Check out some All-Stars Racing Transformed concept art!

Yesterday it was the announcement, preview and podcast. Today: concept art! Thanks to French gaming site console-toi.fr comes a collection of artworks from the Panzer Dragoon and Monkey Ball tracks. They also released a few new screens including a look at the back of B.D. Joe’s vehicle in flight. Fun fact: some screens have a “ASN” label. This refers to the game’s internal name “All-Stars Next”. Check out the concept art, and new screens, after the break!

EuroGamer Provides Loads of Additional SASRT Details

Eurogamer has a preview of Sonic & All-Stars Racing Transformed that I highly recommend you read. It’s very well written and pretty effectively illustrates the struggles many arcade racer developers are having today, and how much of a unique case the success of the original Sonic & SEGA All-Stars Racing is.

The article also has loads of new info, which I’ve reported below:

The game has 27 characters. This is 7 more than the last game, not counting console specific characters.

A WiiU release cannot be confirmed or denied. I personally am quite confident we’ll see it at E3, but I guess we’ll just have to wait and see.

The development team has been expanded, taking in people from two recently closed British game development studios that specialize in arcade racing titles: Bizarre Creations, the people responsible for Project Gotham Racing, The Club, and Blur, as well as people from Black Rock, creators of Split/Second. Gareth Wilson, whom we met at the press event in San Francisco, is one of those people. He came from Bizarre Creations and has games like Project Gotham 2-4 as well as Blur under his belt.