SEGA has released A Certain Magical Virtual-On in Japan, a game that is meant to crossover SEGA’s Virtual-On mech franchise with A Certain Magical Index manga series. The Media Create sales chats recorded sales from February 12th to the 18th, since A Certain Magical Virtual-On came out on February 15th, this would be about 3 days of sales counted.
Here is the breakdown:
- A Certain Magical Virtual-On (PS4) – 17,938
- A Certain Magical Virtual-On (PSV) – 9,284
Another ‘SEGA game’, Bayonetta 1+2 which SEGA owns the character IP of sold a combined total of 21,226 units on the Nintendo Switch combining the Bayonetta Ultimate Climax Edition and Bayonetta 2 (regular edition) sales. That makes A Certain Magical Virtua-On sales at 27,222 not seem too shabby. Though do note that Bayonetta 1+2 is a port on one platform while A Certain Magical Virtual-On is a brand new title on two platforms. To check out the full sales charts, hit the jump:
Software Sales (followed by lifetime sales)
- [PS4] Monster Hunter: World (Limited and Bundle Editions Included) (Capcom, 01/26/18) – 85,322 (1,836,291)
- [PS4] Secret of Mana (Square Enix, 02/15/18) – 36,042 (New)
- [NSW] Splatoon 2 (Bundle Version Included) (Nintendo, 07/21/17) – 21,815 (2,042,844)
- [PSV] Idolish7: Twelve Fantasia (Limited Edition Included) (Bandai Namco, 02/15/18) – 21,481 (New)
- [PS4] Dynasty Warriors 9 (Limited Edition Included) (Koei Tecmo, 02/08/18) – 21,180 (138,675)
- [NSW] Mario Kart 8 Deluxe (Nintendo, 04,28,17) – 19,280 (1,346,387)
- [PSV] Secret of Mana (Square Enix, 02/15/18) – 17,947 (New)
- [PS4] A Certain Magical Virtual-On (Sega, 02/15/18) – 17,938 (New)
- [PS4] Sword Art Online: Fatal Bullet (Limited Edition Included) (Bandai Namco, 02/08/18) – 12,981 (88,604)
- [NSW] Mario + Rabbids Kingdom Battle (Nintendo, 01/18/18) – 12,776 (142,591)
- [NSW] Super Mario Odyssey (Bundle Version Included) (Nintendo, 10/27/17) – 12,640 (1,614,506)
- [NSW] The Legend of Zelda: Breath of the Wild (Limited Edition Included) (Nintendo, 03/03/17) – 11,764 (871,528)
- [NSW] Bayonetta Ultimate Climax Edition (Nintendo, 02/16/18) – 11,694 (New)
- [NSW] Bayonetta 2 (Nintendo, 02/16/18) – 9,532 (New)
- [3DS] Pokemon Ultra Sun / Ultra Moon (Nintendo, 11/17/17) – 9,358 (1,558,042)
- [PSV] A Certain Magical Virtual-On (Sega, 02/15/18) – 9,284 (New)
- [PS4] Dragon Ball FighterZ (Bandai Namco, 02/01/18) – 5,975 (88,943)
- [3DS] Mario Party: The Top 100 (Nintendo, 12/28/17) – 5,842 (161,624)
- [NSW] Arms (Nintendo, 06/16/17) – 4,234 (369,040)
- [NSW] 1-2-Switch (Nintendo, 03/03/17) – 4,194 (399,757)
Hardware Sales (followed by last week’s sales)
- PlayStation 4 – 41,496 (59,691)
- Switch – 39,303 (43,404)
- PlayStation 4 Pro – 8,006(11,615)
- New 2DS LL – 5,778 (6,031)
- PlayStation Vita – 4,959 (4,133)
- New 3DS LL – 3,424 (3,581)
- 2DS – 959 (904)
- Xbox One X – 133 (209)
- Xbox One – 57 (52)
[Source: Gematsu]
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27k? I would think most would think that is hardly burning up the charts, but it is a brand new entry and it made the top 10, just narrowly beaten by Square’s remake of their SNES classic Secret of Mana, by only 9 copies.
What Sega needs is more than just one title at a time occupying the top 10, Nintendo usually has two or three at a time often enough, even Namco’s got more than just one.
Is 27k decent? What would successful sales look like for this game, I wonder.