Take a SEGA game room collection tour with Barry the Nomad


 
I’ve been a SEGA collector and fan since 1991, with the first SEGA thing I ever owned being a SEGA Genesis with Sonic the Hedgehog included. Since then, I’ve collected games and consoles as they released, and I’ve gone back and picked up games and hardware that I’ve missed out on. The result of the past 23 years is my game room, which packs in nearly all the gaming stuff I own plus an assortment of DVDs, blu-rays, books, and other things. I’ll admit, my collection doesn’t come close to some of the ones I’ve seen, but still it’s mine and I’m proud of it. I’ve been putting off making a collection video for a while now, mainly because there was always something on the horizon that I planned to add to the game room and I wanted to wait until I had the latest addition before making a video. But this week I figured I had the time and the room had enough to show off as is, so I made the above 43 minute walkthrough. Check it out and please don’t judge me based on some of the DVDs I own.

We plan to have more Game Room Tour videos in the future, featuring other SEGAbits contributors showing off their collections, so stay tuned for more sweaty hands and close up views of old SEGA merchandise!

Classic SEGA Ads: So you want to live in a comic book?

SEGA of America’s nineties advertisement strategy can be summarized thusly: come up with the most batshit insane thing you can and run with it. Anyone looking for proof need look no further than this…thing they produced to sell Comix Zone. I kind of get what they were going for, since old comic books often have over-the-top, melodramatic dialogue and bizarre storylines, but this is more like a crazy depiction of some weird cult than anything to do with super hero comics. Unless there was a weird cult in Comix Zone, since I’ve never been able to get much further than the second level.

Looking back though, does that really matter? I don’t think so! This is a fun, quirky little ad that encapsulate SEGA’s attitude more so then the game it’s advertising. It wouldn’t have sold me on Comix Zone back in the day, but it certainly makes me miss what video game advertisement used to be like. I’ll take this over a slick trailer filled with review scores any day.

As a little bonus, I thought I’d also include a print advertisement for Comix Zone, seen in comics and magazines. It’s a little blander, sure, but it also gets to the heart of what the game is a bit more. Check it out after the break!

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Swingin’ Report Show #67: Mega-Bit Figures Inspired by SEGA Genesis Interview

This week on the Swingin’ Report Show podcast, Barry and George are joined by Nate Mitchell – head of Squid Kids Ink and creator of the So Analog line of figures featuring old entertainment media with eyes, arms, and legs. Nate’s latest project is Mega-Bit, a SEGA Genesis game cartridge inspired line of So Analog figures featuring officially licensed SEGA classics.

To make his SEGA toys a reality, Nate has created a Kickstarter with SEGA’s approval. Those who support the project receive some awesome incentives including limited edition figures featuring Sonic the Hedgehog, Golden Axe, Altered Beast, and Shinobi. Support Nate and his Mega-Bit toys today!

Following the interview, Barry and George share their thoughts on 3D Fantasy Zone II and Alien: Isolation‘s recently revealed DLC starring the cast of the original film.

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My Life with SEGA Season 3 begins with a pulpy SEGA Genesis classic – Comix Zone

My Life with SEGA is back, and in HD! That’s right, it’s retro gaming in high-definition.

In the season 3 premiere, I go back 18 years to re-experience a 16-bit piece of art, ripping through page after page of aliens and mutants in Comix Zone. Developed by Sega Technical Institute, this brawler from the mid 90’s was praised for it’s glorious presentation, but scolded for its late arrival and brief playthrough.

Now that Comix Zone is old enough to move out, how does it hold up today? Click it. Watch it. Love it. Damn! That sounds kinda’ dirty, doesn’t it? Oh well.

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This is Saturn looks back on the SEGA Saturn Action Replay 4M Auto

In this episode of This is Saturn, I look at something that’s not a video game! Shock, horror!

Rather, we look at the Saturn’s most well-known and most common Action Replay device, the 4M Auto. I was first introduced to this through My Life With SEGA, and made it my goal to get one – and after some delivery shenanigans that involved it being sent to the wrong person, I finally got one! It can do a whole lot beyond the typical cheat device setup of most Action Replays, but is it actually a worthy investment? Watch, as I try and answer that question for you!

This is Saturn is a video series created by British teenager Liam ‘TrackerTD’ Ashcroft, aiming to give an alternative and in-depth look at the good, the bad, and the ugly of SEGA Saturn gaming, all whilst maintaining a somewhat strong accent.

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Swingin’ Report Show #66: Interview with Roger Craig Smith, voice of Batman, Sonic the Hedgehog, and many more!


 
This week on the Swingin’ Report Show, hosts Barry and George welcome a guest who has helped shape the sound of SEGA’s speedy mascot – Roger Craig Smith, voice actor of Sonic the Hedgehog! Roger is also well known for voicing Batman, Captain America, Chris Redfield, Ezio Auditore, and more. Recent projects include Batman: Arkham Origins which features the recently released “Cold, Cold Heart” DLC pack and SEGA’s Sonic Boom which spans video games and a television show which release later this year.

