Round Table: What’s next for the Fantasy Zone franchise?

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We wrap up Fantasy Zone week with a special SEGAbits Round Table in which we look to the future of the Fantasy Zone franchise. As this week has taught us, Fantasy Zone is a small, but highly imaginative franchise with fantastic music, difficult yet addicting gameplay, and an enduring protagonist. But what about the future of the franchise? Does Fantasy Zone‘s simplistic arcade-style gameplay have a place in 2013 and beyond?

My Life with SEGA tackles the ultimate cute ’em up: Fantasy Zone

This week on My Life with SEGA, we’ll be exploring Opa-Opa’s very first adventure in the Fantasy Zone.

Fantasy Zone is one of many titles brother insisted on buying for the Master System. It was so strange and other-worldly. Fantasy Zone was unlike any other he shooter he had seen before. While the gameplay is similar to something like Defender, that game was nowhere near as colorful and cheerful. I can’t remember ever seeing this fucker in the arcades, so I thought this was a Master System original for many years….

Playing it again after two decades, let’s see if it’s just as good – and frustrating – as I remember it being. Like this video? Subscribe to the SEGAbits YouTube channel!

SEGA Retrospective: Welcome to Fantasy Zone Week, get ready!

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Welcome to Fantasy Zone Week, a week in which all our features and original content will be dedicated to SEGA’s side-scrolling shoot-’em-up franchise Fantasy Zone! It’s no surprise that the franchise is near and dear to our hearts, as Opa-Opa himself is our official site mascot, always seen flying over the SEGAbits logo. Between 1986 and 2008, the original game has been released to a multitude of platforms, from the arcade and SEGA Master System to mobile phones and the Wii virtual console. This week we’ll be celebrating the music, the gameplay, the rich and diverse history of the franchise, and even look ahead to the future. But before we look ahead, let’s look back. After the jump, we shine the SEGA Retro spotlight on the many games from the Fantasy Zone franchise.

Our newest YouTube series, This is Saturn, takes a Rolling Staaaaaaaaaaart!

Presenting a new SEGAbits YouTube channel original series dedicated to SEGA’s 2D and Arcade powerhouse, the SEGA Saturn. Our new series, entitled “This is Saturn”, is created by the latest member of the SEGAbits team, Liam ‘Tracker’ Ashcroft. If that name sounds familiar, it’s because Tracker was the winner of our third anniversary contest back in February. It ended up being sort of a Charlie and the Chocolate Factory situation, where he not only won the prizes, but was also invited on staff. We just refused to also house his family, and we have no chocolate to share.

In this premiere episode, Tracker looks at the arcade hit Daytona USA’s conversion to the Saturn. Take it away, Tracker:

Daytona USA is a game I have fond memories of in terms of the arcade – both the original and the also fantastic sequel (which is crying out for a home port) have eaten many £1 pieces out of my wallet over the years, and the HD re-release on PSN was great!. As a result, the game was the first thing I bought for my Saturn – and it only set me back 50p!

So, is it still an arcade classic? Or is it just a polygonal pile of shit? Let’s find out, in a review certainly not ripped from my personal channel. Not in the slightest.

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My Life with SEGA proves that white men can’t jump in Jammit on SEGA Genesis

It’s another sport’s edition featuring Lauren Buckler. This time, she’s going head-to-head with A.J. Rosa in GTE Entertainment’s Jammit; an arcade-style one-on-one street basketball game developed by GTE Vantage.

Will her winning streak continue after trouncing A.J. Rosa’s sorry ass last week with NHL Hockey ’94?

This episode also includes a teaser for No Limits: My Life with SEGA, the thrilling sequel to The Next Level! Like this video? Subscribe to the SEGAbits YouTube channel!

Round Table: What’s next for Sonic after Lost World?

