Mario & Sonic at the Rio 2016 Olympic Games heading to arcades!

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SEGA has revealed that Mario and Sonic will be heading to arcades together for the first time, as part of their latest Olympics team-up. The games will be getting location tests starting today and running through July 20 at the Club SEGA in Akihabara and the SEGA World in Kasai.

It is currently unknown whether the arcade version will be a port of content from the Wii U version or be a completely unique game. At the very least, the game will have unique controls, going by the design of the cabinets.

Mario and Sonic 2016 will be launching for the Wii U and 3DS next year. It is currently unknown when the final version of the arcade game will hit Japanese arcades, and whether or not these machines will appear in Western arcades.

Source: Inside Games (translated by Perfectly Nintendo)

SEGA 3D Classics, Atlus sale on 3DS eShop

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SEGA and Atlus have given 3DS owners another reason to check out their games on the eShop, where the companies have put ten of their games on sale.

The following SEGA 3D Classics titles are being sold for half-off at $3 a piece until July 2:

  • Streets of Rage
  • Space Harrier
  • Sonic the Hedgehog
  • Shinobi III
  • Galaxy Force II
  • Ecco the Dolphin
  • Altered Beast
  • Super Hang-On

If you haven’t ever played these games before, now is a good a time as any to try them!

Atlus, meanwhile, is selling both Shin Megami Tensei IV and Shin Megami Tensei: Devil Survivor Overclocked for a third off, at $20 each, until June 29.

Shenmue 3’s Kickstarter has been funded

 

Shenmue 3 is Real

No more waiting. No more false hope. Shenmue 3 is alive, it’s coming, and one day we’re all going to get to play it. As of a few moments ago, Shenmue 3 reached its $2 million goal on Kickstarter, breaking all sorts of records along the way.

Shenmue 3 has become the fastest game on Kickstarter to break $1 million dollar and the fastest to reach a $2 million funding goal, hitting it in less than hours with more than 24,000 funders. The game’s funding moved so quickly in its opening hours that it practically broke the kickstarter page, hitting prospective funders with errors.  It’s also currently on track to outpace Bloodstained, which recently became Kickstarter’s most funded game ever at $5.5 million. For comparison, Bloodstained required 24 hours to reach half of Shenmue 3’s initial funding goal.

Of course, this is just the beginning. With more than 30 days left in the campaign, the project as more than $2 million worth of stretch goals lined up, ranging from Shenmue 1 & 2 cinema shorts at $2.5 million to an expanded Baisha village and additional mini games at $4 million. According to the Kickstarter page, we’ll be hearing more about these stretch goals after initial funding. We’ll post more details as they come in!

Shenmue 3 is being developed by Yu Suzuki’s independent studio YsNet. It is currently unknown how (or if) SEGA is involved, and whether any outside parties are will be performing publish duties or providing outside funding. The game is currently scheduled for a December 2017 release. For additional information on the project and its developers, check out the official kickstarter page and the game’s website. For a look at a list of all the known stretch goals, check out the image below the break!

Akira and Jacky Mii outfits for Smash Bros 4 leaked

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Twitter exploded with news of a Smash Bros leak early this morning. While most of the attention is being lavished on the two new characters this leak unveiled, there’s much more to it than them: Mii skins of the Virtua Fighter characters Akira and Jacky (as well as Tekken’s Heihachi, which is the outfit on the left).

What’s really interesting about Akira’s outfit is that it is literally his model from the first game, complete with the old school, flat-shaded, segmented polygonal limbs. Jacky, on the other hand, seems to based off of his appearance from Virtua Fighter 5.

Of course, it should be noted that these outfits have not technically been confirmed by Nintendo, but given the size and breadth of this leak, not to mention the simultaneous release of the above in-game outfits and in-game victory movies and renders of the leaked characters that are obviously real, this confirmation is likely only a matter of waiting for tomorrow’s Smash Bros Direct.

One interesting implication of these Mii outfits is that it means SEGA’s crossover with Smash Bros no longer ends with Sonic. Could another all-new fighter be in the cards? We’ll just have to see.

These assets were found on RandomTBush‘s twitter.

 

Mario & Sonic at the Rio 2016 Olympic Games announced for Wii U and 3DS

Well this came out of nowhere! A Japan-only Nintendo Direct has revealed that a new Mario & Sonic game based on next year’s Rio Summer Olympics will be releasing on the Wii U and 3DS…eventually. No date was given in the trailer, but a late 2015 date seems likely if the past games are any indication.

The trailer looks like pretty standard Mario & Sonic fair, though it does seem to reveal several newly playable characters. These characters include Mario’s Nabbit, Donkey Kong’s Diddy Kong, as well as Rouge, Jet and Zazz. It looks like Sonic’s Egg Pawns and Mario’s Boom Booms will also be playable in some form, but given that they only appear as filler characters in the rugby mini game, they may not be playable in other parts of the game. These are the first new additions to the series since 2010’s Mario & Sonic at the Winter Olympics.

