Toejam and Earl: Back in the Groove Kickstarter looks to bring the funky aliens back to Earth

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While the official Toejam & Earl Facebook page has been teasing it for a good month, the official unveiling is finally here! Toejam and Earl are set for a return to video games with the announcement of a Kickstarter set to fund the fourth game in the series Toejam and Earl: Back in the Groove. This game has no connection to SEGA, as noted in the Kickstarter description, and will be developed by a small team headed by Greg Johnson, one of the two original creators and owner of the Toejam and Earl games. The game is set to be much like the original, with a fixed isometric camera, 2D sprites, simple controls, and an emphasis on co-op play. Despite resembling the first game, there are plans to bring in elements of the sequel, though no mention is being made of the third game.

head on over to the official Kickstarter page for a pitch video, several pieces of concept art, and a long list of various reward tiers including some really nice looking vinyl toys. With 29 days to go, the game has already hit $5,818 of their $400,000 goal. Stay tuned to SEGAbits for updates on the campaign and additional Toejam and Earl: Back in the Groove news!

Hucast Games announces Redux: Dark Matters revision disc

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Hucast Games, developer of indie Dreamcast shmups DUX and Redux: Dark Matters is well known for releasing revision discs of their games. The original DUX, for example, saw an original release, a 1.5 revision, and a special release featuring an earlier version of the game. Redux: Dark Matters was an enhanced remake of DUX funded on Kickstarter, featuring new gameplay modes and enhanced graphics. Unfortunately, the original release of Redux: Dark Matters had its share of problems, namely a game freezing bug during one boss battle and fuzzy 240p graphics. Hucast is looking to remedy these issues with a version 1.1 revision disc, featuring “Super sharp TV screen picture via RGB/S-Video Cable (And VGA of course)” and a fix to the “Boss Freeze” bug. Unfortunately, the initial 240p graphics are not being bumped up to 480p, but rather the developer plans to do something else to feature “super sharp TV screen picture”.

The revision Disc will be available in March, and Hucast promises more news and instructions for how purchasers can get the disc soon.

Archie Comics First Looks: Sonic Universe Issue 73 – “Spark of Life” Part Three

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In addition to yesterday’s solicits, Archie Comics has sent us preview pages for Sonic Universe issue 73, which features part 3 of the 4 part “Spark of Life” story arc. Below is the plot description and release details, and after the break a five page preview and a look at the two available covers.

SONIC UNIVERSE #73

It STARTS with a SPARK! “Spark of Life” Part Three: Shocking truths are exposed as Dr. Ellidy reveals the tragic origin of the beloved A.I., Nicole! Meanwhile, Phage erupts from the shadows of the Digital World to sew chaos on the island! Can our heroes rally to save Nicole and drive off this new threat? Night is falling, and terrible monsters are closing in! Don’t miss this exciting next chapter in the latest Sonic Universe epic, featuring all-new cover art from Sonic artist supreme Tracy Yardley, and a special new “EXTREME BFFs” variant cover from My Little Pony artist Agnes Garbowska!


Script: Ian Flynn, Aleah Baker

Art: Tracy Yardley, Jim Amash, Jack Morelli and Matt Herms

Cover: Tracy Yardley

Extreme BFFs Variant Cover: Agnes Garbowska

On Sale Date: 2/25
32-page, full color comic
$3.99 U.S.

Archie Comics Sonic the Hedgehog May 2015 Solicitations – Worlds Unite begins!

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Archie Comics have sent out the latest comic solicitations, highlighting what SEGA and Sonic fans can expect from the publisher in May! With the epic Sonic and Mega Man crossover incoming, Capcom’s Mega Man books will be a must read for those who want to follow the event, meaning throughout the crossover we’ll be highlighting the Mega Man titles that fall under the Worlds Unite umbrella. After the break, check out the covers, synopsis, and story details direct from our friends at Archie.

