SEGA talks fall line up and sales expectations


SEGA released some big hits in the beginning of the year, but so far hasn’t really set the charts on fire during the last few months.

But SEGA expects to do big numbers this Fall. New SEGA Europe boss, Jurgen Post, spoke about the latest SEGA titles and their expectations. SEGA wants to have a 10% attach rate for Sonic  Free Riders, he says the game’s success will depend on its hardware (Kinect).

People go crazy for Sonic 4 at SGC 2010


I wasn’t going to post this video, but decided to due to the fact that this is possibly the most positive reaction to anything Sonic that I have seen in ages. Where are the people complaining about green eyes? Dead hopefully.  The game was a part of the ‘Iron Man of Gaming competition.’

“At the ScrewAttack Gaming Convention 2010’s Iron Man of Gaming competition, two mystery games would whittle down the remaining 16 competitors to the new champion and current Iron Man of Gaming. On day one of the convention it was revealed that the first game was Hydro Thunder Hurricane, up until the moment this video was filmed, the con-goers didn’t know what they were going to see. Though Marvel Vs. Capcom 3 was previously slated to appear, Capcom Japan pulled out at the last second, the result is pretty awesome.”

Wait, people expected Marvel vs. Capcom 3 but they got Sonic 4 and didn’t throw a riot? Maybe it is possible to change peoples opinions about Sonic games. At least people that go to SGC.

SEGA aware we hate mine carts in Sonic games

So, we all seen the leaks that made rounds about the internet. You know, the Sonic 4 leaks? Well, SEGA is not happy with that (obviously) and said that it was early concepts.

“Yeah it’s a shame such an early concept was viewed upon when the reality is that the game we have today is very different from that. My job as brand manager is to communicate with the consumer, letting them know how we react to this feedback. We took it very seriously that our build had been stolen and took measures with first party to ensure that it doesn’t happen again, but more than anything we want to lay to rest fan concerns that the game isn’t polished or doesn’t have what it needs and I think a big part of that message was extending the development and making sure that fans feel like they’ve been hard because they have been.” – Ken Baloughs, Sonic 4 brand manager

I’m pretty sure that the leaks actually helped the game in the end of the day. Lets be honest, you think they would have told us about the mine cart level? SEGA was very secretive about the game, they would have most likely just released the game as was, mine carts and all. But after all the fans saw it, they complained. Now we have extended development times. Good? Bad?

[Source: Destructoid]

SEGA confirms E3 line-up

SEGA has confirmed what they will show at the show, at least on the show floor. Meaning playable in some form.

  • VANQUISH
  • Conduit 2
  • Sonic Colors
  • Shogun 2: Total War
  • Tournament of Legends
  • Phantasy Star Portable 2
  • Sonic the Hedgehog 4: Ep 1

Pretty solid show floor line-up, of course, they will have some surprises for the press. It should be a fun E3 and we will obviously update you on what they have. E3 starts on June 15th and ends on the 17th.

[Source: SEGA Blog]

Sonic 4 video interview on Gamespot


[Can’t embed the video due to automatically playing! That is annoying!]

Check it out, its a two for one for SEGA fans since they also have a preview of Ivy the Kiwi?
Gamespot has a interview with community manager RubyEclipse, where he basically admits that SEGA ignored the Sonic fanbase before? I wouldn’t jump on it that way, I do think they have been disconnected with fans due to being mostly in control by SEGA Japan.

Pretty fun to watch, actually the first “On the Spot” I have seen. I’m not too much into visiting IGN or Gamespot.

Sonic 4: Episode 1 to run at 1080p


If you buy them on Xbox 360 and Playstation 3 of course. This is backed up by both product pages on PSN and XBLA.

No idea of this is native resolution or upscaled. I have decided to drop SEGA an e-mail and wait like a rabid dog all weekend for a response.  I hope the answer is yes.

[Source: Sonic Stadium]

Rumor: Sonic 4 leaks lead to PartnerNet closure? [Update]


Update: DMNBT at Sonic Stadium has indicated that PartnerNET is back up;

“Quick update: PartnerNET is back online (actually it has been for a few hours already, I just woke up).”

Read the Original story below:

We all know that a ton of Sonic 4 leaks have happen in the past few months, those leaks came from the Xbox 360; namely their PartnerNet service. What is PartnerNet?

“PartnerNet is the name of the developers-only alternate Xbox Live network used by developers to beta test game content downloads, and games developed for Xbox Live Arcade. PartnerNet runs on Xbox 360 debug kits, which are used both by developers and by the gaming press.”

Seems that SEGA is getting really serious with the leaks. I think Microsoft should (don’t know if they do this) allow an option not to put your work on the PartnerNet network.

[Source: TSSZ]

ONM Interviews Iizuka about Sonic 4

Official Nintendo Magazine has conducted an interview with Sonic Team honcho Takashi Iizuka about the upcoming Sonic the Hedgehog 4. The interview gives some insight into why the homing attack was chosen, why the game is episodic and more!

Why has Sonic 4 taken so long to come about? – BADGERGAMER

Takashi Iizuka: Ever since Sonic Adventure was released in 1998, Sonic has evolved into a game which is faster and features new actions for Sonic. On the other hand, the sense of speed from side scrolling means that the popularity of ‘classic’ series still remains high. Even now a lot of fans enjoy playing those classic games via the Wii’s Virtual Console. The aim for Sonic 4 is to provide a ‘new classic series’ using modern techniques that have only been around for the past few years for fans from all around the world who love the ‘classical’ series.

Hit the Jump for the rest!

ESRB gives out more Sonic 4 info


“Like this, but in 3-D”

The ESRB has let some tiny bits of info slipped about Sonic 4, problem is that it just sounds like classic Sonic, which sounds very good.

This is a side-scrolling adventure game in which players zoom through themed levels, collect gold rings, and jump on tiny robot enemies. Players earn points for collecting “power-ups” and freeing tiny animals that are trapped in the robots.

During boss battles at the end of levels, players may encounter an arch nemesis in a mechanical device that gets charred and emits some flames when damaged.

Freeing tiny animals? Sounds good to me.

[Source: Sixthaxis]

Sonic 4.1: Eggman’s checkered ball [Update]


[EDIT: SEGA has asked us to remove the picture in question. You can read the rest of the story about the photo below]

This screen was posted via our forums by our residential troll. I was not going to post it up at first, but the screen does look real. Thoughts?

[Update] It is real, according to Tweaker from Sonic Retro, the image was posted in a IRC room and not suppose to be shown to the public. Of course, Kogen then decided to post that image on our forums, thus creating this post. [/Update]

SEGAbits Swingin’ Report Show #1: Episode One


Here is the first SEGAbits podcast, proudly named the “Swingin’ Report Show” and if you didn’t get the reference, it is from Space Channel 5. Sorry if we freeze up sometimes, I have not done a podcast since forever and I’m sure Sharky and Aki-at haven’t done one in a long time either. Besides that, enjoy our very first show!

Sonic the Hedgehog 4 website update: Badniks

sonicep1

The American/European website of Sonic the Hedgehog 4 just got an update. A “Badniks” section has finally been added in the character box and for now, only one of a total of nine are shown (Hopefully nine is all their going to show us and not the total amount in the game!) and the first one revealed and one we’ve seen before, albeit in concept art, Motobug! Head over to SonictheHedgehog4.com if you want to see the game model to Sonic’s old foe.