RGG’s New Virtua Fighter Project – Battle System & Gameplay Rules Revealed At Tokyo Game Show

SEGA & RGG unveiled new information on the battle system and gameplay rules for the brand-new entry in the “Virtua Fighter” series, the New VIRTUA FIGHTER Project. Additionally, an archive of the Tokyo Game Show presentation is available to view, including a short teaser of the game.

This game offers two distinct battle rules to suit different playstyles and preferences:

  • Standard: Victory is determined by either depleting the opponent’s health or causing a ring out. By default, matches are won by taking 3 rounds.

  • Uprising: A completely new battle rule that introduces dynamic momentum-shifting opportunities, offering a new gameplay concept that stands apart from standard rules.

The game also features three groundbreaking battle systems that drive the evolution of the series:

  • Break & Rush: This innovative system introduces a dynamic damage accumulation mechanic. As specific regions of the body take repeated hits, damage builds up, eventually allowing for a targeted break. Once the attacker lands a break attack, they gain a strategic advantage, opening up new offensive opportunities. A ”broken” status carries over across rounds, creating a tactical layer that adds depth and tension to every match.

  • Stunner & Stun Combo: Introducing a new strike technique called the “Stunner,” this system unlocks a fresh combo mechanic that emphasizes fluidity and realism, without requiring complex inputs.

  • Flow Guard: A stylish new defensive mechanic, the Flow Guard system emphasizes fluid motion and visual flair. Working in tandem with the Break & Rush system, it introduces dynamic shifts in offense and defense across a variety of combat situations.

We also got another small glimpse of the new character towards the end of the presentation. Could it be a new protagonist for New Virtua Fighter Project’s story mode? Let us know your thoughts on the presentation below!

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One response to “RGG’s New Virtua Fighter Project – Battle System & Gameplay Rules Revealed At Tokyo Game Show

  1. SegaDude113 says:

    i wish they would show more of it.

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