Shining Series character designer teasing new game announcement soon

elwing-shining-tears-series-tony-taka-bow-weapon-wallpaperWe are getting closer to Tokyo Game Show, so you should be expecting some video game announcements before the event kicks off this September. It seems that the Shining Series character designer Tony Taka (who took over the series during the 2000s) is preparing several announcements including something this week on Weekly Famtisu.

“We are in earnest preparation, but there will be various rapid announcements from here on, Both hobby-related and game-related. Anyway, the end-of-month Hobby Japan and game magazines are a must see, so please make sure to get them. Incidentally, since this year is also the 20th anniversary since the artist Tony’s debut, there will also be something in commemoration.” – Tony Taka via twitter.

He gave that tweet a follow up on July 23rd, stating that he’s ‘Tony’s Heroine Works’ corner would be featured in Monthly Hobby Japan Magazine along with a five page special interview with himself and Satoshi Sakai (from SEGA, who took over the Phantasy Star brand). As for the tease for a new game:

Shining series fans should also please take a good look. Also, it seems like there will be something else on July 27, so please be prepared to run to the book store. And so… the official announcement is in this week’s Famitsu! Tony fans, make sure to get the Famitsu on sale July 27 (Thursday).” – Tony Taka tweet

Don’t worry, since Weekly Famitsu comes out on July 27, we should be expecting a leak either later today or early tomorrow. As for what it could be, maybe another Shining game with Tony Taka art, which a lot of retro Shining Force fans dislike. If only SEGA gave the Shining Force brand a Sonic Mania type retro treatment instead of pretending there isn’t anyone interested in the old Shining Force type games. Or maybe there isn’t? What do you think?

[Via: Gematsu]

Persona 5 voted best RPG of all time by Famitsu readers

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The Japanese magazine, the Weekly Famitsu held a survey which asked readers what they consider the best RPG of all time. I can see why you’d assume the reason Persona 5 won ‘best RPG of all time’ in Japan by readers is because it just came out recently and that point is valid.

The survey gathered 2,295 votes which had 56% male and 43% females (with 1% not have a specific gender). Out of all these votes only 9% where from teenagers, 36% in their twenties, 37% in their thirties, 16% in their forties, and 1% where in their fifties. The voting took place between June 22nd and June 28th, which is less than a year since Persona 5 came out in Japan. Hit the jump to see all the JRPGs that made Japanese readers favorites list.You can see a great write up by DualShockers here.

Radiant Historia: Perfect Chronology coming to Nintendo 3DS

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It seems Atlus’ teaser site has been revealed early, the ‘new’ game is being called Radiant Historia: Perfect Chronology. Sadly Sadly this isn’t a brand new entry in the franchise, Radiant Historia: Perfect Chronology  is actually a full remake of the orginial with some new scenarios thrown in. Radiant Historia: Perfect Chronology was suppose to be announced via the March 23rd issue of Famitsu Magazine, but it seems someone go the issue early and scanned the page (see above).

The franchise was previously missing in action since its debuted in 2010 (or 2011 in the West), when the game came out on the Nintendo DS. While I never got to play through Radiant Historia, it did receive critical praise achieving a 85% on Metacritic.   Since the first title came out on the Nintendo DS, it makes sense that Radiant Historia: Perfect Chronology is coming out on the Nintendo 3DS. Though it is puzzling that Nintendo themselves and 3rd party publishers like Atlus aren’t stopping their support for the Nintendo 3DS and moved their games to the Nintendo Switch, as everyone did with the Wii U. What is your thoughts on Radiant Historia: Perfect Chronology being announced for the Nintendo 3DS? Let us know in the comments below.

Like always we will keep you updated on any news regarding Radiant Historia: Perfect Chronology .

[Via Siliconera]

Famitsu reveals more Puyo Puyo Chronicles information

 

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Information regarding to Puyo Puyo Chronicles, regarding to several characters appearing and two new locations in the game’s RPG mode. The game reveals that , Feli, Witch, Risukuma, and Lemres will return, along with the previously revealed Yu & Rei, Rulue, and Raffine on the official Puyo Puyo Chronicles website last week. In addition, it goes into detail about a volcanic town called “Reddi” and a desert town named “Yellome”, along with the respective surround area. No new information has been revealed in terms of gameplay, but it does show the revealed characters like Raffine and Rulue in screenshots for the first time.

