Gamespot interviews the producer for Shinobi 3DS


It’s funny how they talk about the parrying system being new to the game; if I recall correctly, it was in the Saturn title of Shinobi as well. But hey, I’m no producer at SEGA, what do I know.

Then he talks about a multiplier they added, which seems to be based off of Shinobi on PS2. Only in this one, if you do unique attacks you get stronger?

On another note, expect more media coverage for Rise of Nightmares soon, since you can see from looking back at the interview that they showed it off at this press event too.

3 responses to “Gamespot interviews the producer for Shinobi 3DS

  1. Suzuki Yu says:

    "Also expect more media coverage for Rise of Nightmares, since you can see that they showed it off at this press event (look in the back during the interview)."

    this is actually what interests me in this whole video

  2. cube_b3 says:

    I was just about to mention that the best thing in the video was Rise of Nightmares in the background.

    The game looks worse in motion with the whole cartoony anime feel and this guy says Dramatically overall the visuals?

    They are inferior to the MD games! Gimmicky 3D doesn't make a game look good it just makes it look 3D.

  3. HA! Yeah, Rise of Nightmares is also what I was looking at the most. Looking forward to learning more about it.

    Oh, and Shinobi looks fun too. :)

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