Garfield: Caught In The Act The Lost Levels finally found and shown off publically

In a fantastic moment of lost Sega history now found (As well as on a Monday, much to Garfield’s dismay), the “Lost Levels” ROM for Garfield: Caught in the Act (1995) has finally resurfaced after 29 years (give or take). It was set up for the public to play at Portland Retro Gaming Expo this past September 27th-29th 2024.

A long video of the game was uploaded onto YouTube by PZTunleaded, who stresses in the video description that they are not the one to have found the ROM, despite what the above tweet from Lost Media Busters claims. PZTunleaded was only a guest at the expo and wanted to show everyone the game in action. They also promise in the description that the game ROM will eventually be shared with the public online and to not “be a nuisance and/or a menace pls”, so kindly cool your jets and be patient. No need to kick anyone off of any tables. You can see the video beyond the break.

Rocket Panda now available to purchase on Genesis/Mega-Drive cartridge

 

Looking for a new game in a functioning cartridge for your Genesis/Mega-Drive console? Rocket Panda is finally available to purchase as a physical cartridge complete with a box and manual to play on your original Genesis. The game was made available on September 16th, 2024. (Please excuse our tardiness in reporting the news.) 

Rocket Panda was made by Space Pants Games and published by Mega Cat Studios. Both companies collaborated on a Kickstarter campaign to develop this game back in February of this year, and now the game is complete and available to ship to buyers. If you backed that Kickstarter, chances are you may have received your own copy by now if you pledged enough money for one, or you may receive it soon. Be sure to keep up with updates on the Kickstarter page. Everyone else can now buy their own original copy complete in box or just the cartridge on its own. A special Limited Edition, coming with a cartridge of its own unique design, is also available.

For links to purchase directly from Mega Cat Studios, and to learn more about the game, dive on in past the break.

The Sega Genesis turns 35 years old today

The year is 1989. In that year, people such as Taylor Swift, Danielle Radcliff, the late Avicii, SZA, Pewdiepie, Markiplier, and myself were born. Songs like “Bust A Move” by Young MC, “Cherish” and “Like A Prayer” by Madonna, and “Love Shack” by The B-52’s topped the charts. Movies like Disney’s The Little Mermaid, the Tim Burton directed Batman, Ghostbusters II, and Weekend At Bernie’s premiered in theaters. The Simpsons, Chip n’ Dale Rescue Rangers, Family Matters, Baywatch, and Seinfeld premiered on TV. In Japan, anime like Dragon Ball Z, Patlabor, and Ranma 1/2 premiered on TV while Kiki’s Delivery Service premiered in theaters. Video games like Teenage Mutant Ninja Turtles, Final Fight, SimCity, and DuckTales came out while Sega launched arcade games like Golden Axe, Turbo OutRun, and Tetris. Sega had done something else even more significant on this day that very same year, though. They launched the Sega Mega-Drive in North America as the Sega Genesis and the world would never be the same. Happy 35th anniversary!

On August 14th, 1989, Sega of America launched the Genesis in North America to much fanfare, including with a televised launch party attended by convicted felon and overall weirdo Donald Trump. Sega had failed to make much of a splash in North America with the still beloved Master System, but they had a new plan in mind for the Genesis. That plan included a fierce mockery of Nintendo’s strict adherence to sanitized, family friendly gaming, with the tagline “Genesis Does What Nintendon’t” remaining a staple in gamer lingo. This allowed Sega to stand out with the teens-to-adults crowd and ended up with Sega being the first video game console manufacturer to seriously threaten Nintendo’s market dominance, as well as inspiring future console rivals Sony and Microsoft to do the same with the PlayStation and Xbox respectively, while stealing Sega’s thunder in the process. Today, the Sega Genesis lives on in gaming and pop culture history as one of the most influential and memorable gaming consoles of all time and a hallmark of the 1990’s.

Come with us past the break to continue this celebration.

Homebrew Genesis/Mega-Drive game Hayato’s Journey finishes development; now available to download for free

An all new homebrew action platformer for Genesis/Mega-Drive, called Hayato’s Journey, has just finished development and is now free to download. Developed by Master Linkuei, Hayato’s Journey is a fanmade spiritual sequel to the Master System game Kenseiden (1988). The game is now available on his itch.io page for whatever price you wish to pay. Although it is free, it couldn’t hurt to give Master Linkuei a buck or two to reward their hard work.

Have a look beyond the break for a trailer and a link to the game.

New Genesis/Mega-Drive & 32X FPGA clone console, the GF-1 Neptune, revealed

If you’re a fan of old school Sega and the 32X, then chances are you’ve heard of the Sega Neptune before. It was an official Genesis console with the 32-bit 32X hardware built right in, allowing for Genesis and 32X games to be run from one unit. We all know what happened with the 32X in the end, and with it, so went Sega’s plans to finalize the Neptune and bring it to market. I’m sure 32X fans would’ve preferred a Neptune over installing a 32X into a Genesis with its 2nd power cable though.

