SEGA Talk Podcast #78: Xbox & SEGA Retrospective

On this episode we have a unique SEGA Talk experience. Instead of talking about a SEGA game or SEGA console, we’re taking a look at SEGA’s third party relationship with the original Xbox! We discuss the development of the console, exclusive SEGA games PLUS we reveal exclusive notes from an early 2001 meeting between SEGA of America and Microsoft which would go on to shape Xbox Live as we know it today. Members of our Patreon can read the notes in full!

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

Sonic Colors: Ultimate Review – Reach for the Stars in HD (PlayStation 4)

For a thorough review of Sonic Colors, check out our write-up of the original Wii release from 2010. Much of our original reviewer’s thoughts reflect my own. The review you are about to read is from a review copy provided by SEGA.

For over ten years, the Wii exclusive Sonic Colors remained exclusively on the console. When you take in the Sonic “main series” games, Colors was an anomaly amongst a library of titles that often saw re-releases, remasters and compilations. Even the derided Wii U exclusive Sonic Lost World saw a PC release! So, FINALLY, after over ten years the critically acclaimed and fan favorite 3D Sonic game Sonic Colors sees a remaster with upgraded visuals, music and a few new surprises. But does Ultimate live up to its name? Of course it does. It’s great. What, you expected me to say otherwise?

The SEGAbits Swingin’ Report Show LIVE: Video Game Music with Special Guest Ap0c

Our next LIVE show is planned for Thursday, August 26th at 9PM central / 7PM pacific / 10PM eastern. Steve ‘ap0c’ Lakawicz will be on as guest to talk about video game music, how it’s made for both retro and modern consoles, how one makes a career out of composing game music and the state of video game music in 2021.

Steve is a classically trained musician with a Master’s degree in Music Performance, specializing in orchestral tuba. He has toured with brass quintets and performed with the Curtis Symphony Orchestra, and lately has taken an interest into crafting and emulating authentic chiptunes. Most recently he has composed music for Brock Crocodile. You can listen to his music here: https://soundcloud.com/ap0c

Support us on Patreon! Get early access, join in the conversation, get Q&A priority, become a guest on the show and more!

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SEGA Talk Podcast #77: Dynamite Headdy (1994)

On-stage Rampage! The curtain is raised, and the Treasure Theater Show begins. SEGA Talk returns, this time talking about Treasure Game’s cult classic title Dynamite Headdy on the SEGA Genesis/Mega Drive. Some say this dude has the coolest head on stage, so we will break down what makes Headdy so dynamite on this episode of SEGA TALK!

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

The SEGAbits Swingin’ Report Show LIVE: Knock Knock It’s Knuckles

Swingin’ Report Show returns with a new format! On this debut LIVE show, Barry is joined by George to discuss the history of the podcast, recent news of Idris Elba being cast as Knuckles, the new trailer for the Jet Set Radio inspired indie game Bomb Rush Cyberfunk and a peek at the latest Sonic collectibles.

Support us on Patreon! Get early access, join in the conversation, become a guest on the show and more!

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SEGA Talk Podcast #76: Yuji Naka’s Let’s Tap (2008)

This time on SEGA Talk we dive deep into Yuji Naka’s studio PROPE, his departure from SEGA and the creation of his first independent title: Let’s Tap! So get your fingers ready to tap and let’s get into it…

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk Podcast #75: Panzer Dragoon Saga (1998)

This time on SEGA Talk, we dive deep into the development history, characters and explore the world if the SEGA Saturn classic Panzer Dragoon Saga. Or as its known today, one of the most expensive games on the SEGA Saturn!

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk Podcast #74: Star Wars Arcade Games (1993-2000)

Blast into hyperspace with us as we cover the trilogy of SEGA Star Wars arcade games! We delve into Star Wars Arcade and the 32X port rush job, Star Wars Trilogy Arcade and the connection to Space Channel 5 creator Tetsuya Mizuguchi and lastly Star Wars Racer Arcade and the evolution of the development studio that brought us all three games. Plus, Barry discusses his own Star Wars fandom.

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk #73: Sonic Adventure 2 (2001)

On this SEGA Talk, we celebrate 30 years of Sonic the Hedgehog by discussing the game that changed 3D Sonic games forever: Sonic Adventure 2. We discuss the development history, the creation of Shadow, and even discuss “enhanced” ports like Sonic Adventure 2: Battle. Hero or Dark, Dreamcast or GameCube, this one is for all Sonic fans.

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk #72: Archie Sonic the Hedgehog Comics Retrospective (Issues 0-38)

Sonic the Hedgehog turns 30 this month, and we jump all the way back to November 1992 when Archie kicked off their long running Sonic comic series on this SEGA Talk! Those early years were very different from the days of the notorious Ken Penders and the reboot artist Ian Flynn. Learn about the inception of the comics, the original mini-series and highlights from the first 38 issues.

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk #71: MadWorld (2009)

Pimps, playas, and pain purveyors! Its time for a mad episode of SEGA Talk as we dive deep into the black & white world of MadWorld on the Nintendo Wii. Get your nunchucks out and start waggling those arms, its gonna be a blood bath!

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA News Bits: Sonic 2022 Game Revealed & Sonic Central Breakdown

It is a HUGE day for Sonic news, and so it makes sense for us to drop a HUGE SEGA News Bits where we discuss all the games, promotions and upcoming events that have been revealed!

If you want to support this type of content, you can check out our Patreon!

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SEGA Talk #70: Snatcher (1994)

This time on SEGA Talk, George and Barry dive deep into the cult classic Konami visual novel Snatcher, directed and written by video game legend Hideo Kojima. This episode is dedicated to all those cyberpunks who fight against injustice and corruption every day of their lives.

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk #69: Feel the Magic/Project Rub (2004)

On this SEGA Talk, George and Barry take you back to the year 2004 with Sonic Team’s sexy Nintendo DS launch title Feel the Magic: XY/XX or Project Rub or I Would Die For You… Wait, what? Learn about the game’s many names, the development and legacy of this forgotten Sonic Team gem.

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

[iTunes – Stitcher – YouTube – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk #68: Altered Beast (1988)

SEGA Talk goes back to 1988, as we alter our inner beasts to talk about the SEGA 16-bit “classic” Altered Beast! One thing is for sure, this game is heavy metal in a cartridge (or arcade)! Sit back and let’s talk all things Altered Beast!

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

[iTunes – Stitcher – YouTube – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!