Puyo Puyo Chronicles is slated for a December 8th, 2016 release as part of the Puyo Puyo franchise’s 25th Anniversary.

[Source: Japanese Nintendo (Tumblr)]

Click below to see the Famitsu scans.

Famitsu details SEGA 3D Archives 3: Final Stage and Puyo Puyo Chronicles

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The latest issue of Famitsu has dropped information on the recently revealed Alien Syndrome and Columns in SEGA 3D Archives 3: Final Stage, and more information on Puyo Puyo Chronicles.

Alien Syndrome will be based on the original arcade version, while Columns is based on the arcade perfect SEGA Genesis port. In addition, it reveals the final boxart of the game with Ken Sugimori’s signature artwork of Alien Syndrome‘s Mary. It also shows miscellaneous screenshots for both games along with the previously revealed Thunder Force III.

Puyo Puyo Chronicles reveals some new information. It confirms the characters Rider, Maguro, and Dongurigaeru will make an appearance, along with official artwork of Sig. It also goes into more detail about a snowland, confirms every multiplayer mode, and shows a glimpse at the RPG and multiplayer menus.

[Source: Nintendo Everything]

Click below to see the Famitsu scans.

Famitsu reveals first look at Puyo Puyo Chronicles

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As reported earlier, the new 3DS game Puyo Puyo Chronicles by SEGA has been announced for a December 6th release date in Japan. Blending in the many multiplayer options similar to the past Puyo Puyo 15th Anniversary and Puyo Puyo 20th Anniversary titles, but also including a new RPG-like mode where you engage in battles and assist with sidequests in a similar vein to the “Quest Mode” in Puyo Puyo Box.

Famitsu has provide a first look into the game. Notably it introduces a new artstyle where everyone adapts 3D character models instead of the 2D artwork the series traditionally uses. It also reveals the first images of the new character named Arie/Allie, while confirming the characters Amitie, Ringo, Satan, and Sig will return. In addition, it goes into detail about how battles work, where you form a party of three and engage in battle by clearing Puyo to inflict damage, how sidequests are handled between NPCs, and a first look at the exclusive 3DS theme and boxart.

No release date for outside of Japan is announced, and may not be released due to the series traditionally being Japan-only, but there may be a surprise like how 7th Dragon III: Code VFD was released outside of Japan despite the doubts.

Click below to see all scans and screenshots of Puyo Puyo Chronicles by Famitsu.

Hatsune Miku: Project Diva Future Tone to launch with two versions, 220 total songs

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Hatsune Miku: Project Diva Future Tone
is coming to PlayStation 4, but we didn’t know before is that it will be coming in two different variants. Hatsune Miku: Project Diva Future Tone is set to hit Japanese PSN later this year and according to the latest issue of Famitsu this is what each version will come with:

  • Hatsune Miku: Project Diva Future Tone – Future Sound: will include 120 songs focused on the Hatsune Miku: Project Diva home console series.
  • Hatsune Miku: Project Diva Future Tone – Colorful Tone: will include 100 songs focused on the arcade game and 3DS Hatsune Miku: Project Mirai series.

Both will include 220 songs and 340 modules to keep your Hatsune Miku addiction going. The game has been confirmed to run at 1080p and 60fps, giving gamers the ability to customize six characters that can appear in-game music videos. This will be the first game in the series to also offer key configuration, which allows one button to trigger multiple presses. No western release has been announced for Hasune Miku: Project Diva Future Tone.

[Source: Gematsu]

 

Hatsune Miku: Project DIVA X gets high praise from Famitsu

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On this week’s Famitsu issue, the Japanese magazine reviews a bunch of new games including the PlayStation Vita version of Hatsune Miku: Project DIVA X.