The Brazilian company Gamescare seems to agree with that notion, and thus have designed their own, all new FPGA-based clone console based on this unreleased Sega console, called the GF-1 Neptune. This Neptune will be able to run Genesis, Mega-Drive, and 32X games all in one unit, just like Sega’s Neptune was meant to do. It even has the same shape as Sega’s original Neptune prototype. It can also attach to a Sega CD unit with its expansion port on its side, like an original Genesis and, presumably, the original Neptune would’ve done.

Sound exciting to you? Join us past the break, then, and find out more about this promising development.

Fanmade Genesis/Mega-Drive port of Neo-Geo classic Real Bout Fatal Fury Special now available to download

The Genesis/Mega-Drive did have a few ports of SNK’s Neo-Geo games, but until now, Real Bout Fatal Fury Special was not one of them. Brazilian Genesis homebrew developer RheoGamer sought to rectify that by developing his own port, titled “Real Bout Fatal Fury Genesis” which he has just now completed and released to the public to try as a free download. You can see his video of the game in action above.

Real Bout Fatal Fury Special was originally made by SNK for their own Neo-Geo arcade and home console hardware in 1995 as the sixth game in the Fatal Fury fighting series. SNK also made an official Saturn port of its predecessor, Real Bout Fatal Fury, the very next year, but released it only in Japan. The first two Fatal Fury games, Fatal Fury 1 and 2, did see official ports to Genesis in 1993 and 1994 respectively, while the latter got to be part of the Genesis/Mega-Drive Mini 2. Now we get to see what could’ve been had SNK brought the Real Bout chapters of Fatal Fury to the Genesis.

You’ll find the download link to the game rom in the description of the above video, but I’ve also included it here beyond the break, along with some more helpful information about RheoGamer’s port.

New budget, entry level Genesis/Mega-Drive flash cartridge, the OpenED, launches from Everdrive creator Krikzz; goes open-source

The creator of the Everdrive series of flash cartridges, the one and only Krikzz, has just debuted a new budget priced Mega Everdrive cartridge for Genesis/Mega-Drive systems called OpenED (Open Everdrive). How budget? Try $40 USD. That’s right. For less than the cost of most brand new video games (And certainly less than most original Genesis cartridges cost), you can get your very own new Mega Everdrive cartridge and run lots of Genesis roms on original hardware. (Including many an all-new indie Genesis game, or a long-lost prototype, if you’re so inclined.)

What’s more, the OpenED is also open-sourced, so anyone with the know-how is free to submit improvements on the software or produce their own OpenED cartridges. This way, quality, entry-level Genesis flash cartridges should be available to everyone without having to resort to buying cheap knockoffs from dubious sellers online.

Of course, even with the assured quality, the low cost does present some drawbacks. Head on in after the break to hear more about the OpenED and to order one if you’re interested.

All-In-One Sega FPGA console “SuperSega” in development; shows world’s first Dreamcast FPGA footage

There’s been talk lately of an all-in-one Sega FPGA console in the works called the SuperSega. Lots of people are excited by the reveal of this indie project, while others are skeptical about its chances of fulfilling its promises or even coming out at all. We’ve waited a bit for more concrete info about the SuperSega before reporting, so now we’re ready to talk about it at last.

The SuperSega is an FPGA console currently in development that can play games from every single console Sega has ever released (Except the Game Gear, for some reason, at least for now). We’re talking about SG-1000, Mark III, Master System, Genesis/Mega-Drive, Sega CD, 32X, Saturn, and Dreamcast games. Currently, the only Sega FPGA console ever released commercially was Analogue’s now decommissioned Mega SG, which was designed to play Genesis games, as well as SG-1000, Mark III, Master System, and Game Gear games via separately available cartridge adaptors. The SuperSega, on the other hand, only needs an original 32X unit for 32X cartridges. It has built-in cartridge slots and a disc drive for everything else. 

It sounds impressive so far, but as of this writing, no hardware prototype has yet been produced. Work has been done on the software, and a hardware prototype is planned to be produced this September. The SuperSega team has put together test videos, including one of Dreamcast games running on their targeted hardware. At least this way, we know it’s unlikely to be fake. Stop in past the break to see these videos and to learn more.

A new Genesis/Mega-Drive shmup, ZPF, begins crowdfunding on Kickstarter; already achieves its goal nearly 5x over

Are you guys ready for an especially wonderful new Sega Genesis/Mega-Drive experience? Apparently a lot of people were. A Kickstarter has been recently opened up for an incredible new shooter by the developer of indie Genesis darling Tänzer and its publisher Mega Cat Studios. ZPF is a game that aims to push the beloved 16-bit console like few modern indie hits have before, and it’s already gone way past it’s initial modest goal of $15,000 USD in less than half an hour after going live on July 1st, 2024. In fact, it is already over $100,000 raised. I think people might be a bit impressed so far.

