It’s funny how they talk about the parrying system being new to the game; if I recall correctly, it was in the Saturn title of Shinobi as well. But hey, I’m no producer at SEGA, what do I know.
Then he talks about a multiplier they added, which seems to be based off of Shinobi on PS2. Only in this one, if you do unique attacks you get stronger?
On another note, expect more media coverage for Rise of Nightmares soon, since you can see from looking back at the interview that they showed it off at this press event too.