Famitsu’s latest issue has a nice spread with some new details about Valkyria: Azure Revolution. They revealed a new nemesis named Maxim (pictured above) and showed off what is being called “Battle Demo 1.0” which is set to come with first print copies of Valkyria Chronicles Remaster.
Also confirmed is that the game’s music is being done by legendary JRPG composer Yasunori Mitsuda (Chrono Trigger, Xenogears, Shadow Hearts). Valkyria: Azure Revolution hits Japan this winter, nothing confirmed for the west.
Ad:
Nice! Mitsuda is my favorite composer of all time! Though I did love a lot of the tunes in Valkyria… I wonder if this will sound similar or have it’s own “flavor”? I kinda feel like the game, in general, is going for it’s own thing and is just taking advantage of the universe that’s already in place… don’t know how I feel about that yet.
The shift from the original internal Sega developers to Shining Resonance’s Media.Vision & Flight Unit is… so-so. Not a positive change or a negative one; I love the “Skies of Arcadia” team at Sega, but Media.Vision is great! The change from strategy RPG to action-RPG is something I’m pretty nervous about though. And now the composer and music is going to sound different too.
The talent here is undeniable. But if it doesn’t feel like Valkyria, it’ll all be for naught. No one wants a Sega version of the whole “The Bureau/XCOM” situation, y’know? Where they try and sell us on something that isn’t really carrying the torch of the thing we fell in love with? I hope Sega doesn’t screw this up…