SEGA Heroes now available for iOS and Android – thoughts and reaction

Way back in early 2015 we reported that SEGA Networks has acquired Demiurge Studios. Demiurge was known for their work in porting games, creating multiplayer maps and developing mobile games. Since their acquisition by SEGA, the studio released Puzzle & Glory and Crazy Taxi Tycoon (formerly titled Crazy Taxi Gazillionaire). The studio’s latest release, SEGA Heroes, is a match three puzzle RPG game combining various SEGA franchises. Free to play and available now, the game can be found on the App Store and Google Play and is available globally (though we have heard some regions are still waiting).

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SEGA’s Puzzle & Glory mobile game gets soft launch in Canada

SEGA has just had a soft launch for Puzzle & Glory which is being developed by newly acquired Demiurge Studios (Marvel Puzzle Quest). The game should be available to Canadian users on both the Play Store and iTunes right now. Puzzle & Glory is a Match-3 RPG puzzle game that has been popularized by Puzzle & Dragons (wow, see the similar titles?).

The game has you going through dungeons as you explore, conquer quests and traverse the dangerous landscapes of Aetria. The game even has competitive PVP mode if you’re into that. If you want to try the game out and you’re on Apple devices you can always make a Canadian iTunes account to try it. As for Android users, we have to wait until the APK pops up on the internet.

[Via: The Forums]

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Demiurge Studios officially announces its part of the SEGA Network family

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Demiurge Studios is a small scale studio that has worked with a multitude of publishers on not only mobile games, but ports of their existing IPs. If you go to their listed games page, you will see how many franchises the studio has worked on, including ports for Bioshock Infinite, Borderlands and Mass Effect.

Even though we posted it yesterday, the team has officially announced on their blog that they will join the SEGA Network family.

This opportunity to partner with SEGA Networks has come about in no small part from the success of Marvel Puzzle Quest.

According to them, the main reason for SEGA Networks interest in buying the team was the success they had with Marvel Puzzle Quest, which is a mobile game. This doesn’t mean that the studio won’t do ports or other console based work; but like we suspected, SEGA is interested in them for their mobile talent.

Sooner or later, we wanted to build a publishing organization. When we looked at the talent amassed and success accumulated within SEGA Networks, we couldn’t fathom doing it as well as SEGA had already done. Our new teammates are wildly successful in Japan not just financially but also creatively. Games like Chain Chronicles and Puyo Puyo Quest are a master-class in how to build great mobile, free-to-play experiences. The team we’re working with in San Francisco is an insane mix of talent: Part veteran game-makers from SEGA, part free-to-play pioneers from Three Rings and part entrepreneurial mobile start-up – all backed by this huge incredible team at SEGA Networks in Japan. It almost feels unfair to get to have this group working alongside us!

They sound like a great team and I think SEGA made a great decision adding them to their American branch of mobile studios. Did you see? They mentioned Puyo Puyo Quest, can’t wait to see what games they have in the works.