ZPF is a horizontal scrolling shmup, much like Genesis classics such as the Thunder Force games, Steel Empire (1992), Arrow Flash (1991), and another hotly anticipated indie hit which was also a smashing success on Kickstarter, Irena: Genesis Metal Fury. ZPF aims to set itself apart with some incredibly detailed and imaginative artwork, three playable characters with their own unique attacks, and many secrets, including hidden stages and endings. ZPF aims to go hard or go home.

Suffice it to say, this game’s coming out with or without your support, but there’s still all of July to put a couple of bucks down and earn yourself some rewards. For a rundown of what you can get, as well as more of the game itself, scroll on past the break and be ready to contain your excitement.

Indie Genesis/Mega-Drive Action RPG “Secret of the Four Winds” opens pre-orders; features all-new arranged music hardware

Every once in a while, there comes an indie game for retired game consoles that does something really special to stand out from all games on that system, new and old. This is one of those times. Kai Magazine Software, who have developed a bunch of games for the Genesis/Mega-Drive before, have debuted their newest, most ambitious game to date: “The Secret of the Four Winds.”

The Secret of the Four Winds is an action RPG inspired by the likes of cyberpunk classics like Snatcher (1994) and Shadowrun (1994) on the Sega CD and Genesis respectively. The game centers around a trio of protagonists brought together after a mysterious army of shadowy ghosts is summoned that are only vulnerable to a special pistol found by main protagonist Gillian Seed Al. Once you meet your two cohorts, you’ll be able to command each of them in battle and outfit them for any role in battle, such as a tank or healer, for example. You’ll also make choices throughout the game that will affect the outcome of the story and your relationship with your two allies and other characters.

What makes this game really special, and unlike any Genesis game ever seen before, is its use of an all new audio chip developed by Kai Magazine Software, allowing the game to run fully arranged music, as if it were a Sega CD game. While it also gives you the option of regular FM sound, the arranged music is an incredible technical achievement. This has never been seen on Genesis outside of certain flash carts such as the Mega Everdrive Pro, which allowed you to add arranged music to existing Genesis classics through special game patches with its MSU-MD and MD+ technology. The downside is that this game will not function on certain Genesis systems, such as the Genesis 3 or most Genesis clone consoles. Any Model 1 or 2 Genesis should work, according to Kai Magazine Software. They also recommend disconnecting your 32X or Sega CD if music isn’t playing.

For more info, as well as a special video showcasing the game in action, have a look past the break below.

Homebrew Games Summer Showcase 2024 showcases 120 new homebrew games, including many for Sega consoles

Yesterday, on June 6th, 2024, NES Homebrew developer extraordinaire Matt Hughson aired the second ever Homebrew Games Summer Showcase video presentation. The 34 minute long presentation showcased a whooping 120 games across many retro game systems, most notably including many Genesis/Mega-Drive, Master System, and Game Gear games, as well as even one Saturn game and two Dreamcast games. You can also expect many games for NES, Game Boy, Game Boy Advance, and SNES, as well as two Turbografx-16 games and even a Virtual Boy game. This is one video you can’t miss if you’re really interested in seeing what talented developers are doing with long retired game hardware today.

You can watch the whole video above, but join me past the break for a quick list of all the games shown that are coming to Sega platforms, as well as links to follow their developers and/or download the games.

Sega 8-bit game publisher 2Minds opens pre-orders for Game Gear adventure “The Sword of Stone” + new Mark III and Genesis/Mega-Drive games

Looking for something new to play on Sega’s 8-bit console library, including the Game Gear? French publisher 2Minds has reopened their online store as well as opened pre-orders for a new narrative exploration adventure for Game Gear titled “The Sword of Stone”. In addition, they’ve also opened pre-orders for new Mark III and Genesis/Mega-Drive cartridges of their Master System game library, along with a new Game Gear version of their existing Master System puzzle game “Heroes Against Demons”. The new Game Gear games cost €59 ($63.65 USD), Mark III games cost €55 ($59.33 USD), and Genesis and Master System games cost €50 ($53.94 USD). All pre-orders are estimated to ship in September, while Master System games, as of this writing, are already available to ship. Make sure you get the correct game cartridge for your personal setup.

