SEGA Talk #101: Ten Moments in Nintendo and SEGA History

On this special SEGA Talk episode we look back at not only SEGA & Nintendo shared moment, but also the origins of SEGA’s rival, they’re dip into arcades, the console wars, and even predict each company’s future.

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk #100: OutRun 2 (2003)

SEGA Talk podcast celebrates 100 episodes by covering the sequel to the first game ever covered on this podcast. OutRun 2! We look at why its considered the ‘true’ sequel to OutRun, the many versions and why can’t you buy it digitally anymore? All this and more, on SEGA TALK!

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

The SEGAbits Swingin’ Report Show LIVE: Sonic & SEGA Fan Jam REMIX Convention

Kori-Maru sits down to talk about the upcoming Sonic & SEGA Fan Jam REMIX convention in Georgia! We talk about the history of the convention, plans for 2022 and Kori-Maru’s work with SEGA social media. Give it a listen and once you’re done, head on over to Georgia this November!

Support us on Patreon! Get early access, join in the conversation, get Q&A priority, become a guest on the show and more!

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SEGA News Bits Live: Sonic the Hedgehog 31st Anniversary Party

Join Barry live at 12:15PM Central time for a Sonic birthday party! Grab a chili dog, watch some Sonic Origins gameplay footage and enjoy a classic episode of Fastest Food Alive.

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SEGA News Bits Live: Teenage Mutant Ninja Turtles: Shredder’s Revenge Launch Day

Let’s talk turtles! On this SEGA News Bits Live, we’re doing something a little different. Join Barry to shellebrate the release of Teenage Mutant Ninja Turtles: Shredder’s Revenge! Check out some gameplay footage, hear how the game compares to the classics and take a TMNT collection tour as Barry shows off his favorite Turtle toys from the late 80s and early 90s.

If you want to support this type of content, you can check out our Patreon!

If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a thumbs up so it shows up on more like-minded fans YouTube recommendations. You know, how that YouTube algorithm is.

SEGA Talk Podcast #98: Rise of the Dragon (1990)

On this SEGA Talk, we pop Rise of the Dragon into our SEGA CD and give it a spin. Is this cyberpunk adventure a hidden gem or a poor man’s Snatcher? How does the SEGA CD version compare to the DOS original? And what’s the background on developer Dynamix? Let’s find out!

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

Interview with Yu Suzuki: Air Twister and His Return to Arcade Rail Shooters

It goes without saying that Yu Suzuki is one of the most influential figures in video gaming. Yu Suzuki was instrumental in the development of full body motion controls, 3D racing, 3D fighting, open-world gameplay and QTE. Even if you have never played one of his titles, which you really need to rectify right now, you have played a game that includes one of his contributions to the gaming industry.

Space Harrier, one of Mr. Suzuki’s early arcade titles, was a third-person rail shooter set in a fantasy environment. The player controlled a jet propelled cool blonde dude, shooting down everything from geometric shapes to robots to one-eyed woolly mammoths. The game was such a success that it was one of Japan’s top two highest-grossing upright arcade games in 1986. The other title was Mr. Suzuki’s Hang-On, released a year prior. Now, in 2022, Yu Suzuki is returning to the world of third-person rail shooters with the Apple Arcade exclusive game Air Twister which is set to release on June 24, 2022.

Mr. Suzuki was kind enough to grant us an interview to talk about the upcoming title, and as luck would have it we are releasing this on his birthday! So before we kick things off, we would like to wish Mr. Suzuki a happy birthday and thank him again for taking the time to answer our questions.

SEGA News Bits Live: Mega Drive Mini 2 Revealed + Sonic Frontiers Combat

With so much SEGA news dropping this week, it only makes sense to have another SEGA News Bits Live! This time let’s talk about the newly released Mega Drive Mini 2 and discuss the Sonic Frontiers combat footage released by IGN.

If you want to support this type of content, you can check out our Patreon!

If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a thumbs up so it shows up on more like-minded fans YouTube recommendations. You know, how that YouTube algorithm is.

SEGA Talk Podcast #97: Policenauts (1994)

We put on our space suits and ready our weapons as we dive into the Hideo Kojima cult classic Policenauts! We look at the influences that shaped the game, look at why the SEGA Saturn is the definitive version and… why do the lead characters look like the stars of Lethal Weapon?

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk Podcast #96: Vanquish (2010)

Take a drag of your cigarette, suit up and get ready to slide in slow motion as we dive deep into Platinum Game’s Vanquish!

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk Podcast #95: Eternal Champions (1993)

Welcome to the world of Eternal Champions, we’ll be your guides as we look at the creation of SEGA’s answer to Mortal Kombat, talk about the characters in the game, talk about the 7-Eleven Slurpee promotions, spin-offs, and even cancelled games!

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

[iTunes – Stitcher – YouTube – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

The SEGAbits Swingin’ Report Show LIVE: Sonic Movie Novelization Writer Kiel Phegley

Sonic has returned to theaters in Sonic the Hedgehog 2, and Kiel Phegley is returning to the Swingin’ Report Show to talk about all he has been up to in the world of Sonic books since we last spoke! We’ll talk about how Kiel became the go-to Sonic movie novelization writer, the process of creating a novelization for both Sonic movies, and his work with IDW on the prequel comic for Sonic the Hedgehog 2.

Support us on Patreon! Get early access, join in the conversation, get Q&A priority, become a guest on the show and more!

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SEGA Talk #92: Sonic Boom: Rise of Lyric (2014)

On this SEGA Talk, we put on some sports tape and discuss the flagship video game for the Sonic Boom multimedia project: Sonic Boom: Rise of Lyric! What were the project’s origins? Why was it a Wii U exclusive? And we settle the debate once and for all: which was worse? Rise of Lyric or Sonic 2006?

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk #91: The Conduit (2009)

On this episode of SEGA Talk we dive deep into the life of the studio High Voltage Software, discuss their Wii FPS game The Conduit and even look at the made up instruments that created the game’s soundtrack!

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

[iTunes – Stitcher – YouTube – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!