The SEGA Dreamcast turns 14 today, how are we going to celebrate?

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Hey there, space cats! The SEGA Dreamcast turns 14 today in the USA, how are we celebrating? Well, we will be delivering a bunch of Dreamcast related content all month long. We will have all our weekly features focus on Dreamcast music, games and nostalgic moments. Expect to see Dreamcast related articles on Monday Memories, Tuesday Tunes, Saturday Sequels, and Sunday Round Table. There will also be the return of the ‘SEGA in the Media‘, where we spot SEGA references in current TV shows and movies (sometimes even the past).  We already started celebrating by giving you guys a really awesome episode of the Swingin’ Report Show featuring the editor-in-chief and writer for Official Dreamcast magazine.

One of our former writers and current editor-in-chief over at Dreamcast Scene is also teaming up with us, DC Emu and Age-Media to bring some interviews with current SEGA published authors and Dreamcast indie developers. Actually he already published one of his interviews with David Munoz, author of ” “Service Games: Rise and Fall of Sega ”. Some of the other interviews you can expect includes author of “Zoya Street’s Dreamcast World” author, who got crowd sourced by Indiegogo. There will also be interviews with indie Dreamcast developers like Senile Team, Duranik and Water Melon.

Stay tuned later today for “Monday Memories: Remembering the Dreamcast’s launch“.

SEGA announces Phantasy Star Nova for the Playstation Vita

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Sony is having a Japanese conference today where they show what Japanese audiences can expect from Sony at this year’s TGS. During the event Sony announced a new slim Playstation Vita and a few games, one of those being Phantasy Star Nova! The game will be developed by tri-Ace (Resonance of Fate), and will feature a single-player story mode along with an online co-op mode that allows you to team up with 3 other players online or in lan. The game game is set to released in Japan this upcoming March.

Some facts were given about Phantasy Star Online 2‘s performance on the Vita. It has been confirmed that SEGA has sold over 150,000 boxed versions of Phantasy Star Online 2 and has over 650,000 people playing the game on Sony’s handheld. This is probably the first time someone has handled a new Phantasy Star game that hasn’t been Sonic Team.

Hit the jump to see the announcement trailer.

Swingin’ Report Show #50: Dreamcast Birthday Bash with Francesca Reyes, Simon Cox, & Ricardo Torres


If you didn’t know, we here at SEGAbits are huge fans of the Official Dreamcast Magazine, so you know we totally geeked out knowing that Francesca Reyes (ODCM writer and OXM editor-in-chief) and Simon Cox (Editor-in-chief OCDM) were coming on the podcast. But that isn’t all, we also have a unique perspective coming from Ricardo Torres (working at CNET Gamecenter, coming from early online media compared to print at the time) who gets massive SEGA props for having more Samba de Amigo maraca sets than all the staff combined. I’m really happy with the way the podcast turned out this week, full of nostalgia and the perfect way to kick off the 14th anniversary of the Dreamcast.

SEGABits Gaming Community Night featuring Virtua Fighter 5: Final Showdown on XBLA

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Want to play SEGA games online with the staff and writers of SEGABits on PSN and XBLA? Look no further, we at SEGABits are willing to play SEGA’s library of titles along with our readers and forum members twice every month on the weekends.

Our first game featured on our gaming community night is Virtua Fighter 5: Final Showdown on Xbox Live Arcade on Sept 7th at 6pm Eastern Time. If your interested, add me “KoriSX15” by 5pm EST time and I surely will add you on the list.

Happy 20th anniversary to Adventures of Sonic the Hedgehog!

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Today marks the 20th anniversary of one of Sonic’s most inventive, craziest, and funniest cartoons: Adventures of Sonic the Hedgehog! One of my strongest nostalgic connections to the Sonic franchise was this 1993 cartoon series. It was the only cartoon of my childhood which I remember watching from the very beginning. While I was a huge Ninja Turtles and The Real Ghostbusters fan, both cartoons were at their heights a few years before I began watching.

When The Adventures of Sonic the Hedgehog (hereby known as AoStH) premiered, I remember exactly where I was. It was September 6th 1993 and I was eating breakfast in our kitchen, catching the first episode (in airing order, not production order) “Best Hedgehog”. The image after the break is a pretty accurate representation of what I saw. Yes, despite it being 1993 we still had an old black and white in our kitchen.

Creative Assembly and Extra Credits Want to Teach You About Roman History

When I was at this year’s PAX Prime, I tried to see if I could play Total War: Rome II to write up a preview for a genre I’m not terribly great at. After a few seconds it quickly dawned on me that the time I was going to invest wasn’t going to do this game any justice. I’m not a guy who does great at Real Time Strategy, nor did I come from an education system that would span further from Texas history. However, through some of their marketing money, Creative Assembly has teamed up with the folks behind Extra Credits to give you an overview of Roman history through a series of videos starting today on the Punic Wars. If you’re playing the game and don’t understand everything the story of Rome II is telling, this ought to help provide a better understanding, or for people like me, its great to see developers doing some good to go to new efforts just to teach people about history. That and, well, probably to make sure this doesn’t happen again…

Still its great to see efforts like this happen between the two, and its great for SEGA to even allow their marketing money to be used in this form. Be sure to watch the video and stay tuned to the Extra Credits Youtube channel for more on Roman history.