SEGA and Sony team up to release a 10th anniversary Yakuza branded Walkman player

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SEGA and Sony have teamed up for the Yakuza franchise’s 10th anniversary to release a Walkman player sporting Yakuza branding. The Japanese exclusive Walkman, which unfortunately is not a throwback CD or cassette player, is planned to release on March 12th to coincide with the release of Yakuza 0 and will retail for 29,980 Yen (around $250 USD). As an added incentive for fans, the player is to come pre-loaded with twelve songs from the series including the new Yakuza 0 intro and outro tunes.

SEGA Tunes: Alien Front Online’s Alien and Army themes

SEGA’s WOW Entertainment has a very eclectic resume, featuring games like the simulation-style racer SEGA GT, the dating sim Candy Stripe, the mutants teaching typing game The Typing of the Dead (co-developed with Smilebit), and today’s Tuesday Tunes spotlighted title, the online aliens versus army game Alien Front Online.

Initially released worldwide to arcades as Alien FrontAlien Front Online was soon released to the Dreamcast. Despite being Japanese developed, Alien Front Online was made to strongly connect with Western audiences. The game was simple, featuring online combat with voice communication allowing players to take on opposing sides of an army versus aliens war. Unfortunately, the game’s release was poorly planned out as Alien Front Online was released to North America six months after SEGA made the announcement that they were discontinuing the Dreamcast. The game ended up not releasing to other territories, and to make matters worse, shortly after release SEGA shifted to a pay to play model for their online games. I recall renting Alien Front Online when it released, and even through the game was just a few weeks old, the online community was incredibly small.

MAGFest 13 Interview: DJ Cutman talks to us about his new album “Spindash”

At MAGFest, one of our colleagues Gunstar had a chance to talk with DJ Cutman about the new “Spindash” album, a 16-track remix tribute album to the Sonic series, recently put out through Cutman’s own label, Gamechops. We took the time to discuss song selection, how it helps both video game remix artists and Sega, and the goals of the label itself.

If you’d like to check out the album, you can check out the entire album through Gamechops’s youtube channel, and many other awesome video game remixes.

You can also pick up the album through Loudr or any other major music site.

Finally, you can check out the Gamechops website to see all the albums and remixes they’ve done, as well as find all their social media outlets.

Swingin’ Report Show #75: Interview with Lisle Wilkerson – Shenmue II, Virtua Fighter and Crazy Taxi voice actress

We celebrate 75 episodes in style on this week’s Swingin’ Report Show podcast! Joining us for an interview is Lisle Wilkerson, best known to SEGA fans for her voice work on Shenmue II, Virtua Fighter and Crazy Taxi. Learn what it’s like growing up in Japan and recording for some of SEGA’s greatest Dreamcast and arcade titles. Lisle also tells us about her correspondence work and her acting work on Sofia Coppola’s Lost in Translation with Bill Murray.

Then, George and Barry discuss the recent news of SEGA of America’s restructuring, dissecting SEGA Sammy’s official document to figure out what exactly we can expect in the future from SEGA. So what are you doing still reading this? We have a special guest and big SEGA news! Click play and enjoy our 75th show!

Don’t forget to follow Lisle Wilkerson on Twitter and Facebook!

[Download] [RSS] [iTunes] [Archive]

Game Boy Advance classic Sonic Advance hitting the Japanese Wii U eShop next week

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Nintendo’s Japanese site has officially revealed that the Game Boy Advance classic Sonic Advance, seen by many fans to be the best post classic era 2D title, will be hitting the Japanese Wii U eShop on February 18th. The game is priced at ¥702 ($5.90/£3.90) and is set to take up 200MB of storage space, much larger in size than the original game but remember this includes a digital copy of the manual.