Join us as we talk with Roger about voicing Gotham’s Dark Knight and Green Hill’s Blue Blur. Roger also provides details on how he got into the business, and has some great advice for aspiring voice actors. Yes, we even asked him about his work on Valkyria Chronicles and his earliest work as Sonic at Alton Towers.

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SEGAbits at Too Many Games 2014 – “Surviving the Dreamcast Apocalypse” panel and more!

SEGAbits made its very first convention appearance this year at TooManyGames in Oaks, PA. In addition to walking the convention floor, Barry the Nomad, Patrick aka Kori-Maru (Website of the Dead), David the Lurker (Sonic Retro) and A.J. Rosa (My Life with SEGA) held a panel discussing the life and death of SEGA’s swan song, the Dreamcast. The same panel also included a presentation from Sonic Retro, covering the history of Sonic the Hedgehog 2‘s Hidden Palace Zone – with rarely seen footage of Sonic 2‘s release and early efforts to remake the lost zone. We also met with several fellow SEGA fans, gave away a pile of rare SEGA swag, and did we mention the panel was standing room only? SEGAbits Does.

Also featured in this video is a convention walkthrough with the crew, and a one-on-one bout between Patrick and A.J.

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SEGA Retrospective: Sonic the Hedgehog’s Classic Trilogy

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The following is a guest article from Sonic Stadium writer Brad, written as part of our intersite #Sonic23on23 celebration. Enjoy it, and maybe check out our guest article over at Sonic Stadium written by our own Ben Burnham.

Ah, birthdays. The perfect times for parents to get out those old, embarrassing pictures of you when you were a baby. Our spikey blue hero is no exception to this, however his own classic outgoings were never something to be embarrassed about. In fact, many fans still refer to the original trilogy of games as some of the best games the series has made. I’m not far removed from this ideal, and as such I wanted to look back at these old gems of classic gaming, chronologically.

Visual Memories: Digging through Sonic Adventure & Sonic Adventure 2’s DLC

We’ve said it time and time again here at SEGAbits: the Dreamcast was an incredibly innovative console! Back in the late 90’s, Dreamcast owners could hop online via their console to surf the web and download various things to their VMU including free DLC. That’s right, not only did SEGA offer DLC in the late 90’s, it was free! Continuing our Sonic 23rd birthday celebrations, Liam aka TrackerTD of our This Is Saturn YouTube series put together this great showcase of most of the DLC offered in Sonic Adventure & Sonic Adventure 2. Celebrate New Years, the Dreamcast launch, Halloween, and more in the many fun additions made to these memorable Sonic titles.

Swingin’ Report Show #62: Console Wars with Tom Kalinske – SEGA of America’s President (’90-’96)

This is it! Our third Console Wars focused episode of the Swingin’ Report Show in which we speak with the man himself, SEGA of America’s former President Tom Kalinske! Tom has an amazing history with the toy and game industry. Before his years with SEGA, Tom served as President and CEO of Mattel, reviving the Barbie brand and creating the He-Man and the Masters of the Universe line. During his time at SEGA, Tom reinvigorated the SEGA Genesis brand, helped in the creation of Sonic the Hedgehog, and led the launch of many famous pieces of SEGA hardware including the Game Gear, Pico, 32X, Nomad, and Saturn.

Tom Kalinske’s career is chronicled in the book “Console Wars: Sega, Nintendo, and the Battle that Defined a Generation” by Blake J. Harris, and if you haven’t purchased a copy yet, do so today. If you’ve read the book, are reading the book, are awaiting delivery of the book, or are simply a fan of SEGA during the 90’s, our latest show is a must listen!

Also, make sure to check out our other Console Wars interviews including our discussion of SEGA’s marketing efforts with SEGA’s former Director of Marketing Al Nilsen and our interview with the author of Console Wars, Blake J. Harris.

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Classic SEGA Ads: The Godzilla VMU proves that size doesn’t matter

In celebration of Gareth Edwards’ Godzilla, we’re bringing you four Godzilla SEGA ads!

1998 was a terrible year for Godzilla, but an excellent year for SEGA fans. While the big G’s legacy was shat upon by director Roland Emmerich, SEGA fans in Japan were enjoying the 128-bit Dreamcast. Despite the awfulness that was 1998’s Godzilla, something good did come of it by way of a Godzilla branded VMU featuring a little Godzilla that puts Sonic Adventure‘s Chao to shame. Today’s first featured SEGA advert depicts a young Japanese boy who is hooked on SEGA’s virtual Godzilla VMU game. The boy, who is likely playing the game so intensely in an effort to forget having seen Roland Emmerich’s Godzilla, bumps into a cute Japanese woman who is also playing the game and the two partake in some VMU connectivity. If only it were that easy to meet chicks.