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PAX ’13 – Heroki Demo Impressions

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At this year’s PAX 2013, SEGA is hitting it off with another indie developer under the SEGA Alliance brand. This time lending a hand to a developer from the Netherlands, Picomy Games, to release their action game Heroki to iDevices. I was joined in by two of the developers, Michael Balm and Bobby Bouman, as well as SEGA Alliance producer John Eternal as they showcased a build running on an iPad to help explain the game mechanics and provide some insight on the development on the game.

New Hero Bank trailer shows off both combat and exploration elements

SEGA of Japan has released a new action-packed trailer for Toshihiro Nagoshi’s upcoming 3DS RPG, Hero Bank. The footage provides us with a good look at the cinematic battles, which appear to feature a mix of menu-driven and action-driven gameplay: though the trailer’s editing makes it tough to tell exactly what the balance will be. While the battle scenes are voice acted, it looks like much of the rest of the game’s dialogue will be handled through text boxes.

The trailer also shows that Hero Bank will include some exploration elements, with the main character shown wandering through locations including a city street and classroom. The anime-driven visual style reminds me (during the non-combat sections) somewhat of the look of Shun Nakamura’s Ryhthm Thief and the Emperor’s Treasure from last year, though thankfully Hero Bank will have explorable environments instead of a point and click system. The look and feel of the battles is reminiscent of Saturday Morning anime cartoons.

Specifics, especially with regard to Hero Bank’s combat system, are tough for me to judge at this point, as battles look to be text-heavy and as of now no Western release has been announced. The game is said to be targeting a younger audience, comes from Yakuza and Super Monkey Ball mastermind Toshihiro Nagoshi, and will be releasing on December 19th in Japan for the 3DS.

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Sonic Generations 3DS to hit e-shop in two days, be priced at $29.99?

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According to Vernon Schieck on twitter, famous for being a ‘not-so-secret behind-the-scenes gaming tipper’, SEGA is going to release a digital version of Sonic Generations on Nintendo’s e-shop. Problem? They want to charge users the premium price of $29.99 for a old game.


Honestly, I know SEGA is capitalizing on new Nintendo 3DS owners that want to play a Sonic game before Sonic Lost World comes out later in the fall, but charging them a premium price isn’t how you do it.

How much do you think SEGA should charge for a digital version of Sonic Generations on the 3DS?

Bayonetta, Rodin, and Jeanne to cameo in The Wonderful 101

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For the first time, to my knowledge, we’re covering The Wonderful 101 news by way of the reveal that Bayonetta characters Bayonetta, Rodin, and Jeanne have been announced to cameo in the Platinum Games developed and Nintendo published game. Hideki Kamiya, director of Bayonetta and The Wonderful 101, made the announcement at PAX today. What is interesting about this announcement is that this is the first time fully owned SEGA characters from Platinum Games have appeared in a game fully owned by Nintendo. So it’s sort of a SEGA, Nintendo, Platinum Games crossover. No further details have been revealed, thus explaining why I’ve been stretching this little bit of news out to a paragraph length.

New returning characters announced for Yakuza Ishin, including the return of Nishiki

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Nine returning characters have been announced for the upcoming Yakuza Ishin. The list so far includes popular characters like Ryuji Goda, Akira Nishiki and Date. But who are they playing in this game? If you haven’t read, the game will take old characters from the Yakuza universe and plant them as characters during the bakumatsu period in Japan.

To see all twelve returning characters and their roles in the new game, hit the jump.

Bayonetta director interested in spin-off for 3DS starring Jeanne

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Platinum Games has just released The Wonderful 101 on the Nintendo Wii U, their first game with Nintendo and another game by Bayonetta director Hideki Kamiya. At PAX, Siliconera asked Kamiya if he would want to make a game on the Nintendo 3DS and Kamiya said he had two ideas for the handheld.

“Given the chance, I’d like to make a game based on Jeanne from Bayonetta. Something that’s not as big in scale. Something that’s portable, that you could play in quick sessions, where she’s a history teacher and the kind of fun things that could come out of a scenario like that.” –  Hideki Kamiya (Director of Bayonetta, The Wonderful 101)

So what was the second idea? Well, if you are an Okami fan, time to hit that jump button.

Review: Hatsune Miku: Project DIVA F

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Warning: the review you are about to read is very bright and colorful. If you hate bright neon and colorful things, well.. you have been warned 😉

So it’s finally happened, a Hatsune Miku game has been translated to English and released in the Western hemisphere. Is the Project Diva series as good as people say it is? Read on to find out how I have experienced my first Hatsune Miku game.

Hatsune Miku: Project DIVA F launch trailer

Hatsune Miku Project Diva F is out now in North America both in retail and on PSN. In Europe the game has been delayed to next week and is only available digitally. I’ve started playing the game today and it is a lot of fun. I plan to have a review up by next week, maybe this weekend if I get through the game faster than I think I will. So, stay tuned!