This year marks the 30th anniversary of SEGA Corporation as the company has started out as both arcade and consumer businesses. To celebrate their years of service, Famitsu mangazine managed to speak with Sega’s third CS Research and Development producer, Yosuke Okunari about his work.
“For Sonic from the Sega Genesis, not only did we make it into 3D, but we also added the Spin Dash, which I believe made it easier to play. For 3D Galaxy Force II, the 3D added more depth to the screen, making it less common to get lost on the route. The things staff members wanted to express in the past but couldn’t, are now possible with today’s technology. And we’d like to share that joy. For our next lineup, it will depend on all of your voices, so please continue to support us.” ~ Okunari
Yosuke Okunari has worked on many projects at SEGA Corporation from SEGA AGES 2500 PS2 line up to 3D Reproduction Project for the Nintendo 3DS system in order to bring back titles we all know and love in a brand new way for both old and new players which you can see here.
Famitsu interviewed Okunari-san on how he started on the remakes such as Dragon Force, Virtua Fighter 2, and the recent 3DS remakes. At the end of the interview, he states that the next line up depends on what the fans want. I would love to see Fighters Megamix remade the same way NiGHTS into Dreams and Dynamite Deka was developed with a Saturn Mode or even an actual The House of the Dead arcade port with new modes. What SEGA titles would you guys would like to see remade?