Creator of the GEMS sound driver for Genesis/Mega-Drive, Jon Miller, has passed away

It is with a heavy heart that I inform you all of the news recently shared on Twitter by Ecco The Dolphin creator Ed Annunziata that his old colleague, Jon Miller, has sadly passed away on May 7th 2024. Unfortunately, his exact birthdate is unknown, so we don’t know of his age at the time of death.

Jon Miller (Not to be confused with Joe Miller, former Sega of America Vice President of Product Development from the Genesis/Mega-Drive and Saturn years who, himself, passed away in 2014) was a software programmer at a few companies that worked closely with Sega of America in the early 90’s. At those companies, Jon had worked on Genesis games like Spider-Man vs. The Kingpin (1991), Chakan The Forever Man (1992), Taz-Mania (1992), Taz in Escape From Mars (1994), and X-Men 2: Clone Wars (1995). He was also a co-creator of GEMS (Genesis Editor for Music and SFX), a sound driver and audio production software for PC made to ease the composition of music for Genesis games for musicians who were not well-versed in FM sound programming. GEMS has been used to make music and sound effects in many American-produced Genesis and 32X games, including every game that Jon himself worked on. His brother, Mark Miller (Composer for the Toejam & Earl series, as well as Sega Channel) was another co-creator for GEMS. After 1995, Jon would join Crystal Dynamics, where he would work on games such as Gex: Enter The Gecko (1998), Akuji The Heartless (1999), and Legacy of Kain: Soul Reaver (1999).

On behalf of Sega fans everywhere, we here at SegaBits thank Jon Miller for lending his talents to many classic games, both Sega and non-Sega, and for his service in assistance to many composers of Genesis games. May he rest in peace. Many condolences go out to his friends and family.

Join us beyond the break as we reminisce on some classic Genesis game soundtracks that made use of GEMS in memory of Jon Miller.

While GEMS became infamous in recent times for being the source of a lot of poorly made soundtracks for Genesis games, an unfortunate side effect from its ease of use, highly talented composers used it to make some absolutely stellar soundtracks. Here are a few examples of some of the best soundtracks made entirely in GEMS.

Be sure to check out the GEMS page on Sega Retro for a list of all Genesis and 32X games that used GEMS in the production of its sound and tell us in the comments about your favorite game soundtracks made with GEMS. (Or your least favorite. That’s fine too, I guess.)

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