and the future of the Sonic Team rhythm dance franchise.

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk Podcast #58: Shinobi III: Return of the Ninja Master (1993)

On this episode of SEGA Talk, George and Barry return to the Shinobi series with Shinobi III: Return of the Ninja Master, the third title in the franchise… or is it the fifth? Man, SEGA really dropped the ball on keeping the Shinobi games in any order. We discuss this, the development and the gameplay on this new episode!

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk Podcast #57: Yakuza 0 (2015)

On this SEGA Talk Podcast, your hosts Barry (Kazuma) and co-host George (Majima) take you into a retrospective of Yakuza 0, a patreon selected episode by Daniel Andress. Enjoy this extra long Yakuza episode and go play Yakuza: Like a Dragon!

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[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk Podcast #56: F-Zero GX (2003)

On this episode of Nintendo Talk, George and Barry cover a Patreon member pick: F-Zero GX! This futuristic racer sees Amusement Vision’s take on a classic Nintendo IP. How did this happen? How does it play? How weird are the characters? Listen and find out!

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[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk Podcast #55: Ghostbusters (1990)

On this SEGA Talk, Barry schools George on his favorite non-Sonic Genesis platformer: Ghostbusters! Developed by SEGA and Compile, the game is a unique non-linear action adventure game. Learn about the all-star development team, the game’s unique place in canon and the discovery of demo tracks from the game’s soundtrack.

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[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk Podcast #54: Sonic Advance (2001)

On this episode of SEGA Talk, George and Barry fire up the Game Boy Advance and discuss Sonic’s first 2D platforming adventure on a Nintendo handheld! What is Dimps? How does a speedy hammer wielding Amy Rose control? How does the game hold up almost 20 years later? Listen and learn!

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk Podcast #53: Fantasy Zone (1986)

Opa-Opa takes center stage on a SEGA Talk podcast as we discuss his breakout game Fantasy Zone! We delve into the game’s development and the interesting decisions made by designer/director Yoji Ishii (of Flicky fame) that led to such an iconic and unique shoot ’em up (or STG if you’re in Japan). We also discuss Brazilian music, Monty Python and Gradius for very good and on-topic reasons.

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[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk Podcast #52: SEGA Channel (1994)

SEGA Talk is taking a break from games to talk about one of the earliest digital rental services ever to launch, the Sega Channel. How did SEGA get games beamed from you cable provider on to your Sega Genesis/Mega Drive? What was reception like and how did it work? Let’s explore on this episode of SEGA Talk!

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk Podcast #51: ChuChu Rocket! (1999)

Barry and George return to the SEGA Dreamcast era with a look back at a Sonic Team puzzle game classic: ChuChu Rocket! This beloved game has seen not only a successful online console release, but also a long history on mobile and handheld devices. Join us as we uncover stories from the game’s development, discuss what it was like playing the game on release and explore the future of ChuChu Rocket!

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk Podcast #50: Sonic The Hedgehog 2 (1992)

On this, our milestone 50th episode of SEGA Talk, George and Barry look back on the development, release and legacy of Sonic The Hedgehog 2 for the SEGA Genesis/Mega Drive. We cover the game’s unique creation in America, the debut of Miles “Tails” Prower and the comics and cartoon adaptations that took place following the game’s release.

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk Podcast #49: Gunstar Super Heroes (2005)

On this episode, we return to a Treasure classic with a look back at the Gunstar Heroes sequel Gunstar Super Heroes! Being our first Game Boy Advance game on the show, we also share our thoughts on Nintendo’s handheld, including the best games and our preferred models. As for Gunstar Super Heroes, we dive into the game’s development, how it compares to the original, and discuss the many elements of SEGA fan service that did and DIDN’T appear in the final product.

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk Podcast #48: Sonic The Hedgehog OVA Anime Movie (1996)

In 1996, SEGA released a two part direct-to-video Sonic The Hedgehog animated movie. Later, in 1999, westerners saw a theatrical length video release of Sonic The Hedgehog The Movie and boy were we confused! On this SEGA Talk, George and Barry discuss how they first reacted to seeing the OVA (original video animation) as it released, the new and returning characters and the legacy it left on the franchise.

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk Podcast #47: Alex Kidd in the Enchanted Castle (1989)

Barry and George return to the world of Alex Kidd with the franchise’s 16-bit Mega Drive/Genesis debut Alex Kidd in the Enchanted Castle! On this episode we discuss the game’s crazy story, the return to the platforming roots of Miracle World and investigate whether the game was ACTUALLY a SEGA Genesis launch title or not. You’ll be SHOCKED by what we learned!

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk Podcast #46: Binary Domain (2012)

You might know them best for the Yakuza series, but in 2012 Toshihiro Nagoshi and his team at Ryu Ga Gotoku Studio released a crazy third person shooter set in the year 2080. Despite being a solid game, Binary Domain never truly found its footing worldwide, and the fallout from the release would change the way SEGA operated in the west for years to come. Learn all about this and more on this episode of SEGA Talk!

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

Swingin’ Report Show Podcast #96: Donnie aka SSF1991, Writer, The Sonic Stadium, Tails’ Channel, TSSZ (former)

Writer and reporter Donnie aka SSF1991 joins us on this episode of the SEGAbits Swingin’ Report Show podcast to discuss his work with sites in the SEGA and Sonic community that include Sonic Paradox, TSSZ and The Sonic Stadium! We talk about Donnie’s early days as a SEGA fan, how he became a writer covering live events and breaking SEGA and Sonic news stories, and the final days of TSSZ.

If you want to support this type of content, you can check out our Patreon!

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