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Whenever I complete the latest Sonic game, the first thing I think about is “what’s next?”. Following Sonic Colors, it seemed like for the first time since the Sonic Adventure titles, speculation was an exciting experience. Would they expand on the Wisp power-ups? Would SEGA continue with some form of boost, or would the slow things down? Sonic Generations answered these questions with a “greatest hits” game featuring modern Sonic gameplay that felt like a mix of the best elements found in both Sonic Unleashed and Sonic Colors. Following Sonic Generations, Sonic Team promised us something new and unique, and that something was Sonic Lost World. We’ve all played and, and we all have varying opinions on it. Some enjoyed it and some… well, we’re sure to have an editorial soon.

With another Sonic game behind us, the SEGAbits writers and myself are once again asking that question of “what’s next?”. Join us in our super Sonic speculation in the return of the SEGAbits Round Table!

The SEGA Five: Best SEGA games on the Xbox 360

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Today is the launch day for the Xbox One in America, and as people head to stores to pick up the latest console, the Xbox 360 officially becomes a “last gen” machine. Last week George named the five best SEGA titles to grace the Playstation 3, and seeing as how I’m the site’s Xbox guy, I thought I’d do the same for the Xbox 360. As with George’s list, these are my personal picks, so feel free to add any titles in the comments section!

Review: Sonic Lost World (Wii U)

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I’ll forego the Sonic franchise history lesson that typically kicks off a Sonic review. As SEGA fans, we know where the franchise has been. Sonic Lost World, a Wii U exclusive title, answers the question: where is the Sonic franchise headed? Unlike the series spanning celebration that was Sonic Generations, Sonic Lost World introduces several new gameplay elements and shakes up the familiar 2008-2011 Sonic formula. Some may take this as a breath of fresh air, as the series has finally moved away from boost mechanics. Others, content with the direction the series was headed and the refinements Sonic Generations made to the formula, may find Sonic Lost World to be too much of a reinvention. Did Sonic Team’s shake-up pay off? Read on as we enter Sonic Lost World!

My Life with SEGA loses some teeth playing NHL Hockey ’94

SEGA’s Mega Drive is now twenty-five years old, and hockey season’s in full swing. What better way to celebrate both than playing NHL Hockey ’94? None!

Now, I’m not much of sports fan, so I own very few sports related titles. However, I have NHL ’94. Why? Well, my brother and I used to play it. A lot. He wasn’t much of a hockey fan either, yet we loved this game….

This week, I share that love with my sister-from-another-mister, Lauren Buckler. Mickey Mac will return. I promise. Until then, it’s the girl’s time to shine.

SEGA Retro Spotlight: Happy 25th anniversary to the SEGA Mega Drive

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Twenty-five years ago today, SEGA released what was arguably their most beloved and popular console: the SEGA Mega Drive.

Since April 1st of this year, SEGAbits has been teamed with Sonic Retro, the internet’s best resource for all things Sonic the Hedgehog. But the folks at Sonic Retro didn’t want to limit themselves to just Sonic, and so the SEGA Retro wiki was born. SEGA Retro covers anything and everything SEGA, from hardware to games to arcade titles. Despite being less than four years old, the wiki has amassed nearly seven thousand articles and continues to grow. The SEGA Retro wiki has been just a click away from SEGAbits, by selecting “Info” from our navigation bar, but we wanted to go one step further and highlight the many excellent wiki entries in a new SEGAbits feature entitled “SEGA Retro Spotlight”.

Given the significance today has for SEGA history, we’re going to highlight SEGA Retro’s entry on the SEGA Mega Drive.

SEGA Tunes: Sonic Heroes ventures into Hang Castle


 
Those who follow us on our social networks have likely seen our seasonal spooky posts and know full well that the Sonic the Hedgehog series and Halloween-inspired creatures and settings have crossed paths numerous times. Thanks to the common platforming trope of a scary setting, we’ve seen ghosts in Sonic & Knuckles Sandopolis Zone, referred to as Hyudoro. We’ve also seen ghosts in Sonic Adventure 2, though this time the ghosts were called Boo and they had a leader named King Boom Boo. These Boo ghosts were Knuckles’ worst nightmare as he ventured into Pumpkin Hill, a stage which featured fantastic music accompanied by some pretty funny lyrics including “I’m walkin’ through valleys cryin’ pumpkin in the alley”. Most recently, Sonic Lost World saw the return of Sonic Adventure 2‘s Boo ghosts.

