Homebrew Genesis/Mega-Drive game Hayato’s Journey finishes development; now available to download for free

An all new homebrew action platformer for Genesis/Mega-Drive, called Hayato’s Journey, has just finished development and is now free to download. Developed by Master Linkuei, Hayato’s Journey is a fanmade spiritual sequel to the Master System game Kenseiden (1988). The game is now available on his itch.io page for whatever price you wish to pay. Although it is free, it couldn’t hurt to give Master Linkuei a buck or two to reward their hard work.

Have a look beyond the break for a trailer and a link to the game.

Sega Rally 2006 fan translation patch now available

Sega Rally 2006, the first Sega Rally game made exclusively for a console, has just gotten an all new fan translation released. Previously only released in Japan, South Korea, and Taiwan, this PS2 classic had all of its text in those countries’ respective native languages only, until now, that is. For the first time ever, you can play the game almost entirely in English now.

While graphics featuring text could not be translated, as there is no way to easily change the text in graphics at this time, much of the important text in the game has been completely translated into English, making menus much less of a chore to navigate for the Japanese impaired. The newly translated text consists of:

  • Career Mode intro and profile creation.
  • Career Mode top menus (Calendar, trophies, etc.).
  • Calendar race names, vehicle restrictions, and rewards.
  • Garage and Shop menus, including part and tire names, descriptions, and tuning menu.
  • Pre-race splash screens.
  • Sponsorship contract tutorials and objectives.

For a link to where you can download this patch, have a look past the break.

Fanmade Dreamcast port of Grand Theft Auto III being worked on; WIP footage shown

How many of you were aware the Grand Theft Auto III (2001) was originally meant to have a version on Sega Dreamcast? It moved away from Dreamcast after developer DMA Design, today known as Rockstar North, came into agreement that the Dreamcast was no longer a viable platform for the game, most likely due to Sega bowing out of the console hardware race in 2001. Had the game released on Dreamcast as originally intended, it would’ve gone on to be a major feather in the Dreamcast’s cap for years to come.

While we can’t go back in time and make DMA Design stick to it’s original Dreamcast release plans, one fan has taken it upon themselves to convert the game over to Dreamcast. Homebrew developer SKMP has been building a new Dreamcast GTA III port using assets and reverse engineered code from the original PC version. Lately, he’s even gained some help from a few other Dreamcast homebrew developers, including Frogbull, who’s best known for creating a Metal Gear Solid 2 tech demo for Dreamcast. While the port is still work-in-progress as of this writing, what’s been done so far is nothing short of amazing. After all, just because GTA III was originally meant to be a Dreamcast game, doesn’t mean that bringing the finished game to Dreamcast is as simple as you might think.

You’ll find out more about what I mean past the break.