Rumour: Sonic Colors May Be Ported, Mario & Sonic 3 Not Sports Related

So the long and the short of it is this, last year some random guy turned up on a site full of random people known as ‘4chan’. Calling himself  ‘Wentos the Traveling Salesman’ he claimed to be an insider from Sega with a lot of beans to spill.

Like some online Mystic Meg he then dispenses some rather vague predictions and info on upcoming Sonic games. For reasons unknown to me  people took stock in what this anonymous tipster had to say. Apparently many of his predictions did come true, albeit pretty vague ones I think anyone could have taken a stab in the dark at.

I’m not telling you this for the good of my health, so you have probably guessed it. He’s at it again… This time regarding Sonic Colours and Mario & Sonic.

Hit the jump to see what this guy is on about.

Sonic Colours Trailer 3 Reveals New Wisps!

The third trailer for Sonic Colours is here! This time showing off a brand new level set in an outer-space level.

The trailer also shows three wisps in action including the brand new Purple Frenzy wisp, Blue Cube wisp and the already announced Green Hover wisp and Pink Spikes wisp.

I’m not sure what to make of the purple one yet. Looks like the least interesting of the lot so far. The blue on the other hand seems to work like a Mario Power (P) item changing blocks into blue rings you can collect. I see a lot of potential for platforming and puzzles in the blue wisp.

Also worth noting is the pink wisps ability to Spin Dash, pretty cool but something Sonic should have by default in my opinion.

Sonic Fan Remix demo is now out (download it here!)


You can now download the Sonic Fan Mix demo from the link below. The demo has 1 zone that spans 3 acts. No boss battle has been included.

[Direct Download | Torrent]

Personally I haven’t played it yet, but I would love to hear what you guys think. Leave your feedback in the comment section. This is the same one I posted the screens about, which I called Sonic 2 HD. Sorry, the name is ‘Sonic Fan Remix’.

[Thanks: CrazyTails]

New Free Riders trailer has a hint of Metal

With the release of Sonic Free Riders only a few weeks away, it’s about time that SEGA showed off a bit more of the game. The latest trailer, seen above, features some new tracks, voice acting and best of all a certain metallic hedgehog.

[source: SEGA Blog]

Sonic Colours trailer – Hover and Rocket

Colour me excited… Get it, colour? I’ll stop.

Yes, Sega have released yet another Sonic Colours trailer. This one focuses on the Hover and Rocket power ups. Boy does it look sweet!

What I see in Sonic Colours that I did not see in Sonic Unleasheds ‘day levels’ is more verity. Instead of just running though levels as fast as possibly, which is not what I enjoy or look for in a Sonic game at all. There is genuine platforming, little mini games, new paths to find and puzzles mid level. This makes the game far more interesting and something I hope becomes a staple of all new Sonic games.

Sonic Colours looks better and better with every trailer I see. I haven’t been as excited for a Sonic game since I was swayed to buy Phantasy Star Online before Skies of Arcadia even when my original plan was to buy Skies of Arcadia first. Simply because PSO came with a Sonic Adventure 2 demo.

Note: I bought Skies of Arcadia a week later. Loved both.

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Sonic Topps Trading Cards: The Best and the Weirdest Stickers

Back in 1993 when Sonic ruled the merchandising world, a major trading card company called Topps joined in the fun and released a sixty-six card set of Sonic cards. While I only just recently picked up a complete set off eBay, I remember vividly buying as many packs as I could when the cards released. Sadly, I was only able to obtain half the set and since then the little case holding the cards was lost in the shuffle of growing up. However the cards do still exist somewhere in my parents house, perhaps in the same box that contains my Sonic 1 and 2 strategy guides and official Sonic Archie comics art. But enough crying about my misplaced SEGA treasures, lets take a look at the cards!

Click here to read more

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SEGA de-listing Sonic games with low scores


Can you erase history? SEGA seems like they want to, deleting their lower scoring Sonic games from history. How do they judge if a game is ‘low scoring’? Metacritic.

“Any Sonic game with an average Metacritic has been de-listed. We have to do this and increase the value of the brand. This will be very important when more big Sonic releases arrive in the future.” – Jurgen Post, SEGA’s Senior Vice President of EMEA

Jurgen says they want to keep the number of Sonic titles on shelves lower, only to the best available games. That way users won’t get confused seeing 10 or more Sonic titles on the shelves.

Sounds reasonable. So if you want to get brand new copies of Sonic & The Black Knight or Sonic the Hedgehog 2006, you should go and get them now. Actually don’t, use that money to get Sonic 4.

[Thanks: ROJM]

Microsoft talks whether Sonic is a core game or casual


I have to disagree with this statement. I think the whole gaming industry has lost face on what is ‘core’, ‘casual’ and ‘non-gamer’. I think that casual games can be a good thing. I mean Space Channel 5 was always meant to be a casual game, so was NiGHTS and Puyo Puyo. Non-gamer games are those workout games, aiming to people that don’t have interest in playing games.

“If you think about a game like Sonic the Hedgehog, in the old days, would you say Sonic was a core game or a casual game? It’s a mix between both. There isn’t some complicated set of controls to learn but it has all the gameplay skill and depth. If we’d never heard of Sonic the Hedgehog…and I’m like ‘we’ve got this awesome game, you’re this little blue hedgehog and you’re running around collecting golden rings’ you’d be like ‘that’s not a core game, where are the games for the core?’, and yet Sonic was a core game.”Kudo Tsunoda, Microsoft

Sonic and Mario were never core, they are designed with massive appeal and that is OK. Not every game has to be core. If it is designed to please hardcore and the casual gamers, that is fine. That still makes it casual.

