Happy Zalloween from SEGAbits and Sonic Retro

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Happy Halloween from your friends at SEGAbits and Sonic Retro! Whether you’re going out trick or treating dressed as Princess Elise (the Third, of course), or are staying in to watch Uwe Boll’s cinematic triumph The House of the Dead, we hope you have one zeck of a night. To celebrate, we’ve carved up a pumpkin to resemble Sonic’s new nemesis Zavok from Sonic Lost World, complete with a stem pony tail and horns.

What are your Halloween plans? Going out, or staying in to enjoy some Typing of the Dead: Overkill and Sonic Lost World? Let us know in the comments below!

SEGA 3D Classics for Nintendo 3DS priced and dated


 
Fans of classic SEGA games, it’s happening! Today the SEGA Blog has revealed the prices and dates for the 3D versions of several SEGA classics headed to the Nintendo 3DS. Each game will be priced at $5.99/€4.99/£4.49 and the release schedule is as follows:

3D Space Harrier, 3D Super Hang-On – 11/28/2013
3D Sonic The Hedgehog, 3D Altered Beast – 12/5/2013
3D Ecco the Dolphin™, 3D Galaxy Force II – 12/12/2013
3D Shinobi III, 3D Streets of Rage – 12/19/2013

Nice to see SEGA staggering the releases so fans can digest each game. Especially excited to see 3D Space Harrier and 3D Super Hang-On releasing on my birthday. Which games are you downloading on day one?

Typing of the Dead: Overkill now available to buy on Steam for $9.99

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Yup, you head the headline correctly. Typing of the Dead: Overkill is now available to purchase on Steam for $19.99! Also, thanks to the Halloween sale, it’s only $9.99. Here’s Steam’s full description:

Typing of the dead: Overkill fuses the horror and comedy of the legendary House of the Dead series with unique typing mechanics in order to deliver a truly original gaming experience!

This gruesome shooter puts you in the middle of a mutant outbreak in Bayou county. Blast pieces out of the zombie horde across 9 stages, one keystroke at a time, in order to save you and a friends life as you work to uncover the mystery behind the outbreak.

Features:

• Randomised kill-words to make every game experience unique;

• Your keyboard is the weapon – type bullet holes into those zombie hordes!

• Three difficulty levels included to test your typing skills to the max as well as a special ‘hardcore’ level for true keyboard warriors!

• Redefined HOTD gameplay to complement the new typing mechanics;

• Full Steam integration

• Full and faithful port of the original PS3 edition of HOTD included in game

• Plus more to come*

*Two-Player co-op multiplayer coming shortly after launch as free DLC

PEGI ratings reveals Typing of the Dead: Overkill for PC

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GUTS WILL BE SPELLED thanks to the PEGI ratings site which reveals Typing of the Dead: Overkill on PC. The release date is said to be today, but other release dates on the site do not line up with the actual release dates of games. It also appears that the game will support online play: “This game allows the player to interact with other players ONLINE”.

SEGA’s twitter has recently been teasing that “GUTS WILL BE _______.” today, and given the PEGI rating it appears that those who guessed “SPELLED” were right. We’ll have more details on the game once SEGA officially reveals it. [Note: the screenshot above is from the console version of the game]

SEGA Retro Spotlight: Happy 25th anniversary to the SEGA Mega Drive

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Twenty-five years ago today, SEGA released what was arguably their most beloved and popular console: the SEGA Mega Drive.

Since April 1st of this year, SEGAbits has been teamed with Sonic Retro, the internet’s best resource for all things Sonic the Hedgehog. But the folks at Sonic Retro didn’t want to limit themselves to just Sonic, and so the SEGA Retro wiki was born. SEGA Retro covers anything and everything SEGA, from hardware to games to arcade titles. Despite being less than four years old, the wiki has amassed nearly seven thousand articles and continues to grow. The SEGA Retro wiki has been just a click away from SEGAbits, by selecting “Info” from our navigation bar, but we wanted to go one step further and highlight the many excellent wiki entries in a new SEGAbits feature entitled “SEGA Retro Spotlight”.

Given the significance today has for SEGA history, we’re going to highlight SEGA Retro’s entry on the SEGA Mega Drive.

Contest: Mega Drive 25th anniversary Kingdom Conquest II card giveaway

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To celebrate the Mega Drive’s 25th anniversary, we’re teaming with SEGA to give away cool new in-game Kingdom Conquest II cards based on the Golden Axe and Altered Beast franchises made famous on SEGA’s 16-bit console. We’re giving away 10 Altered Beast Werewolf Monster Cards and 10 Golden Axe Gilius Thunderhead Commander Cards.

