SEGA delays Anarchy Reigns to July 2012

Following hot on the heels of Konami’s recent announcement that Platinum Games would be taking over the development of the next Metal Gear game, we now have information on a delay for the studio’s other project, Anarchy Reigns.

The beat-em-up, which had already been delayed until January, has been pushed further back to July. The semi-sequel to MadWorld will now release on July 3 in North America, and on the 5th and 6th in Australia and Europe, respectively. SEGA West’s Gary Knight has said that the delay will be to increase the scale of the game, teasing that 1 vs 1 and 2 vs 2 fighters will become “a thing of the past.”

No word yet on whether Anarchy Reigns will be seeing a similar delay in Japan.

Binary Domain gets PowerUp extras if you pre-order

SEGA has announced a new pre-order bonus that will stack with their last pre-order bonus at Gamestop, this one is called the Dan Marshall Pack. This one will give you unique enhancements for the character Dan, including a enhanced Sowsar-17 Smod Type G assault rifle and three bonus skills. Unlike the last pre-order though, you have to be a PowerUp member at Gamestop.

How to get this bonus:

I personally hate in-game pre-order exclusives and now it seems Gamestop is doing pre-order exclusives to Powerup members. Super rage. If you want to pre-order, you can do so here.

Main Bayonetta developers not involved with Metal Gear Rising game

You know you saw all that hype that the developers from Bayonetta are working on Metal Gear Rising: Revengeance. Its a half truth, Platinum Games are developing the Metal Gear Solid Rising title, but that doesn’t mean that the main people behind Bayonetta have already jumped on board. First of all, director Kamiya has not been announced as working on the project. He basically is the man behind Bayonetta, he directed it. That is the reason the game was so hyped.

Our forum member Pao brought up on his twitter account that he has already asked Kamiya who was doing character development on his next game:

“MGRising is not Kamiya’s next game. Why? I asked him months ago, who is the character designer and lead artist on his next project. He said its Mai Okhura and Masateru Shirai. The credits for Rising says Yoji Shinakawa and Takahito Washisaka. #DetectiveWork”

If that wasn’t enough, Kamiya himself (@PG_kamiya) has replied to fans tweets about how their glad he is working on his own game and not a Konami title. It could be that Platinum Games is in either finished or finishing up Anarchy Reigns and are in the planning stages for Bayonetta 2 while another smaller team works with Hideo Kojima’s on Metal Gear Rising: Revengeance.

Now it’s just a matter of time.

Platinum Games now developing Metal Gear Rising, gets name change

It has been known for awhile that Hideo Kojima has been looking for a new director (and now it seems they are going with a new team) to develop Metal Gear Rising. I guess Bayonetta developer Platinum Games impressed the Konami, they are now going to develop Metal Gear Solid: Rising. Which actually got a new name, now the game is called Metal Gear  Rising: Revengeance.

The news and new trailer was leaked out by trusty members over at NeoGAF. The trailer is being pulled off of streaming sites. Don’t worry, two download mirrors here:

Zshare | Mediafire 

 Since this game is not SEGA published or developed, this is the only post we will do on it. Platinum Games is an independent company and we will continue our coverage on their games published by SEGA.

Shinobi goes on sale on XBLA, will cost you 200 MS Points

Now you can sit your kids around your Xbox 360, purchase Shinobi (arcade edition) for 200 MS Points and scare them as you scream at the television because you lost at the same part 20 times in a row. Hey, at least you didn’t spend too much money.

In all seriousness if you can’t wait for Shinobi 3DS, this sale might hold you off until the game gets released. Shinobi 3DS hits Europe on November 11th and America on the 15th.

[Source: SEGA|Blog]

Binary Domain box art looks pretty lame

Don’t get me wrong, I love how Binary Domain is looking. But if I never heard of Binary Domain and was just going off of box art, I wouldn’t pick this game up. The box art looks way too cheesy.

This is the confirmed cover for both America and Europe. Hopefully SEGA sees their mistake and changes it. What do you guys think? I’m I being a negative Sally?

[Via: Gematsu]

Daytona USA being ported by the team behind After Burner and Virtua On

SEGA has revealed that the same team that ported Virtua Fighter 5, Virtual On Oratorio Tangram, After Burner Climax and Virtual On Force will be porting Daytona USA to XBLA and PSN. I think it has been stated around here and other places that AM2 were behind the ports, but it seems this is not 100% true. According to producer Toru Murayama, the team is being called “AM Port Team”. Sounds good to me!

The blog post that the producer posted says they want to keep the same atmosphere and controls of the original. Even though the game will keep the same 3D models, they changed the rest of the visuals to be enhanced for HD.

[Source: AndriaSang]

SEGA reveals Binary Domain multiplayer modes


SEGA have revealed their multiplayer modes and classes that will be in Binary Domain. Starting off with the classes, we have what you expect from slow moving characters like the heavy gunner to the sniper class like Recon.

It seems that the max players allowed to play at once in Binary Domain is 10. That seems rather low. SEGA is set to bring all those modes we expect in these type of games. Like Capture the Flag (renamed Data Capture) and team death match. For those that like to play together, SEGA has also confirmed the existence of Invasion. Which is basically like Horde Mode from Gears of War.

Sonic Generation footage shows off classic and modern stages

SEGA has begun to ramp up their hype building for Sonic Generation as the release date comes ever closer. Speaking with preGame in their studio, SEGA’s brand manager Aaron Webber discussed and played through Sonic Generations in an interview roughly over 30 minutes long that featured large amounts of new footage with the above video showing modern Sky Sanctuary.

In it, they discuss about the development process of the game, how various fans have helped with the input in the game and of course, played through modern Sky Sanctuary and Seaside Hill. What is interesting to note from both these modern stages is the amount of alternate paths in 3D and the amount of the stage designed in 3D itself. To see the rest of the videos, click after the break for more!

Sonic Generations trailer showcases bosses and rivals

http://www.youtube.com/watch?v=ayErKdkLrFk
With release of the game only a few weeks away, SEGA has released another new trailer showcasing the bosses from their next mainline Sonic titles. The short trailer has virtually all the bosses and rivals from the title and hints at the final boss in the end. It is interesting to note that classic Sonic only has two boss battles announced thus far into the game, whilst modern Sonic has four boss battles.

This could be the Sonic Generations plot

http://www.youtube.com/watch?v=KvTeX_86p0k

Above is a satirical look at what Sonic Generations’ plot will most likely be. Not saying that the game will be terrible, but let’s be honest… Sonic Team isn’t the best at writing video game material.

SEGA announces Daytona USA for PSN and XBLA

One of SEGA’s all time arcade classics, Daytona USA, has been announced for XBLA and PSN. The title has for sometime been confirmed to be coming through the ratings board and a competition video SEGA made last week, but the company today officially confirmed that Daytona USA will be coming out with its original name to boot.

The game will be priced at $9.99 for XBLA and PSN and the publisher has confirmed that the original soundtrack will be available. Online multiplayer, racing wheel and widescreen support has all been confirmed. Click after the break to get the full press release and release dates.