The second commercial seen in the video above, kicks off with some good ol’ classic Godzilla footage of Mothra and is promoting standard VMU’s that were pre-loaded with Godzilla content and bundled with small Godzilla character figures. The third commercial, clocking in at 15 seconds, features an all out VMU subway battle of Godzilla proportions! Again, the VMU Godzilla figure bundles are being promoted, but this time the giant flying turtle Gamera – friend of all children – gets a shout out.

After the break, check out our fourth Godzilla SEGA advert in which Godzilla Generations puts a damper on an otherwise happy day in Japan.

SEGAbits to host Too Many Games 2014 panel on Saturday, June 28th at 12pm in Oaks, PA

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No SEGA Dreamcast consoles were harmed in the making of this panel.

We’re excited to announce that SEGAbits and Sonic Retro will be hosting a panel at Too Many Games 2014 on Saturday, June 28th at 12pm in Oaks, PA! Dubbed “Surviving the Dreamcast Apocalypse: SEGA Fans in the 21st Century”, the panel is to feature SEGAbits admin and writer Barry the Nomad, Sonic Retro admin and writer David the Lurker, creator of the YouTube series “My Life with SEGA” A.J. Rosa, and SEGAbits writer and The Website of the Dead owner Kori-Maru as they discuss that fateful day when SEGA discontinued the Dreamcast, and where both the company and its fans ended up over ten years later.

Highlights of this SEGA celebration include stories from SEGAbits and Sonic Retro, rare materials from the development of Sonic the Hedgehog 2, and unseen clips from the “My Life with SEGA” series! Whether you’ve lived and breathed SEGA’s blue skies since you could hold a game controller, or have just recently been welcomed into the next level, this is the panel for you. Scream it with me now: “SEGA!”

We’ll also be hosting a SEGA trivia contest at the panel, with rare SEGA prizes to hand out as rewards for your knowledge!

Register today at TooManyGames.com and we hope to see you there!

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Swingin’ Report Show #61: Console Wars Release Day Party with Author Blake J. Harris

Happy Console Wars release day! That’s right, the long talked about book “Console Wars: Sega, Nintendo, and the Battle that Defined a Generation” by Blake J. Harris is now available to purchase anywhere where books are sold.

For this week’s podcast, the book’s author Blake J. Harris joined Barry and George to talk about his influences, the process of writing such an epic story, his upcoming documentary, and his teaming up with Scott Rudin and Seth Rogen. Blake also shares stories that didn’t make the final cut, and his thoughts on modern day SEGA and Nintendo. We also reveal our Console Wars giveaway winners, so if you entered on Twitter, Facebook, or Instagram to win a copy of the book courtesy of HarperCollins, give the show a listen and find out if you’ve won! We’ll also make an official winners announcement on our social networks later today.

More “Console Wars” content is to come, including a podcast with Tom Kalinske himself!

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This is Saturn goes Super Sonic Racing in Sonic R

This is Saturn is back to talk about one of the few Sonic games on the Saturn, Sonic R, in which Sonic and company go Super Sonic Racing! Sonic R was a game I’ve played on many a system, and it was actually one of my first Sonic games – but does it hold up today? Or is it a blemish on the hedgehog’s wonderful 90s career?

This is Saturn is a video series created by British teenager Liam ‘TrackerTD’ Ashcroft, aiming to give an alternative and in-depth look at the good, the bad, and the ugly of SEGA Saturn gaming, all whilst maintaining a somewhat strong accent.

Like this video? Subscribe to the SEGAbits YouTube channel!

Book Review: “Console Wars: Sega, Nintendo, and the Battle that Defined a Generation”

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It Was A Battle More Deadly Than Any Videogame Could Ever Be…A Real-Life Mortal Kombat Between Sega And Nintendo

The above sentence is found on the official website for the book “Console Wars: Sega, Nintendo, and the Battle that Defined a Generation” by Blake J. Harris, and having read through the book myself, it’s an accurate description. Upon reading “Console Wars”, I couldn’t help but feeling a bit bloodied and bruised, but proud to have chosen the side that I’m on as a fan. “Console Wars” is not a detached history lesson of the SEGA vs. Nintendo rivalry of the 90’s, it does not read as several wikipedia articles.

Instead, “Console Wars” is a very real and personal story largely told from the perspective of SEGA of America President and CEO Tom Kalinske during the first 6 years of the 90’s. Taking the journey along with Tom, readers also occasionally go behind-the-scenes with Nintendo and Sony, and receive a few extended history lessons on the histories of companies like SEGA, Nintendo, Sony, and others. This mix provides the reader with both factual and emotional reasons for why SEGA and Nintendo did what they did, and as such is the most honest and truest account I have ever read of this period of video game history.

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