Jet Set Radio HD gets a price “tag” and release dates!

YES!! @#$*ing finally!

Today, the Sega blogs have finally given us both the long-awaited release dates and price for Jet Set Radio HD. This digitally distributed darling will arrive on September 18th for PSN and the 19th for LIVE and Steam. Better news for those with Playstation Plus, you’ll be getting it a week early on September 11th. As promised, all 3 dates are technically still “summer” (although, I don’t know a single kid who won’t be in school by then). Those waiting for the Vita version will have to wait just a little bit longer as it arrives on October 16th. All versions will arrive at a super-cheap price of $9.99 (I’d have totally paid double that, but don’t tell Sega). No word yet on the iOS and mobile versions. Press release details at the comment link.

Check out Hatsune Miku Project Diva F’s opening CGI video

Above is the CG video that will greet you when you turn out your copy of Hatsune Miku Project Diva F on your Playstation Vita. That is, if you are going to import the title since and since no Hatsune Miku game has been released out of Japan (not counting Miku Flick) I wouldn’t hold my breath.

Project DIVA f – Trailer

To be honest I’ve spent a long time now somewhat ignoring the Project Diva series, as it’s never had a release in the West coupled with my only passing interest in rhythm games it has remained on the peripheries of my gaming radar. However I have to say I felt a bit of a tingle while watching this latest trailer for Project DIVA f for the PS Vita.

Somewhere between the Phantasy Star Online 2 cameo and a blink-and-you’ll-miss-it glimpse of what looks like a modified Dreamcast controller this trailer managed to capture my attention. If Sega was to ever take a risk with bringing Project DIVA West it should be with a game like this. Perhaps a digital release? What do you think?

Zavvi product description reveals new All-Stars Racing Transformed gameplay details

With the release of Sonic & All-Stars Racing Transformed just four months away, online retailers have started listing the game and revealing new tidbits within the product descriptions. Zavvi has listed the game, and treats potential buyers to a rather lengthy write up that borders on being a full on article. While the product description does not reveal new racers or tracks, it does detail the game’s many modes and expands on things mentioned in past interviews. After the break, a handy bulleted list of the info as well as the full description.

SEGA Officially Announces US & EU Release of Phantasy Star Online 2 in 2013

I’m very happy to report that Sega has finally announced Phantasy Star Online 2 will be released in Europe and North America. I’m sure we all suspected it was only a matter of time but it’s always nice to know it’s official. 2013 though? That seems like a long, long way away. Then again I’ve waited over a decade for a true sequal to PSO I suppose I can wait another six months.

I only hope that by the time it releases in the west it has all of the updates the Japanese version will have received in the meantime and all available from the start. I really hope there isn’t a repeat of Phantasy Star Universe where the Japanese were always far ahead when it came to updates.

Hit the jump for the press release.

E3 2012: Super Monkey Ball Banana Splitz Hands On

Hardcore has returned to Super Monkey Ball. After being completely absent from the disappointing 3DS release, SEGA is bringing the difficulty back to the franchise in what looks to be the strongest handheld entry in the series yet.

Several modes were available in the E3 demo: Beginner’s Mode, Advanced Mode, Monkey Bowling, Love Maze and a stage generator mode. Beginner’s mode is exactly what it sounds like: easy Monkey Ball levels. People who are either new to the franchise or want to freshen up on easier levels can play this mode without worrying about being brutalized by the game’s difficulty. It is essentially like the early levels of any Monkey Ball game.

SEGA puts Hardlight studio’s first game on hold


Seems that there is bad news for SEGA’s new studio Hardlight. Last time we found out that the title won’t just be on Playstation Vita but also iOS. Now the project is on hold, according to Tom Jubert’s list of projects he is working on. He changed the status to ‘on hold’, which means development has seized for now.

Sort of makes sense, I think their game would have been a pretty cool surprise game to show off at E3.

Hatsune Miku: Project Diva F for Vita shows up at Sony’s booth


We finished telling you the other day that Hatsune Miku: Project Diva F was getting a white Playstation Vita bundle, seems that the vocaloid has more news up her sleeve for American gamers. It seems that the Vita game is being shown at Sony’s booth this year, but was re-titled to simply “Hatsune Miku” which makes sense. This is what SEGA Japan tweeted:

” A tech demo booth is set up with the game, but it’s still in Japanese. They’re excited to see the surprised reactions from fans touring the expo.”

It is sort of weird that SEGA West completely ignores the title, but SEGA Japan knows very well that its at E3 and at the Sony booth. No news if the game is actually going to come out in America or if Sony just wanted it on the show room floor to show off some of the Vita’s features. Maybe SEGA Japan is testing reaction from the public?

Live from the SEGA E3 Booth


Hi guys, I’m writing this from the SEGA booth right now. Nothing too newsworthy, but I thought I’d give you guys an update on what’s going down.

Aliens: Colonial Marines is playable for the first time without having to wait in a massive line. It’s still multiplayer only, and I can still only play marines, but you can bet it’ll be written about here.

Joe Musashi is playable in the ASR demo as well, and we also have Jet Set Radio lanyards!

Finally, someone from the Monkey Ball team is at the booth, and it’s not Toshihiro Nagoshi. Does the name Jun Tokuhara ring any bells? He’s been with the series since the beginning, and he is here now for the Vita entry.

Japan gets crystal white PS Vita with Hatsune Miku bundle


Sony announced at E3 earlier today that they will be releasing a white Playstation Vita bundle with Assassins Creed 3: Liberation. In Japan the bundle for the “crystal white” Vita comes with Hatsune Miku: Project Diva f instead of the US Assassins Creed 3: Liberation bundle. Unlike the US, in Japan there will also be a stand alone unit, for those that don’t enjoy rhythm type games.

The Hatsune Miku Vita bundle is limited edition package that includes specially designed Hatsune Miku Playstation Vita, a copy of Hatsune Miku: Project Diva f, a 4GB memory card, screen protector, and lastly a AR card.

Jet Set Radio coming to Vita with touch controls

It has just been revealed that Jet Set Radio will also be available for Vita as well as PSN/360/PC. The Vita version will be an updated version which will feature touch controls for painting graffiti. This pretty much makes it the definitive version to get if you ask me.

The game will be playable on the E3 show floor.

Shining Blade characters will cameo in Samurai & Dragons


Shining Blade
was the last Shining title for the PSP, seems it will be making an appearance on the Playstation Vita via its cameo appearance in Samurai & Dragons. SEGA announced that they will be releasing a special pack of cards for their free-to-play Playstation Vita title that will include appearances from Shining Blade universe.

The special pack will be on sale from May 23rd through June 20th. The back will cost you 300CP. This game is Japan only with no announcement of bringing it over to America.

PSO2 Producer Satoshi Sakai briefs fans on upcoming features, reveals previous beta stats

 PSO2 Producer Satoshi Sakai sat down with fans recently to discuss the upcoming open BETA for Phantasy Star Online 2, as well as the final game, which is expected to launch in Japan this summer. They also revealed the stats of the last closed beta, and revealed that another closed BETA may be in order before they can continue with the open BETA. The stats for the closed BETA are as follows:

  • 147,000 CBT Client Downloads
  • 131,000 people participated in the Beta.
  • Average of 63,000 people login a day.
  • 23,500 simultaneous connections.