Despite all of these spooky stages and enemies, no Sonic stage came closer to Halloween than 2004’s Sonic Heroes which featured a full haunted house stage called Hang Castle. Featuring invisible walkways, levitating platforms, pumpkin-headed ghosts, and changing gravity, Hang Castle was truly bizarre. To this day, it is the only Sonic stage that scared me thanks to a creepy skeleton that peeked around a corner. Run towards where the skeleton should be and… he’s gone! Silent Hill has nothing on Hang Castle. Accompanying Hang Castle is a great soundtrack that fuses hip-hop samples and instruments that wouldn’t be out of place in a 1930’s cartoon featuring a haunted house and dancing skeletons. Give the track above a listen, and after the break… Pumpkin Hill. Because we can’t do a Halloween themed Tuesday Tunes without it!

The SEGA Five: Cancelled SEGA 32X games that could have been great

Written by My Life with SEGA’s A.J. Rosa

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Much has been said about SEGA’s last console add-on. Jaremy Parish of 1UP.com stated in his article ’20 Years Ago, SEGA Gave Us the SEGA CD’ that the 32X “tainted just about everything it touched.” GamesRadar was far more damning with their Top-10 List of Worst Consoles, where the “product of boneheaded short-sightedness” placed ninth. Oh, that wasn’t harsh enough. They went on to call it “an embarrassing footnote in console history, as well as an object lesson in why console makers shouldn’t split their user base with pricey add-ons.”

Obviously, the 32X has left quite an impression. That’s nothing new though. Prior to it’s release, the 32X was met with some enthusiasm; most notably, I feel, in EGM2’s July ’94 issue. In their special feature “32X Brings the Arcade Home!”, they were impressed with its technical specifications and ever widening list of third-party support, such as Activision, Atlus, Capcom, Core Design, Crystal Dynamics, GameTek, Interplay, Konami, Time Warner Interactive, Vic Tokai, Virgin Interactive, Acclaim and Sunsoft….just to name a few. Kenji Hiraoka, former president of Konami of America, is quoted “We have seen the specs on 32X, and are thoroughly impressed by how powerful it is. We can make amazing games on this platform.”

Shame they didn’t, which brings us to…. My personal Top 5 List of Cancelled 32X Titles!

My Life with SEGA vs. Aliens vs. Predator

The screaming continues on My Life with SEGA with Aliens vs. Predator for PlayStation 3. For the first time ever, I’m reviewing a current generation title on a non-SEGA console, based on the long-standing franchises from 20th Century Fox.

Both franchises have experienced their fair share of hardships. The Alien series was effectively derailed after the ill-conceived Alien 3 in 1992, while the Predator went dormant after the been-there-done-that reception of 1990’s Predator 2. In spite of this, the comic series published by Dark Horse comics has fairly well received since its conception. It has lived on in comics, novels, films and, of course, video games.

The first game based on the series appeared on Atari’s swan song, the Jaguar, and grew from there. Now, it has found its way to PC, PS3 and Xbox 360, published by our beloved SEGA….

So, how does it stack up now that it has been cast into several bargain bins across the country with little reverence? Let’s find out! Like this video? Subscribe to the SEGAbits YouTube channel!

My Life with SEGA Season 2 kicks off with Alien Trilogy: Revisited

My Life with SEGA: Season 2 opens with a three-part episode detailing the Alien franchise, from Alien Trilogy on SEGA Saturn to Aliens vs. Predator on PS3, even Aliens: Colonial Marines. Ugh! I think I just vomited a little. In my pants.

Anyway, in this week’s episode, I’m revisiting Alien Trilogy. You may be thinking, “Jesus, what more does he have to say about it? Move on already!” Well, I wasn’t entirely happy with that video to begin with, and my feeling’s towards it have changed a bit since….2011? Good lord.

Without further ado, I give you Alien Trilogy: Revisited. Like this video? Subscribe to the SEGAbits YouTube channel!