Aliens: Colonial Marines Overhaul Mod Version 5 released


Aliens: Colonial Marines might have released as a huge disappointing game with a ton of broken promises but that isn’t stopping fans from fixing the 2013 disaster piece of a game. The peeps over at Templar GFX Modding have now released the fifth version of their Aliens: Colonial Marines overhaul mod which aims to make the game a somewhat more playable video game.

According to the version five update changes the game will improve visuals on all levels. This includes things like permanent decals and improved Pixel Shader for graphics. The mod is also aiming at improving the AI on both human and xenos including the dodging and jumping. You can see all the changes below. I’m honestly sad that SEGA mishandled the Aliens license the way they did, seeing as how the game’s fans are passionate enough to fix the terrible game, even half a decade after release. The saddest part is, SEGA should have shut and fixed it themselves. Regardless, you can see the notes after the jump and download the latest mod right here.

[Via: DSOGaming]

V5 Update changes :

– All Levels have had a graphic overhaul (only Sulaco was included and a bit of Hadleys Hope in V4)
– Bug Hunt MP modified for Xeno’s only (no WY grunts) and uses V5 Xeno configs
– Fixed Laser Attachment
– Fixed Extended Mag for Pulse Rifle
– Permanent Decals
– Improved Engine Config for higher quality graphics
– Improved Pixel Shader for better graphics
– Reworked AI Targeting mechanics to improve xeno and human combat
– Slight Improvement to Human combat AI
– Significant Improvement to Xeno dodging and jumping

Overhaul Overview (The Highlights) :

– Fixes Weapon Firing mechanics so they shoot where you point
– Addresses Xeno AI so they are dangerous and smart
– Resolves Human AI so they are slightly less stupid (only so much I can do!)
– Rebalanced and Reconfigured Weapons
– Particles and Effects game-wide recoded for better visual quality
– More Xenos in many Situations
– Smart Gun available 5 times throughout the campaign instead of just 2


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