Here are all the reviews:

  • Dance with Devils (PSV) – 8/7/8/7 [30/40]
  • Dead or Alive Xtreme 3: Fortune (PS4) – 8/8/8/8 [32/40]
  • Dead or Alive Xtreme 3: Venus (PSV) – 8/8/8/8 [32/40]
  • Hatsune Miku: Project Diva X (PSV) – 9/9/9/9 [36/40]
  • Nobunaga’s Ambition: Sphere of Influence Sengoku Risshiden (PS4) – 9/9/9/8 [35/40]
  • Nobunaga’s Ambition: Sphere of Influence Sengoku Risshiden (PS3) – 9/9/9/8 [35/40]
  • Nobunaga’s Ambition: Sphere of Influence Sengoku Risshiden (PSV) – 9/9/9/8 [35/40]
  • Shirogane x Spirits (PSV) – 7/6/6/6 [25/40]
  • Trackmania Turbo (PS4) – 8/8/7/8 [31/40]
  • Trackmania Turbo (XBO) – 8/8/7/8 [31/40]

That’s right, it was the highest rated game of the week by getting all 9s. If you don’t know how Famitsu reviews work, they get four writers to review one game and rate it from 1-10; adding up the scores in the end. Thus Hatsune Miku: Project Diva X gets a 36 out of 40.

[Via: Gematsu]

Yakuza: Kiwami gets high marks from Famitsu

YakuzaKiwamiThe latest issue of Famitsu is out in Japan that means we get to see the latest review scores from Japanese games we won’t see in the West for quite awhile. This week’s big releases include SEGA’s remake of Yakuza 1, being titled Yakuza: Kiwami in Japan.

Here are all the scores in the recent issue of Famitsu:

  • Dasshu Adventure: Kami Kudashi no Uranai Sara (3DS) – 7/7/8/8 [30/40]
  • Drop Zone Under Fire (3DS) – 6/7/6/5 [24/40]
  • Fast Racing Neo (Wii U) – 7/7/7/9 [30/40]
  • Hyrule Warriors Legends (3DS) – 9/9/8/10 – [36/40]
  • Just Cause 3 (PS4) – 8/8/9/8 [33/40]
  • Just Cause 3 (XBO) – 8/8/9/8 [33/40]
  • Seisen Chronicle (3DS) – 7/7/8/7 [29/40]
  • Yakuza: Kiwami (PS4) – 8/9/9/8 [34/40]
  • Yakuza: Kiwami (PS3) – 8/9/9/8 [34/40]

The way that Famitsu reviews work is that four people write a short review and give it a score in the end, those scores are added up in the end. Yakuza: Kiwami was the second highest rated game, losing by two points to Hyrule Warriors Legends on Nintendo 3DS.

[Via: Gematsu]

Persona 5 reveals new character, screenshots and story info

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Seems from the new information that this is set to be one of the biggest Persona games yet, at least according to game director Katsura Hashino who stated that due to the game’s larger scale they had to delay the game to summer 2016

Even though it just seems like yesterday that Atlus took to the TGS stage and revealed a ton of new information about this game, it seems they aren’t stopping the torrent of information. This weeks issue of Famitsu was packed with a ton of new Person 5 information including more details on the story, characters and gameplay. Hit the jump to see that.

Also check out these new screenshots,which reveals a new character (so for the low resolution, their famitsu scans)! New characters name is Yusuke Kitagawa.

Yakuza creator talks about the future of the Japanese games industry

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The current issue of Famitsu Weekly held a discussion on the future of the Japanese games industry with the top tier developers from Japan. This post will mostly cover what Toshihiro Nagoshi (Daytona USA, Super Monkey Ball and Yakuza) said (cuz, you know, we are a SEGA news site).

Famitsu also interviewed Toeishi Ashihara (Cygames), Hideki Kamiya (Platinum Games), Yoshinori Kitase (Square-Enix), Akihiro Suzuki (Koei-Tecmo), Yosuke Hayashi (Koei-Tecmo), Katsuhiro Harada (Bandai-Namco), and Hiroshi Matsuyama (CyberConnect2). If you want to read their replies check out Nichegamer’s article on the the whole thing. Check out Nagoshi’s responses after the jump.

