Hatsune Miku: Project Diva Mega Mix Review – Rock It On (Nintendo Switch)

Review code provided by SEGA.

Rhythm games are cool. Anime is cool. Anime rhythm games are pretty cool. Sure, Hatsune Miku: Project Diva Mega Mix is not an anime game, but its energy, style, and content are sure to catch the attention of anyone who has even a passing interest in Japanese pop culture. At the very least, it might catch the attention of people who recognize the name attached: Hatsune Miku. I assume our readers have at least some grasp on who and what Hatsune Miku is, but I’ll give the skinny anyway.

Hatsune Miku is/was (the name situation is currently up in the air if I remember) a Vocaloid, a Japanese voice synthesizer program from the late 2000’s that became hugely popular, influential, and got massive worldwide attention. While most musicians and Japanese idols (whom Miku is meant to evoke) have a stable cast of producers, writers, and other musicians, Vocaloid is for anyone to use, and so, a rhythm game showcasing the best of what her users create was a no-brainer. This game is a tenth anniversary celebration of that game, and is chock-full of fantastic and funky beats and tracks.

However, to find out if it’s a game worth your passing attention or a deeper dive, you should read below to see if this is a ‘cool’ you want to get down with.

SEGA Talk Podcast #43: Sonic The Hedgehog (2020 Movie)

Grab the popcorn, because on this episode Barry and George discuss the Sonic The Hedgehog movie from Paramount! We follow the film’s development from the earliest signs of a Sonic movie all the way to the premiere and beyond! As a bonus, enjoy our long awaited review of the movie!

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

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If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

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SEGA Talk Podcast #42: Skies of Arcadia (2000)

Ahoy! On this SEGA Talk, George and Barry take to the skies to discuss the SEGA Dreamcast JRPG Skies of Arcadia! Known as Eternal Arcadia in Japan, the game is often cited as one of the best RPGs on the Dreamcast, and an underrated GameCube port has since helped its legacy. Learn about the early character designs, the game’s many innovations and the game’s legacy.

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk Podcast #41: Sonic Chaos (1993)

The SEGA Game Gear is our focus on this episode as we discuss Sonic Chaos, or Sonic & Tails as it’s known in Japan. We discuss the game’s many “firsts”, the unique development and the impact it had on future Sonic games.

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA News Bits: Microsoft Buying SEGA Rumor DEBUNKED

On this SEGA News Bits, George walks Barry through the crazy rumor circulating about Microsoft buying SEGA. Is this happening? Let’s bust this myth!

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SEGA News Bits: New Redesigned Wireless Dreamcast Controller Revealed

Retro-Bit revealed a new design for their upcoming wireless Dreamcast controller, and on this SEGA News Bits we react to the proposed plans and share our thoughts on the old design versus the new design.

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If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a thumbs up so it shows up on more like-minded fans YouTube recommendations. You know, how that YouTube algorithm is.

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SEGA Talk Podcast #40: Segata Sanshiro

Please almighty Segata Sanshiro! We need to stop playing our SEGA Saturns for just one hour to talk about your greatness! On this SEGA Talk, George and Barry discuss the inspiration for SEGA Japan’s Saturn mascot, as well as the many commercials and the legacy Segata Sanshiro left behind– oh! He found us-! UGH! I can’t… breathe…

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk Podcast #39: Vectorman (1995)

On this SEGA Talk, George and Barry discuss the 1995 SEGA Genesis classic Vectorman! Enjoy this enhanced format where we now watch videos as well as give our usual analysis and development overview.

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

Panzer Dragoon: Remake Review – A Wing in the Right Direction (Nintendo Switch)

Review code provided by Forever Entertainment.

Remakes are a common sight in the modern age. I won’t spiel too long about their worth, or their reason for being, but I will put a fine point on one aspect of their existence: what they bring to the original game. A remake can do a lot of things, both good and bad, and the discussion for how faithful a remake should be is a relevant one in the face of games that barely do more than make new art and graphical assets being the most successful remakes on the market. A good remake, in my opinion, is one that injects life into an old idea while keeping sight of what made the idea special in the first place. Or, at the very least, doing something so radically different with the original idea it becomes special in its own right.

Enter Panzer Dragoon: Remake. The original was a seminal 1995 release that ushered the SEGA Saturn into American and European homes with aplomb, and delighted Japanese Saturn owners a year into its life. It was a simple game of arcade sensibility with RPG detail. It was a 3D tour-de-force when polygons were a rarity at home. An on-rails action shooter with a three hundred and sixty degree innovation and a world like nothing else at the time. It’s a prime candidate for a remake, old and unique enough that it could stand improvements without becoming part of the crowd. Does the remake we have now succeed, though? Well…

SEGA Talk Podcast #38: JSRF: Jet Set Radio Future (2002)

Barry and George return to the streets of Tokyo-to to discuss Smilebit’s JSRF: Jet Set Radio Future! On this long anticipated SEGA Talk, we discuss the differences between the sequel and the original, try to make sense of the game’s crazy plot and do a deep dive into the music including the most comprehensive The Latch Brothers oral history you will ever hear.

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

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SEGA Talk Podcast #37: SEGA Superstars Tennis (2008)

Grab your racket, because on this SEGA Talk Podcast, George and Barry are discussing SEGA Superstars Tennis! Learn about how Sumo Digital decided on tennis for their first Superstars/All-Stars game, and hear our thoughts on the franchise lineup, gameplay and shift to racing.

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk Podcast #36: Hang-On (1985)

On this SEGA Talk, George and Barry discuss the granddaddy of super scaler games: Hang-On! Learn about the mysterious Studio 128, the REAL reason the bike is red, and the bizarre sequels released that WEREN’T Super Hang-On.

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA Talk Podcast #35: Gunstar Heroes (1993)

We reopen the Treasure chest and check out another gem from the studio we all love (that being Treasure, if you didn’t get the earlier reference). This time it’s Gunstar Heroes! Learn about how the game’s title came to be, where the franchise went after the initial Mega Drive release, the technical ins and outs of the game, and more!

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!

SEGA News Bits: Sonic Movie Theme Song Reaction

Usually the music is the best part of any Sonic thing, but does this hold true for the theme song for the upcoming Sonic the Hedgehog movie? On this SEGA News Bits, Barry and George reaction to Let’s Go Fast from Yiffy the Wizard, Dr. Boatz, Lil’ Flim-Flam and Yakkity Gak. I think I got that information correct, right?

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If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a thumbs up so it shows up on more like-minded fans YouTube recommendations. You know, how that YouTube algorithm is.

SEGA Talk Podcast #34: Seaman (1999)

The often requested episode of SEGA Talk is here! Barry and George discuss Seaman, Yoot Saito’s strange SEGA Dreamcast experiment. Learn how the idea came about, the speech recognition tech that made the game possible, what Yoot has been up to since and more!

Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!

[iTunes – Stitcher – YouTube – Play Music – RSS – Download]

If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add  them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!