Game developer Kiyoshi Okuma joins us on this episode of the SEGAbits Swingin’ Report Show podcast to discuss his work on N64, Dreamcast, PlayStation 2, Xbox and PC games. Kiyoshi has worked on games that include World Series Baseball 2K2, Gauntlet Legends, The Sims 2 as well as the upcoming Strike Blazinger!
The SEGAbits Swingin’ Report Show is back with returning guest Chris Tang! Chris is a game designer and gaming tournament champion, and was recently inducted into the International Video Game Hall of Fame. SEGA fans know Chris as the winner of SEGA’s Sonic & Knuckles Rock the Rock competition in 1994, and before that Chris was a finalist in 1990’s Nintendo World Championships. Since then, Chris has worked on games at Atari and Capcom, including Gauntlet IV, Primal Rage, Street Fighter III, Rival Schools and Power Stone. Chris is also the yearly announcer for the Tetris World Championships and originator of the BOOM! Tetris for Jeff meme.
Currently, Chris is hard at work on Flight Armor Project: STRIKE HARBINGER (working title – subject to change), a new game inspired by classic SEGA titles like Space Harrier. The game combines the fast paced forward flying gameplay of Space Harrier with the RPG and combat elements of Phantasy Star while utilizing a unique arcade control structure that evokes Virtual On. The game is developed by HitSparks Games, and features the work of senior artist Kiyoshi Okuma, whose past work includes Gauntlet: Legends, World Series Baseball 2K2, The Sims 2 and Darkspore.
I sat down with Chris for an update on the development of Flight Armor Project: STRIKE HARBINGER, including the incredibly fun two player mode, and to discuss more of his past career, his work as an announcer for the Tetris World Championships and his recent induction into the International Video Game Hall of Fame.
HitSparks Games, the team behind Strike Harbinger, a Space Harrier and Phantasy Star inspired game heading to PC, consoles and arcades in 2017, have just announced a character collaboration with the Henshin Engine team. Henshin Engine is a new 2D action platformer developed for PC Engine/TG-16 and PC/Steam which is nearing its Kickstarter goal. Of note to SEGA fans, Henshin Engine has a Dreamcast stretch goal as well as the possibility of appearing on SEGA CD and/or SEGA Genesis.
The collaboration promises to make Strike Harbinger‘s Valiya Iriss playable in Henshin Engine via a cute pixelated version of the character, and the star of Henshin Engine Yuki Shirokawa will appear in the Strike Harbinger universe. It’s always cool to see teams collaborating and crossing over their characters, so it will be really exciting to see the result of this.
Get ready, as our Strike Harbinger coverage continues! In this SEGA News Bits, Barry talks George through what it was like playing an early arcade build of Strike Harbinger during its debut at Galloping Ghost Arcade‘s SEGA Week. Created by the game development and design studio HitSparks Games, which is co-owned by Lead Game Designer Chris Tang and Senior Artist Kiyoshi Okuma, Strike Harbinger takes inspiration from classic SEGA titles including Space Harrier and Phantasy Star. The game is not due out until 2017, but this early first look at the game shows a lot of promise! Featuring unique controls and RPG-style elements, there is a lot more to Strike Harbinger than you’d think. So click play above and hear what Barry thought of the game and see some lovely 1080p 60fps gameplay footage courtesy of the developers.
More SEGA Week coverage is to come, including even more Strike Harbinger details and footage, so stay tuned! If you enjoy the SEGA News Bits video formats make sure to like, share and subscribe to our YouTube for more.
On this episode of the Swingin’ Report Show podcast, Barry sits down with game designer and gaming tournament champion Chris Tang at the Galloping Ghost Arcade’s SEGA Week. SEGA fans may know Chris best as the winner of SEGA’s Sonic & Knuckles Rock the Rock competition in 1994, and before that Chris was a finalist in 1990’s Nintendo World Championships. Since then, Chris has worked on games at Atari and Capcom, including Gauntlet IV, Primal Rage, Street Fighter III, Rival Schools and Power Stone. Now, Chris is hard at work on a new game inspired by classic SEGA titles like Space Harrier and Phantasy Star. The game, titled Strike Harbinger, combines the fast paced forward flying gameplay of Space Harrier with the RPG and combat elements of Phantasy Star while utilizing a unique control structure that evokes Virtual On.
Strike Harbinger – developed by Chris’s company HitSparks Games – was revealed Saturday, April 30th at Galloping Ghost Arcade where I had the pleasure to meet Chris and the game’s Senior Artist Kiyoshi Okuma, whose past work includes Gauntlet: Legends, World Series Baseball 2K2, The Sims 2 and Darkspore. I also had the honor to be the first member of the public to play the game, and following that experience I chatted with Chris about his life as a tournament gamer, his career, and his plans for Strike Harbinger.
Want more information on Strike Harbinger? Stay tuned for an upcoming SEGA News Bits as well as a SEGA Week writeup!