Be sure to stay tuned for updates here at SEGAbits!

 

Stella Glow developer Imageepoch files for bankruptcy

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After suffering millions in losses, employees heading to other companies, and last month’s disappearance of their CEO, Imageepoch will be filing for bankruptcy.

Founded in 2005, Imageepoch enjoyed moderate success as a JRPG developer. Some hardcore SEGA fans may know them through their work on the DS’s Sands of Destruction. They also developed the 7th Dragon series, which was produced by Skies of Arcadia and Phantasy Star creator Reiko Kodama and published by SEGA. The company was set to celebrate their 10th anniversary next month with the release of the SEGA-published 3DS JRPG Stella Glow.

The company was doing well through September 2011, when they reported 1.7 billion yen in profit. Unfortunately, not long after the company announced they would start self-publishing some of their games, they began to run into problems. Just two years later, the company reported a mere 400 million yen in profits. Many of their self-published games were met with mediocre reviews and sold poorly. Now, the company has 1.1 billion yen in debt owed to 43 creditors, with an additional 3 million owed to five creditors through affiliate company Smile Online.

According to Siliconera, this bankruptcy won’t affect the release of Stella Glow, which has been completed for some time. Stella Glow was originally announced as a self-published title, before SEGA picked up publishing duties in mid-March.

If you want an in-depth look at the fall of Imageepoch, you might want to take a look at this article. I’m not familiar with the website, but a lot of the information inside it seems to check out with what I’ve read elsewhere.

Stella Glow will be released by SEGA on June 4. It’s set to be localized by Atlus later this year.

[Via: Siliconera]

My Most Memorable Panzer Dragoon Moments

 

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Image credits: Will of the Ancients

As one of my favorite video game franchises, Panzer Dragoon contains many memorable experiences for me. From my first time flying through the sunken ruins in the original to my final battle in Saga, this series will always hold a unique place in my collection of gaming experiences.

With Team Andromeda Month winding down, I wanted to share some of these experiences. In the interest of keeping things interesting, since most Panzer games tend to end on a high note, I won’t be talking much about final stages or boss battles. I will also be spreading them across all of the games in the franchise in order to avoid favoring any one game too much over the others, as they are all worth talking about. Keep in mind this is a personal list, so feel free to chime in with your own top five moments in the comments!

Classic SEGA Ads: Panzer Dragoon Zwei’s US Commercial

 

You want to know how good Panzer Dragoon Zwei is? It’s apparently caused a nuclear holocaust. Think about that.

From what I’ve seen of them, SEGA Saturn commercials are…weird. Worse yet, they often aren’t really all that appealing. This one in many ways is kind of perfect example of that. Here they have this weird, quirky Japanese rail shooter where you destroy hoards of enemies atop a laser-shooting dragon, and what do they do? Compare dicks with the Playstation.

Of course, bit-measuring and graphics chest thumping was all the rage back in ‘90s video game advertising, but the sad thing about its use here is that it does nothing to make me want the game or the system. The commercial really is just kind of…lazy. It definitely has nothing on Japan’s iconic Segato Sanshiro campaign, or the Xbox’s Panzer Dragoon Orta commercial, which we’ll be getting to next month.

I’ll admit, Zwei is probably a hard game to fit into SEGA of America’s typical commercial formula. It has no attitude to it, and it’s very Japanese. That said, I doubt commercials like this did the Saturn many favors.

To wash the taste of this one out of your mouth, I’ve gone ahead and included the Segato Sanshiro commercial for Panzer Dragoon Saga below. It’s pretty much an abridged version of the Zwei ad, but its still got that awesome theme song!

The Future of Panzer Dragoon

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It’s hard to believe Panzer Dragoon Orta is more than 12 years old. Looking back, Orta has aged incredibly well. Its visuals are still gorgeous and its gameplay still feels just as smooth and polished as it did in 2003. In an age where all sorts of obscure games are seeing digital re-releases and all sorts of franchises and genres are finding new life in the realm of digital, I think it’s a missed opportunity that Panzer Dragoon hasn’t received any sort of new release while digital gaming has been booming.

So today I thought I’d write up an article exploring the many ways Panzer Dragoon could (and should) fit into SEGA’s renewed focus on digital and mobile gaming.

Nintendo 3DS gets SEGA Dreamcast and SG-1000 themes in Japan

The more SEGA themes Japan gets, the more I want to just import a Japanese 3DS so I can enjoy them. This month’s themes are easily some of the coolest. The Dreamcast theme is based around the system’s own menu, and even plays the mechanical whirring and VMU beeping that fans are familiar with. Less familiar is the theme’s background music, which is lifted from the Japanese-only browser disc Dream Passport.

