It may be 2020, but 2019 isn’t truly over until the SEGAbits writing team weigh in on their favorite SEGA games of the year. While George and myself shared our picks in a SEGA News Bits video, we wanted this round table to focus on what the rest of the team enjoyed most from our favorite company. So, what did they like? Read on and find out!
Every year we pick our most disappointing SEGA games that we played, because in our eyes no SEGA game is truly “bad” or the “worst”. This year, we think our choices reflect just how good the year actually is. We hope you’ll agree, and if you don’t… sorry!
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The road to 2020 has ended, and now it is time for us to look back at TEN YEARS of SEGA games! On this SEGA News Bits, old man George and grandpa Barry share their favorite game from each year of the past decade. The fact that SEGAbits turns ten years old in 2020 is not lost on us, as this is a real walk down memory lane. Once you finish the video, check out Our Favorite SEGA Games of 2019.
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Renew your Hunter License because Barry and George are returning to Ragol to discuss Phantasy Star Online! On this episode we share our memories of playing the game as it released and new versions rolled out, the unique gameplay and chat functions and the future of the franchise.
Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!
If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!
The SEGA Genesis/Mega Drive action classic The Revenge of Shinobi is the focus of this SEGA Talk episode. Barry and George discuss the game’s development, the difficulty, the various revisions and the impact the game made on the Shinobi series as a whole. While not available on the SEGA Genesis Mini, the game was included on the Japanese and Asian models and is available in the west via the SEGA Genesis Classics collection for PlayStation 4, Nintendo Switch, and Xbox One.
Note: Due to a setup error, George is speaking through his computer mic. Please forgive us for his audio quality.
Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!
If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!
On this SEGA Talk, we tackle the precursor to Sonic: Alex Kidd in Miracle World! Described as “SEGA’s answer to Mario”, Alex Kidd is a character who brings back fond memories for some, and frustrating memories for others. We discuss the development history, the game’s connection to Dragon Ball and debate whether Alex Kidd was ever really a mascot.
An additional Patreon comment was posted after recording, so we will share it here:
While I think Sonic was a much better mascot Alex Kid has his place in Sega History. I would love for Sega to license him out for a modern game like wonder boy and streets of rage. But I think its impotant to look at his modern career on the Sonic Social team, all the samless Pugs, killing a Game Group on livestream giving the people our sonic toaster. Such good memories – Nicholas S.
The redesign for the Sonic the Hedgehog movie has released with a brand new trailer! On this SEGA News Bits, Barry and George share their reactions to seeing the new design as well as their thoughts on the jokes, story and general direction the movie is taking.
If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a thumbs up so it shows up on more like-minded fans YouTube recommendations. You know, how that YouTube algorithm is.
On this SEGA Talk, we discuss two games: 1991’s Puyo Puyo and 1993’s Westernized version Dr. Robotnik’s Mean Bean Machine! Learn about the developer Compile, the Adventures of Sonic the Hedgehog episode that inspired the game’s bosses and hear Barry rant about Eggman versus Robotnik.
Try the games for yourself! They’re both on the recently released SEGA Genesis Mini (switch to Japanese in the language settings for Puyo Puyo).
Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories read at the end and more!
If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!
It’s the Halloween season, and that means Barry and George are returning to The House of the Dead! But wait, where’s the house? Are we in Venice? On this SEGA Talk we discuss the acclaimed sequel to the original The House of the Dead, which we covered three years ago to the date on our second episode. How does the sequel compare? What impact did The House of the Dead 2 have on the franchise? Click, listen or watch and find out!
Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories played at the end and more!
If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!
Game developer Kiyoshi Okuma joins us on this episode of the SEGAbits Swingin’ Report Show podcast to discuss his work on N64, Dreamcast, PlayStation 2, Xbox and PC games. Kiyoshi has worked on games that include World Series Baseball 2K2, Gauntlet Legends, The Sims 2 as well as the upcoming Strike Blazinger!
We’ve finally played Shenmue III, thanks to the recently released Kickstarter backer trial version, and on this SEGA News Bits we’re going to share our thoughts on it! How does it play? Are the graphics up to modern standards? What are turtle races all about? Watch and find out!
If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a thumbs up so it shows up on more like-minded fans YouTube recommendations. You know, how that YouTube algorithm is.
On this SEGA Talk, we celebrate the launch of the SEGA Genesis Mini by covering a very important game included on the plug and play console: Castle of Illusion Starring Mickey Mouse. We discuss our memories of the game, the development process the many sequels and the recent remake!
Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories played at the end and more!
If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!
SEGA News Bits is back, and we’re discussing the SEGA Genesis and Mega Drive Mini consoles! We discuss how the console went from AtGames to M2, the various first and third party accessories and SEGA’s promotion of the console.
If you enjoy our SEGA News Bits segments and want to support us: Give us a sub and give this video a thumbs up so it shows up on more like-minded fans YouTube recommendations. You know, how that YouTube algorithm is.
In celebration of the SEGA Dreamcast turning 20 years old in America on September 9th, we’re talking about the console itself on this milestone episode of SEGA Talk! What went on behind the scenes during the development of the hardware? What were the best launch games? How early did SEGA plan to discontinue the Dreamcast? Find out all that and more on this episode!
Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories played at the end and more!
If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!
On this SEGA Talk, we return to the world of 3D fighters with the underrated AM3 arcade to Saturn to PC game Last Bronx. While on the surface, the game is similar to AM2’s efforts, there is a lot that sets it apart. Check out the show as we discuss the development history, the intense storyline and the legacy of Last Bronx!
Make sure to leave us a positive five star review on iTunes, it always helps!
Support us on Patreon! Get early access, tell us what games to cover, and have your SEGA memories played at the end and more!
If you want to give us feedback, suggest a topic for the next podcast or want to ask a question for us to answer on the next episode you can add them as a comment below or send theme directly to our email. Make sure you use subject line ‘SEGA Talk’ and as always, thanks for listening!