Round Table: Our thoughts on SEGA Games’ new CEO Haruki Satomi

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It has been a rough path being a SEGA fan, while I do feel like they have made some great games in the past decade, its easy to see that they have also made their fair share of mistakes. A few weeks ago the newly elected Sega Games Co. CEO and Vice President, Haruki Satomi had a interview with Famitsu where he discussed how he felt some games SEGA released in the last decade abused fan’s trust towards the brand and how they are learning from Atlus in the West.

Of course the internet was an uproar, some even stating that SEGA hasn’t released a good game in a decade. Regardless of how you feel about SEGA, its always good for a company to take feedback and be straight when talking about the company. So this week’s round table we discuss what we thought of Mr. Satomi’s interview.

Yakuza Studio working on a non-Yakuza project

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In a new interview with Famitsu, Yokoyama Masayoshi (Series producer at Yakuza Studio (aka: Ryu Ga Gotoku Studio.) has confirmed that the team is recruiting for continued high end video game development.The team already housing 150 development staff, Masayoshi also confirmed that the team is working on a project not related to the Yakuza series albeit based on saying the team is making a non-Yakuza project.

With Tokyo Game Show around the corner and no major new Yakuza game being announced, is this the announcement that newly appointed SEGA Games Co CEO Haruki Satomi was hinting at? We’ll find out shortly as TGS is only a month away!

SEGA Games CEO talks about fan reactions to his Famitsu interview

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If you missed it, Haruki Satomi the newly elected CEO of SEGA Games Co. (he was hired on April 1st) did a Famitsu interview where he talked about how SEGA has released software in the last 10 years that he felt betrayed fan’s trust in the brand. Says he believes quality Japanese games can sell in the West and among other comments that lots of SEGA fans across the globe agreed with.

Haruki Satomi obviously has been getting e-mailed by media about those comments and he sent the following message to Siliconera.

“Seeing our fans across the world respond to our recent interview with Famitsu, lets us know we’ve made the right first step in acknowledging who we are and where we want to be. Sega is dedicated to bringing you quality gaming experiences and becoming a brand you love and trust again,”

During the Famitsu interview, he said that they had a game to announce at Tokyo Game Show later in September, this will be one of the first glimpse at where Satomi wants to take SEGA in the future. So what do you think about his comments? Let us know what you think about his comments by leaving a comment in the comment box below (yo dawg).

SEGA Japan CEO talks about earning gamer’s trust, learning from Atlus and focusing on quality titles

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[Update: It seems that their might have been some mistranslation when it came to Siliconera’s reporting on the story. While it said it was Hajime Satomi who was interviewed, according to Gematsu it was actually his son and newly crowned president of Sega Games co that was interviewed. It makes sense since he barely got the job in April during the restructure.]

Its easy to see that there have been issues at SEGA that they have been trying to get patched up. One thing is for sure is that SEGA Japan’s in-house gaming studios haven’t delivered titles that have been up to par and it always seems that they are trying to go triple A development and falling short with unpolished titles being released. It seems that long time SEGA CEO and President Hajime Satomi understands fan’s frustrations, he talked to Famitsu about how SEGA Japan has actually been learning from Atlus’ model of game creation:

“As far as the Western market goes, we learned a lot from Atlus. If we can make a title with proper quality, I believe there’s a good chance for it to do well even in the West for players that like to play Japanese games.”

It also seems that Satomi is really eyeing the Playstation 4 as a future console they want to release titles on, while the company has been only focusing on the Nintendo Wii U in the West in the last few years (it seems that might change):

“It may look rough if you look a it from a Japanese standpoint, but on a global scale the PlayStation 4 has a record-selling history, so I believe there’s a good opportunity there,”

While we know SEGA will have a big focus on mobile games, considering that a huge percentage of Japanese gamers are using the platform as its main gaming machine, Famitsu asked him what they are looking to focus more on when it comes to console games. Answer? Quality.