CEDEC 2016 highlights the technology behind Yakuza 6’s special effects


Yakuza 6 is the latest installment in the Yakuza franchise for the PS4, set for a December 8th, 2016 release in Japan. However while you’re waiting for another trip into the brutal life of a yakuza member, we’re given a behind the scenes look as to how several special effects are handled courtesy of the CEDEC (Computer Entertainment Developers Conference) 2016 stream on NicoNico. These videos highlight specific effects throughout Yakuza 6, including how water is rendered and handles floating objects, how the game renders clouds, and the “dust particle” effects during combat.

The emphasis on water in particular makes sense, since one of the major locations in the game takes place in a real-world town called Onomichi in Hiroshima, which is a fishing town, and it does look impressive all things considered.

[Source: NicoNico / Dual Shockers]

To see these tech demos in action, click below. Be warned however, as they were hastily recorded from a NicoNico stream so have noticeably low quality.

GDC had a Conduit 3DS tech demo

No footage online that I have seen, but some information about the tech demo has made it online already. The tech demo shown isn’t nearly ready for prime time and is still in concept stages, but is already said to look as good as Conduit 2.

But how? Seems that High Voltage actually ported over assets from Conduit 2 to the 3DS for the demo. As for the story in the 3DS version of the game, the developers said they would like to explore the Conduit universe more, maybe make a prequel.

I will have to wait and play Conduit 2 before I can say if I would like a Conduit 3DS game published by SEGA.

[Source: NintendoWorldReport]