Sonic Generations official logo and details REVEALED! UPDATE: Screenshots added

From the SEGA USA blogs comes information regarding that trailer for that untitled Sonic game. Check it out!

SEGA America, Inc. and SEGA Europe Ltd., today announced details of Sonic Generations, the highly anticipated video game title in development to celebrate Sonic the Hedgehog’s 20th Anniversary. Delivering the definitive gaming experience for Sonic fans old and new, Sonic Generations sees Sonic the Hedgehog playable as both the much loved classic 1991 character, and the modern day video game hero he has become in this exciting new fast paced adventure. Sonic Generations will speed into stores for the Xbox 360 video game and entertainment system from Microsoft and PlayStation3 computer entertainment system for Holiday 2011.

Set across three defining eras from 20 years of Sonic the Hedgehog video game history, the instantly recognizable environments of Sonic Generations have been re-built in stunning HD and are now playable in both classic side scrolling 2D from 1991, as well as modern 3D style found in Sonic’s most recent adventures. Each incarnation of Sonic in Sonic Generations comes complete with his trademark special move, Spin Dash and Spin Attack for Classic Sonic, and the Homing Attack and Sonic Boost for Modern Sonic. An innovative new interactive menu system allows for complete immersion in Sonic’s universe with favorite characters and hidden treasures gradually being revealed throughout the game.

“Sonic Generations will certainly be a fitting celebration for Sonic’s 20th Anniversary,” commented David Corless, Global Brand Director for Sonic. “By having the classic 1991 Sonic that many fans know and love team up with his modern day incarnation, we are bringing back the nostalgia of the early days of Sonic and combining it with the innovation and stunning HD technology of the modern gaming era. Sonic Generations will bring to life the last twenty years of Sonic’s universe in a truly unique and imaginative way.”

Sonic’s universe is thrown into chaos when a mysterious new power creates ‘time holes’ which pull him and his friends back through time. As a result, he encounters some surprises from his past history including Classic Sonic, Sonic as he was in 1991.

Modern Sonic and Classic Sonic must defeat this strange new enemy, save their friends, and find out who really is behind this diabolical deed…

Check out the official SEGA Blog post here. After the break, screenshots!


7 responses to “Sonic Generations official logo and details REVEALED! UPDATE: Screenshots added

  1. Personal opinion alert: Having seen the screens, I can honestly say that Sonic Fan Remix (that 3D Sonic 2 remake) looks like complete crap. This is where it’s at! Funny thing is, I’m certain Generations development pre-dates Sonic Fan Remix. Perhaps now fans saying “God, the Sonic Fan Remix guys should make the official Sonic games!” can kindly shut up and let SEGA shine for once.

    The Gameplay trailer (main page!! check it out!!!) makes it look like 2D Sonic will be like Klonoa, in that it is 2D, but twists and turns about. Sort of like how I imagined a Saturn Sonic game to play like.

  2. CrazyTails says:

    So I type in the S and go to SEGAbits and all of a sudden there's news. Ah nice.

    Well the logo looks very similar to the Japanese classic boxarts. I like it

    *reads text


    I do want to play with classic sonic in 3d as well, not just 2d. Did I misread or did the post say that classic may be just 2d?

  3. Fallout911 says:


  4. nuckles87 says:

    lol, Jesus christ. This only gets better.

  5. matty says:

    ^I thought it meant just side scrolling like the original games but styled like Sonic 4, as well as overhead from the behind like in the recent games. It's an interesting thought. If that's true it sounds more appealing to me than what became of Sonic 4, to be honest.

    Not that I'm trying to stack the two together, but this is a nice "alternative", especially for a jaded asshole such as myself. I just wish UK:R was here to witness this…

  6. Pao says:

    …This is the hedgehog engine?

    Anyway, sounds alright, I do not like the inconsistency of the game switching from 2D to 3D levels, why not just make a proper 3D game with proper platforming and pacing?

  7. matty says:

    ^Is the switching forced?

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