[Source: Kombo]

Sonic Colours Multiplayer hands on

Here is a video showing off the brand new multiplayer game play in Sonic Colours for the Wii. You will unlock multiplayer levels as you collect hidden red rings in the single player zones.

Multiplayer is a Co-op affair with where you use wisp powers to help each other get though the level. There is also a hint of competitiveness to keep things exciting.

I personally hope they also bring back a VS racing mode like in the classics or Sonic Adventure 2:Battle.

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Sonic 4 Lost Labyrinth trailer

So, what can we complain about this time? He runs… too fast? No, his shoes are the wrong red! He should be left handed!

But in all seriousness, personally I think this game is looking very, very good. Are people going to find things to complain about? Of course they will. But I’m seeing 2D game play, I’m seeing just Sonic playable, badniks, zones, platforming, no voice acting, no bad scripts, no shitty pop music. So, my personal biggest complaints have been delt with.

Will it have its faults? I guarantee it! Will it be the closest thing to classic Sonic we have seen in 15 odd years? I’m betting on yes.

Also If I’m not mistaken, this seems to be a newer build of the game. The Sonic model looks slightly different, moves slightly different. But I’ll let our forum members do the analyzing.

Green Wisp spotted in action!

The nice people over at revogamers.net have managed to record or find a recording of the green wisp in action!

The green wisp seems to turn our blue hero into some kind of green, floating rocket which you can control for a short period of time. Another fun looking addition which once again opening up new game play possibilities, serest routes and hidden areas to unlock.

On another note, what is the deal with those red rings spread though out the stage? What do you think or hope they do once you collect them all? Personally I hope they unlock new ‘challenge’ stages that revolve around using the wisp powers.

Sega Series – Hurt and Healed.

Disclaimer; What follows is the humble opinions of a Sega fan! You may not agree with these opinions, but that would just make you WRONG! 😉

I would usually argue that anyone still toting the ‘Sega makes crap games’ line needs a swift kick to the nuts. Not only because this all to common phrase is simply not true, but also because this must mean the person suggesting such a thing would have missed a lot of frankly brilliant Sega games released recently such as Yakuza 3, Valkyria Chronicles, Bayonetta, Phantasy Star Portable 2, Napoleon: Total War and After Burner Climax to name but a few released this year.

Not to mention, we often tend to forget forget Sega has a strong Arcade presents to uphold. Games like Border Break, Virtua Fighter 5: Final Showdown and Lets go Island are all quality games that have yet to see the light of day outside of a Japanese arcade.

I’m not here to talk about all of the things SEGA’s done right, though. Anyone who’s actually interested in good SEGA games can find that out for themselves. What I intend to talk about is how this misconception started and where it does have some grounds in truth. We’ll be looking at the games Sega really did mess up, how they were fixed and if they weren’t how I personally feel they could be.
So let’s start this ruckus!

Hit the jump for more of my ramblings.

It’s a SEGA PC Kid’s Meal!

Back in 1999, when you thought “SEGA” you inevitably thought “Dreamcast”. With the impending September launch, Dream-hype was seen anywhere and everywhere… except at the Califronia based fast-food chain Jack in the Box. Jack in the Box, oddly enough, had featured a SEGA Kid’s Meal in 1999 that focused on SEGA’s PC games. Guess they didn’t get the memo.

Click here to read more

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Summer of Sonic ’10: The Swag

from Gagaman of SEGA Memories

Instead of making a couple huge articles like last year, I’m going to be posting a bunch of shorter articles about last Saturday’s brilliant Summer of Sonic convention. Safe to say they really outdid themselves this year. To kick off, here’s what I brought back from there. A bit silly that I’m starting my coverage with the last photo I took but never mind!

So a bulk of it is from the goodie bag that was given away to the first few hundred entrants with tickets (people without tickets couldn’t even get in until an hour or two after it opened! Sucks to be them I guess :E). My girlfriend also got a ticket just before the registration ended because she wanted to tag along even though she’s not that big into Sonic (she enjoyed it though, so that’s a relief lol) and when we entered from the HUGE queue we got the last bag! However they did have hundreds more of the highlight of the bag; the Metal Sonic figure, to give away to people that entered (tickets or not I believe) right through till about 4pm. More after the jump..

Click here to read more!

Sonic Spinball Ride and Sonic’s new voice!

As you may know a well know theme park in the UK, Alton Towers has a new ride based around Sonic the Hedgehog! The ride is called Sonic Spinball, no relation to the video game of the same name. The ride is similar to a roller coaster but the seats actually spin in a round-a-bout style motion as it goes around for maximum vomit inducing fun.

Sonic himself can often be seen walking around the grounds of Alton Park and having pictures taken with fans. There is also a Sonic UFO catcher on the video with Sonic toys inside.

But most interesting of all, when they go into the Sonic branded room (that is now open to the public) when you open the door Sonic says a few phrases… With Sonic’s new Voice Actor Roger Craig Smith. Give it a listen at the 01:33 mark on this video.

I’m afraid I don’t know who took this video but it’s very interesting so well done who ever it was!