Fundraiser started to rescue and preserve hundreds of Sega 3DS and DS game prototypes before August 2025

Video game preservation organizations Obscure Gamers and Video Game Preservation Museum are in the midst of a public fundraiser to help them bring in £61K to rescue some 300 prototypes and showroom demos of classic Sega games on Nintendo DS and 3DS from becoming e-waste. This includes never-before-seen early builds of memorable DS/3DS Sega classics such as Sonic Colors DS, Sonic Generations 3DS, some Mario & Sonic Olympics games, and even a DS build of Project R, better known as Rhythm Thief & The Emperor’s Treasure, which would release on Nintendo 3DS instead of DS in 2012.

Sadly, even with multiple fundraisers set up to pool money, they have not made it far reaching their goal by now, and they must raise the necessary funds before the start of August 2025. Otherwise, they may not have another chance to rescue all this precious Sega history before it returns to the e-waste bins they were pulled from. There’s still plenty of time as of this writing, so it’s too soon to give up now. We encourage you to give whatever money you can spare to help with this noble preservation effort. Obscure Gamers have promised that your money can be refunded in August at your request if the fundraiser fails, so you at least have nothing to lose if they lose, other than tons of important information on the development of these games that could be documented online for all to see, as well as the digital rom files themselves for you to try out.

Links to the various fundraisers, as well as a list of every game prototype hanging in the balance, will be below the break here.

SEGA’s Marza studio demos Unreal Engine 4 animations

SEGA-Sammy owned CGI animation studio Marza Animation Planet has been plenty busy since they debuted in early 2006 by doing opening animations on various SEGA games (including Night of the Werehog animated short), working on the CGI movie ‘Space Pirate Captain Harlock‘ and even being confirmed as doing the CGI for Sony Pictures ‘Sonic the Hedgehog’ theatrical film. Seems that the company is always looking ahead and are now getting their feet wet by trying animations in Unreal Engine 4, showing off detailed animations running on the primarily used game engine.

These are ‘real-time demos’ shown off to Japanese gaming website 4Gamer. Marza talks about how making animations in a game engine is new to them and how impress they are with what is possible. This could help SEGA’s development team create faster assets and cut development time in games. The demos they showed off included Happy Forest (above), Ultimate Bowl and Kuro 1.2 in-engine effects . To see the other tech demos hit the jump.