Yuji Naka talks about working at Square-Enix, says company doesn’t ‘value games’

It seems that Yuji Naka isn’t happy with his time working at Square-Enix, which started back in 2019. Since then Yuji Naka and Square-Enix have announced Balan Wonderworld, had him removed as director before the game released and ended with Yuji Naka leaving Square-Enix last year. Yuji Naka has actually been rather silent over the whole thing, even if Balan Wonderworld has been getting trashed online for months after release, which dragged his name through the dirt.

Now Yuji Naka has taken to Twitter to discuss working with Square-Enix, saying that the company doesn’t value making good games and that Yuji Naka even tried to get his lawyer involved so they could get more time to develop Balan Wonderworld. The messages below are from his Japanese Twitter thread, translated via @Cheesemeister3k:

Yuji Naka and Naoto Ohshima present BALAN WONDERWORLD, a new platformer published by Square Enix

While we’re quite late in covering this, I did think it was necessary to news the reveal of Yuji Naka and Naoto Ohshima’s project at Square Enix seeing as we had an article about Naka’s Square Enix project last year. BALAN WONDERWORLD is an entirely new 3D action-platformer with hints of NiGHTS into Dreams and classic Squaresoft art styles. As described in the video above, the game features a costume system (of which there are over 80) which gives the player various actions. Different costumes will allow the player to solve the game’s puzzles and progress through the stages.