All of the games are packaged with high quality cartridges containing brand new game PCBs of 2Minds’s own special design. They also come in a box with a color manual. The Game Gear games also come with brand new plastic shells for the cartridges, just like all brand new Game Gear games had. Really takes you back, right? Keep in mind, the Genesis cartridges are still Master System games, but playable on Genesis without the need of a Power Base Converter. They may not work with Genesis consoles incompatible with Master System games, such as the Nomad and Genesis 3, as well as the 32X. (Fun fact: Sega actually released a Master System game in a Mega-Drive cartridge themselves once.) Mark III games will have all text on the box and manual written in Japanese.

You can see links to the store after the break, along with picture galleries of all the available games.

Creator of the GEMS sound driver for Genesis/Mega-Drive, Jon Miller, has passed away

It is with a heavy heart that I inform you all of the news recently shared on Twitter by Ecco The Dolphin creator Ed Annunziata that his old colleague, Jon Miller, has sadly passed away on May 7th 2024. Unfortunately, his exact birthdate is unknown, so we don’t know of his age at the time of death.

Jon Miller (Not to be confused with Joe Miller, former Sega of America Vice President of Product Development from the Genesis/Mega-Drive and Saturn years who, himself, passed away in 2014) was a software programmer at a few companies that worked closely with Sega of America in the early 90’s. At those companies, Jon had worked on Genesis games like Spider-Man vs. The Kingpin (1991), Chakan The Forever Man (1992), Taz-Mania (1992), Taz in Escape From Mars (1994), and X-Men 2: Clone Wars (1995). He was also a co-creator of GEMS (Genesis Editor for Music and SFX), a sound driver and audio production software for PC made to ease the composition of music for Genesis games for musicians who were not well-versed in FM sound programming. GEMS has been used to make music and sound effects in many American-produced Genesis and 32X games, including every game that Jon himself worked on. His brother, Mark Miller (Composer for the Toejam & Earl series, as well as Sega Channel) was another co-creator for GEMS. After 1995, Jon would join Crystal Dynamics, where he would work on games such as Gex: Enter The Gecko (1998), Akuji The Heartless (1999), and Legacy of Kain: Soul Reaver (1999).

On behalf of Sega fans everywhere, we here at SegaBits thank Jon Miller for lending his talents to many classic games, both Sega and non-Sega, and for his service in assistance to many composers of Genesis games. May he rest in peace. Many condolences go out to his friends and family.

Join us beyond the break as we reminisce on some classic Genesis game soundtracks that made use of GEMS in memory of Jon Miller.

Teenage Mutant Ninja Turtles: Tournament Fighters physical soundtrack available at Limited Run Games

Cowabunga! The final TMNT soundtracks are finally available to pre-order from Limited Run Games now. The rounds of pre-orders cap off with the Teenage Mutant Ninja Turtles: Tournament Fighters (1993) soundtracks. These soundtracks all contain the music from the Genesis/Mega-Drive version of the game, as well as the SNES and NES versions of the game too. Like all the other TMNT soundtracks before it, including the one for The Hyperstone Heist that was up for pre-order last month, this comes in cassette tape ($14.99 USD), CD ($24.99), and vinyl record options ($59.99), plus there will be 1,000 optional “Green Ooze” edition vinyl soundtracks you can order if you want (and if you’re fast enough). The vinyl and CD versions of the soundtrack even come decorated with the box art from the Japanese version of the Mega-Drive game.

We only talked about this and the Hyperstone Heist soundtracks because these are the two soundtracks relevant to Sega, so if you wanted any of the others and didn’t pre-order already, then don’t panic. Those may hopefully be available at certain online retailers after those soundtracks have finished production. This is actually true for many games produced by Limited Run Games, which go up for sale at retailers like Video Games New York, Video Games Plus, PNP Games, and even Best Buy. Contrary to popular belief, scalpers are not your only recourse if you miss the pre-order window for anything from Limited Run Games, but you have to keep your eyes open.

Now that that’s out of the way, check in after the break for links to pre-order directly from Limited Run Games, the path of least resistance. Remember, you have until May 5th, 2024 to pre-order this way.

Sega Genesis Mini 3 announced for North America and Japan exclusively; Details and first 10 games revealed (April Fools)

Sega, out of nowhere, just announced their newest mini console and successor to the Sega Genesis Mini 2. The Sega Genesis Mini 3 will be releasing on October 16th, 2024 exclusively in North America and Japan (Sorry, Europe, but you better get ready to import.) Unlike the previous two Genesis Mini plug-and-play consoles, this console will release in the exact same condition both in North America and Europe, as the Majesco-built Genesis 3 console was released originally only in North America. This means the console will have the exact same game lineup worldwide and will be known as the Genesis Mini 3 even in Japan.

At the same time, Sega have revealed that the console will include 50 games while also revealing what the first 10 games will be. Like with the previous two Genesis Minis, more games will be revealed gradually throughout the year before the console’s retail release. To find out what the first ten games are, check in after the break while containing your excitement.