HOW TO ENTER:
Follow us on Twitter, tweet us an answer to this question: “What is your favorite SEGA Mega Drive/Genesis game?” with the hashtag #SBMD25 and if you’re selected, we’ll send you a code via direct message!

or

Like us on Facebook, reply to the dedicated Facebook post with an answer to this question: “What is your favorite SEGA Mega Drive/Genesis game?” and if you’re selected, we’ll send you a code!

Contest ends 10/31/13, codes will be given randomly.

Want more ways to win? SEGA is holding their own contest on the SEGA Blog, as well as on the Kingdom Conquest II Facebook page or enter on Twitter by following @KingdomConqGame and Tweeting #KC2MD

SEGA Tunes: Sonic Heroes ventures into Hang Castle


 
Those who follow us on our social networks have likely seen our seasonal spooky posts and know full well that the Sonic the Hedgehog series and Halloween-inspired creatures and settings have crossed paths numerous times. Thanks to the common platforming trope of a scary setting, we’ve seen ghosts in Sonic & Knuckles Sandopolis Zone, referred to as Hyudoro. We’ve also seen ghosts in Sonic Adventure 2, though this time the ghosts were called Boo and they had a leader named King Boom Boo. These Boo ghosts were Knuckles’ worst nightmare as he ventured into Pumpkin Hill, a stage which featured fantastic music accompanied by some pretty funny lyrics including “I’m walkin’ through valleys cryin’ pumpkin in the alley”. Most recently, Sonic Lost World saw the return of Sonic Adventure 2‘s Boo ghosts.

Despite all of these spooky stages and enemies, no Sonic stage came closer to Halloween than 2004’s Sonic Heroes which featured a full haunted house stage called Hang Castle. Featuring invisible walkways, levitating platforms, pumpkin-headed ghosts, and changing gravity, Hang Castle was truly bizarre. To this day, it is the only Sonic stage that scared me thanks to a creepy skeleton that peeked around a corner. Run towards where the skeleton should be and… he’s gone! Silent Hill has nothing on Hang Castle. Accompanying Hang Castle is a great soundtrack that fuses hip-hop samples and instruments that wouldn’t be out of place in a 1930’s cartoon featuring a haunted house and dancing skeletons. Give the track above a listen, and after the break… Pumpkin Hill. Because we can’t do a Halloween themed Tuesday Tunes without it!

Update: SEGA announces iOS & Android winter release lineup: Sonic 2, Rhythm Thief, Demon Tribe, and Racing Transformed!

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Update: A press release has arrived, and with it clarification of the platforms! The story has been revised to reflect the new information.

Fans of mobile SEGA titles will be excited to hear that a bunch of releases are on the horizon! Today, SEGA has revealed that Sonic the Hedgehog 2 remastered will headline the mobile releases. Also coming is an iOS version of Sonic & All-Stars Racing Transformed, a mobile adaptation of the 2012 Nintendo 3DS title Rhythm Thief & the Emperor’s Treasure entitled Rhythm Thief & The Paris Caper, and the Japanese action RPG Demon Tribe. As of now, we’re only hearing about iOS releases, if we learn of other mobile operating systems getting the games, we’ll be sure to update this story.

After the break, learn more about each of the titles and check out some snazzy screenshots.

Sonic Lost World Wii U and 3DS launch trailers arrive – game out now in Europe, out October 29th in the US

SEGA has released a pair of trailers for Sonic Lost World, out now in Europe and releasing October 29th in the United States for Nintendo 3DS and Wii U. The embargo has lifted and reviews have been pouring in, and if you frequent any gaming forum you’ll know that reviews are quite varied. Sonic Stadium has been building a handy review list, with Famitsu, Nintendo World Report, Games Radar, The Guardian, GamesReactor, Digital Spy, GameTrailers and (gasp!) Destructoid all giving favorable reviews in the 9 to 7/10 range. Sites including IGN, Gamespot, Joystiq, Gameinformer, Edge and Eurogamer fall in the negative end of the spectrum with reviews ranging from 5 to 4/10. As SEGAbits is largely based in the US, expect our full reviews for both versions early November.

While reviews are an important gauge for consumers to figure out if a game is worth their money, it’s important to READ the reviews and not just go by the final tally. Should a demo release before the 29th, play the game for yourself or speak with friends. I’ve always found firsthand experience or the words or a trusted friend to be far more reliable than some guy on the internet. And yes, I realize the irony in that you’re probably reading this from me, some guy on the internet.

After the break, check out the 3DS trailer.

The SEGA Five: Cancelled SEGA 32X games that could have been great

Written by My Life with SEGA’s A.J. Rosa

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Much has been said about SEGA’s last console add-on. Jaremy Parish of 1UP.com stated in his article ’20 Years Ago, SEGA Gave Us the SEGA CD’ that the 32X “tainted just about everything it touched.” GamesRadar was far more damning with their Top-10 List of Worst Consoles, where the “product of boneheaded short-sightedness” placed ninth. Oh, that wasn’t harsh enough. They went on to call it “an embarrassing footnote in console history, as well as an object lesson in why console makers shouldn’t split their user base with pricey add-ons.”

Obviously, the 32X has left quite an impression. That’s nothing new though. Prior to it’s release, the 32X was met with some enthusiasm; most notably, I feel, in EGM2’s July ’94 issue. In their special feature “32X Brings the Arcade Home!”, they were impressed with its technical specifications and ever widening list of third-party support, such as Activision, Atlus, Capcom, Core Design, Crystal Dynamics, GameTek, Interplay, Konami, Time Warner Interactive, Vic Tokai, Virgin Interactive, Acclaim and Sunsoft….just to name a few. Kenji Hiraoka, former president of Konami of America, is quoted “We have seen the specs on 32X, and are thoroughly impressed by how powerful it is. We can make amazing games on this platform.”

Shame they didn’t, which brings us to…. My personal Top 5 List of Cancelled 32X Titles!

My Life with SEGA vs. Aliens vs. Predator

The screaming continues on My Life with SEGA with Aliens vs. Predator for PlayStation 3. For the first time ever, I’m reviewing a current generation title on a non-SEGA console, based on the long-standing franchises from 20th Century Fox.

Both franchises have experienced their fair share of hardships. The Alien series was effectively derailed after the ill-conceived Alien 3 in 1992, while the Predator went dormant after the been-there-done-that reception of 1990’s Predator 2. In spite of this, the comic series published by Dark Horse comics has fairly well received since its conception. It has lived on in comics, novels, films and, of course, video games.

The first game based on the series appeared on Atari’s swan song, the Jaguar, and grew from there. Now, it has found its way to PC, PS3 and Xbox 360, published by our beloved SEGA….

So, how does it stack up now that it has been cast into several bargain bins across the country with little reverence? Let’s find out! Like this video? Subscribe to the SEGAbits YouTube channel!

Sonic Lost World official site reveals World names and Color Powers

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The official website for Sonic Lost World has expanded to reveal the names of the seven worlds featured in the game as well as the eight color powers players will be able to utilize. Interesting to note, the game looks to be going with the Mario naming convention of “Worlds” for the stages that have typically been labeled as “Zones” or “Action Stages” in past titles. Meanwhile, “Zone” replaces “Act”. We haven’t heard an official reason for this from SEGA, but my guess is that each “World” features very unique “Zones”. Frozen Factory, for example, has a snow stage and a casino stage. Both are very different, so they’re not so much different acts of the same Zone but are rather their own Zones in and of themselves. Confusing, but it makes sense if you think about it.

After the break, SPOILER ALERT, it’s the World names and Color Powers.

My Life with SEGA Season 2 kicks off with Alien Trilogy: Revisited

My Life with SEGA: Season 2 opens with a three-part episode detailing the Alien franchise, from Alien Trilogy on SEGA Saturn to Aliens vs. Predator on PS3, even Aliens: Colonial Marines. Ugh! I think I just vomited a little. In my pants.

Anyway, in this week’s episode, I’m revisiting Alien Trilogy. You may be thinking, “Jesus, what more does he have to say about it? Move on already!” Well, I wasn’t entirely happy with that video to begin with, and my feeling’s towards it have changed a bit since….2011? Good lord.

Without further ado, I give you Alien Trilogy: Revisited. Like this video? Subscribe to the SEGAbits YouTube channel!

Sonic to return to television in the CG animated comedy series “Sonic Boom” – due out Fall 2014

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SEGA dropped a bombshell on the Sonic community today, announcing Sonic’s return to television with a CG animated comedy series tentatively titled Sonic Boom.

Sonic the Hedgehog, the iconic video game character who has brought his trademark speed and attitude to four TV series and more than 70 video games, is returning to television in his first-ever CG animated series in the fall 2014. The action packed comedy series aimed at children 6-11 will debut first on Cartoon Network in the U.S. and on CANAL J and GULLI in France, with a global rollout to follow. The initial order of 52 eleven-minute episodes is co-produced by SEGA of America Inc. and Genao Productions.