The SG-1000 theme is pretty cool in its own right. Aside from being based on SEGA’s very first home system, the theme also displays screenshots from a variety of games in the background. The music might be familiar to any hardcore Sonic Team fans with an emulator (or the system and a Japanese television if you’re crazy) since it’s taken from Girl’s Garden, Yuji Naka’s first game. Checkout the theme below!

Both themes are available on the Japanese 3DS’s Theme Shop for 200 yen/$1.50. There is still no word on these themes coming stateside.

Developer Retrospective: We take flight with SEGA’s Team Andromeda

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The SEGA Saturn’s surprise early launch in America is considered one of the most disastrous mistakes in the history of the video game industry. It angered SEGA’s third party publishers and retail partners, it allowed Sony to get the drop on the Saturn with a lower price point and it ultimately destroyed SEGA’s dominance in the American market, financially crippling SEGA permanently. The launch did have a bright spot though: it introduced the games of SEGA’s Team Andromeda to the West.

This month is devoted to the games of Team Andromeda, and to kick things off we have a developer and Panzer Dragoon franchise retrospective. Ready to take flight?

Skies of Arcadia is still one of the best RPGs ever made

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Nearly ten years ago, Skies of Arcadia completely changed the way I viewed video games. What I once saw as a passive medium, where I followed a trail of bread crumbs from point to point to see what the developers had in store for me, I now saw something greater.

Arcadia drew me into its world in a way no game has before or since with colorful characters, beautiful locales, and a sense of adventure that the game not only emphasizes, but cherishes. Even today, when I come back to the game after having experienced the likes of Oblivion, Mass Effect, and Skyrim, I still get a feeling of adventure that no other game seems able to provide in quite the same way. Naturally, there are some spoilers ahead, so if you’d prefer to go into this game ignorant, don’t read any further!

SEGA Japan shows off new Game Gear, Master System 3DS themes

 

 

 

If last month’s 3DS themes weren’t enough to make you envy Japanese gamers, this week’s ought to do it. 3DS has received two more SEGA console themes, this time centering on the Game Gear and the Master System.  

The themes are loaded with fan service, of course. The Game Gear theme is sporting the Green Hills Zone theme from its version of Sonic 2 and folders made out of 3D Game Gear cartridges, while the Master System theme features an 8-bit rendition of the Space Harrier song and 3D gold cartridge folders (which were a line of Master System cartridges in Japan).

Though I couldn’t find a price, the themes are likely going for 200 yen/$1.50 like last month’s themes. Having a Game Gear theme on my Nintendo handheld would be oh-so perfect, so hopefully we’ll eventually see their release stateside. Fingers crossed!

Check out the Master System theme below.

SEGA Tunes: Space Channel 5’s Spaceport: Introducing Ulala and Mexican Flyer

It’s only fitting that the final Tuesday Tunes for Dreamcast month be about one of the Dreamcast’s legendary rhythm titles. Tonight’s track? A bombastic, jazzy little tune from Space Channel 5,You got to love when that awesome saxophone solo at the 2:55 mark, too. This is a real swinging, sexy piece of jazz that’d be absolutely great to dance to even outside of the game. Spaceport: Introducing Ulala. You got to love when that saxophone solo starts playing at the minute mark, too. This is a real swinging, sexy piece of jazz that’d be absolutely great to dance to even outside of the game. Definitely a great song to introduce one of the coolest rhythm game characters out there.

What many of you might not know is that one of Space Channel 5’s most iconic tunes wasn’t even made for the game! It’s actually a remix of an awesome song from the 1966 spy thriller movie “The Thriller Memorandum” called Mexican Flyer. The song itself is performed by Ken Woodman & His Piccadilly Brass, and the version Space Channel 5 uses seem to be ripped straight from the movie.

I don’t know what possessed Tetsuya Mizuguchi and the good people from United Game Artists to go with this as one of their game’s headline songs, but I’m glad they did. We can always use more jazz in gaming soundtracks, especially these days! Check out the original Mexican Flyer, which was also in Space Channel 5, below the fold.

Classic SEGA Ads: Shenmue! It’s so good, you’ll dream about it during sex!

As the Dreamcast entered its second (and final) year on the US market, SEGA moved away from their awesome “inside the Dreamcast” ads and went back to a style somewhat more conventional. These later Dreamcast ads are reminiscent of some of the better Genesis era stuff, albeit they are typically cleverer and better written.

Here, we’ve got a man who’s clearly been playing too much Shenmue. I’ll admit this is a funny ad that conveys the immersion factor of the game pretty effectively, but at the same time I can’t help but think that this would have been a game better advertised as a dramatic, epic masterpiece than as a game you’ll be thinking about in bed.

There was an ad made in this vein…though I’m unsure if it ever aired on television. It’s a direct translation of the Japanese ad and a pretty epic piece of advertisement. It features a great vocal track called “Song of the Bay”, which was only ever featured on the Shenmue orchestral soundtrack. Check out this ad below the fold!