There is no indication of the game releasing to the West just yet, and there is no sign of the sequels, but we have our fingers crossed and as soon as we hear something we’ll be sure to share it! Me? I’d love to see SEGA’s entire library of Game Boy Advance games on the Wii U. From Jet Grind Radio to Gunstar Super Heroes. A man can dream…

Alien: Isolation leads BAFTA Games Awards 2015 with six nominations

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The BAFTA Games Awards nominees for the 2015 ceremony have been revealed, and lo and behold SEGA leads the pack with six nominations! Seems last year’s Alien: Isolation made quite the impression, as The Creative Assembly’s survival horror game is up for awards for Audio Achievement, Best Game, British Game, Game Design, Game Innovation, and Music. The slew of awards was no surprise to us here at SEGAbits, as we loved the game so much we gave it a glowing review and named it one of our favorite SEGA games of 2014. Congrats to SEGA and The Creative Assembly on the nominations, and stay tuned to SEGAbits to see how they cleaned up once the winners are revealed on March 12th!

First 4 Figures Sonic & Tails Tornado diorama pre-orders open

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Last week, First 4 Figures teased a very cool Sonic & Tails Tornado statue which was the second in their Sonic Diorama line. Today, pre-orders have officially opened, and we now have a whole slew of photos, the dimensions, the expected release date, and most importantly – the price! Selling for $299.99 the diorama measures 17.5” tall x 14” long x 14” wide, is limited to 1000 pieces, and is expected to release Q4 2015 (the pre-order page accidentally lists “Q4 2014”). There is also an exclusive version, priced at $329.99, limited to 425 pieces, and featuring the inclusion of LEDs to give the rocket booster a flashing effect.

As you can see in the photos, found on the First 4 Figures pre-order page, the statue is a real beauty and is sure to be a hit with classic Sonic fans. But is it worth the asking price? Are you planning to pre-order the latest diorama? Sound off in the comments section!

Developer Retrospective: A look back at the games of SEGA’s Overworks

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Last week when we kicked off Overworks and WOW Entertainment month, we took a look back at how SEGA organized their many internal development teams over the years. Among those teams were Overworks and WOW Entertainment, two separate teams that released games from 2000 through to 2004 when they were merged and became SEGA WOW. This week, we will be taking a look back at the games released by Overworks. While the Overworks softography is small, especially compared to giants like SEGA AM2, in the span of four years Overworks released some truly classic titles.

Classic SEGA Ads: Take a peek above deck at these Japanese Skies of Arcadia commercials

When it comes to Japanese games being localized for the West, I tend to like it when they stick as closely to the original release as possible. I like to hear the original Japanese dialogue, have the names of characters and locations retained, see the original cover art used, and I hate it when they change the game’s title (hey, I just noticed that Jet Grind Radio broke all of these rules!). Skies of Arcadia, however, is a rare exception. When it was revealed in the pages of The Official Sega Dreamcast Magazine that Eternal Arcadia was to be retitled Skies of Arcadia, I was not only okay with this, I actually much preferred it.

First 4 Figures teases Sonic & Tails Tornado diorama statue

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The First 4 Figures Facebook page is teasing an upcoming statue in the Sonic Diorama series of statues. Dubbed “The Tornado”, this impressive piece is to feature Sonic, Tails, and the Tornado bi-plane. Pre-orders are set to open Tuesday 10th Feb 2015 at First4Figures.com. Though no price is known yet, the previous Sonic Generations diorama sold for $299.99 and measured 12” x 10” x 12”. Let the countdown begin!

Developer Retrospective: How Overworks and WOW Entertainment became Sega WOW

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Moving into the second month of our Year of the SEGA Developers, we shine the spotlight on two beloved SEGA development teams as well as their short life as a single entity. SEGA’s Overworks and WOW Entertainment were formed in in the midst of the Dreamcast era alongside several other internal SEGA development divisions. Prior to the formation of these teams, SEGA had a long history of shifting about, renaming, and refocusing the efforts of their many internal developers. To better understand where Overworks, WOW Entertainment, and SEGA’s many other divisions came about, let’s dive into a short history of SEGA’s internal teams!