Arkedo Studios, the French developer behind the upcoming digital title Hell Yeah! had a meeting with two main members of Sonic Team, where they played the game and told them what they thought about it. One of the guys was the infamous and lovable Takashi Iizuka.
“They said, not a lot sucks, but you should pay attention to what happens when you’re jumping, the stop and go, the inertia you have when you’re jumping on platforms. You should add this little thing, this little thing… We said, hey yeah, it’s much better. Thank you very much. That’s the craftsmanship. Those guys, they are bright yellow, they glow. Okay, this guy knows what he’s talking about. We loved it.”
Yeah, there are now developers asking Sonic Team what they think about their platforming game. I consider this to be a positive step and I’m glad that Arkedo Studios is so open to feedback. I think this is something that more developers need to do. If something is broken, fix it. Make a great game! Hit the jump to hear more quotes on what they thought!
“They even raised a glass of champagne after playing the game. That’s something we’ll never forget. We went for supper with them. The first day it was like, okay, we don’t know you. That was normal, because they hadn’t play it. Then they played and said, okay, good job, and cheers. That was important for us.”
You can read more over at Eurogamer. Including how it took them 6 years to seal the deal with SEGA to release the game. Now that is passion.Ad: