This week, Sonic Weekly is catching up on the ‘net! Since our last episode, Sonic has posted two animated shorts, and oh yeah, there was a big Nintendo presentation too. All that, plus Rings of Saturn is back!
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We’ve hit episode 161, and to celebrate, we’re diving deep into your burning SEGA questions with our first-ever Q&A episode! That’s right, we’ve opened up the Patreon and social media mailbag to tackle everything you’ve been wanting to know. Join George and Barry as they discuss what sparked their SEGA fandom (hint: think arcade glory and 3D revivals!), hypothetical new SEGA consoles, dream franchise revivals, the best (and worst!) SEGA games, and musch more!
We’ll also tackle some serious topics, like the potential for a new SEGA classics collection, and some fun ones, like Barry’s Sonic plushie count! Tune in for a fun, insightful, and thoroughly entertaining episode of SEGA Talk!
The worlds of DC and Sonic the Hedgehog collide, and David & Grant are here for it. This week we’re sans Bo but joined by friends Michael Stearns and Abby Denton, who add a dash of chaos to the proceedings.
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Yakuza 0 Director’s Cut, the definitive edition of the critically acclaimed origin story in the series, was officially announced by SEGA and RGG Studio for Nintendo Switch 2 during the Direct. The Director’s Cut edition will include new content and features such as:
Never-before-seen cutscenes with deeper insight into key incidents and character backstories.
Red Light Raid online 4-player online mode with up to 60 unlockable characters.
French, Italian, German, Spanish subtitles
English Dub Voice Over
Yakuza 0 Director’s Cut will launch for the Nintendo Switch 2 on June 5, 2025.
Sonic Channel’s new official Sonic Team timeline is the topic, and we’re joined by our friends Smoovies and Barry the Nomad to answer the question — how well does Sonic’s timeline align with David’s?
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We talk about Yakuza 3! Okinawa, conspiracies, and Kiryu’s toughest fight yet! We’re breaking down the box art, the writer change, and the wild story: yakuza, CIA, and an orphanage under attack. Combat’s revamped, mini-games galore, and we’re tackling the controversial cuts. Was Yakuza 3 a hit or a miss? All this and more on, SEGA TALK!
Plug in and power up for the second installment of our deep dive into the wild world of SEGA accessories! This episode takes you on a nostalgic journey through the best, the weirdest, and the most innovative add-ons for the Game Gear, Saturn, and Dreamcast. From the must-have Virtua Stick and Virtua Gun to the quirky Samba de Amigo maracas and the infamous Dreamcast karaoke unit, we’re breaking down the hits, misses, and hidden gems of SEGA’s hardware legacy. Whether you’re a die-hard SEGA fan or just love retro gaming, this episode is packed with insights, memories, and a few hot takes you won’t want to miss. Tune in and relive the glory days of SEGA’s most iconic accessories!
This week on SEGA Talk, join George and Barry as they embark on a whirlwind tour of SEGA’s fascinating history with theme parks! From the ambitious SEGA World Sydney, dubbed “Australia’s Interactive Disneyland,” to the futuristic Joypolis centers in Japan and beyond, we explore the rise and fall (and sometimes rise again) of SEGA’s ventures into themed entertainment. We’ll delve into the unique attractions, the iconic logos, and the stories behind parks like Centre Sega Paris, Festival Disney, SEGA Arena Taichung, SEGA Republic in Dubai, and the ill-fated SEGA VirtuaLand in Las Vegas. Did you know SEGA even had a presence inside Disneyland Paris?
Sony’s State of Play brought us tons of new information on Sonic Racing: CrossWorlds as well as a full reveal of the new Shinobi game, subtitled Art of Vengeance! Let’s take a look at both trailers and discuss additional details on this SEGA News Bits Live!
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On this SEGA Talk, Barry and George throw on some armor and grab some talking swords as they waggle their way through the second Storybook Wii exclusive Sonic and the Black Knight! How does this game compare to Secret Rings? What connections does the game have with Sonic Adventure 2? Is it worth a revisit? Find out on this sword swinging episode of SEGA Talk!
15 years ago this week, a little article posted up welcoming readers to a new SEGA fan site called “SEGAbits”. The introductory article promised to cover SEGA news, review the latest games, interview SEGA staff past and present, and to release the occasional podcast episode. True to our word, we did just that – for fifteen years!
On this SEGA Talk, we blast off into the depths of the cult classic mecha masterpiece, Bulk Slash! We’ll delve into the fascinating development history of this unique Saturn title, explore the passionate community that brought us the incredible fan translation, and pay homage to the visionary creators behind this overlooked gem.
It’s a new year, which means we need to look back on SEGA’s releases in 2024 and pick our favorite and most disappointing games, moments and company decisions.
Rewind to the Dreamcast era and join us as we revisit the cult classic survival horror game, Blue Stinger. Developed by the short-lived but talented studio Climax Graphics, this forgotten gem blends thrilling action, immersive exploration, and a captivating storyline. We delve into its groundbreaking graphics, haunting sound design, and the unique challenges it presented. Tune in to discover why Blue Stinger, despite its limited audience, deserves a place in the pantheon of cult classic games.
Happy Sonic the Hedgehog 3 release day! The movie that brings the events of Sonic Adventure 2 to the big screen is here, and Barry shares his thoughts on the movie in an hour long spoiler heavy review! Oh yes, I’m Barry. I’m typing this and referring to myself in the third person.