5 SEGA Games Perfect for Kinect

The Weekly Five is back! And this time it’s personal. Okay, it’s not personal, but it may just be a tad controversial. KINECT! Did reading that make your blood boil? Did it make you think of things like “laggy”, “casual” and “the death of video games”? Well if it did, you need to wise up. The Kinect has been around for almost 6 months now, it sold more than 10 million sensors and the video game industry is far from dead. Kinect may not have reinvented the industry, but it hasn’t hurt it in the slightest.

What more, having owned a Kinect since launch and having played ten titles so far (four of them were demos) I can honestly say that things like “lag” and “recognition problems” are not due to hardware problems, but rather fall on the early software. I’ve found that lag has been nearly wiped out in the main Kinect Hub, and is not a problem in first party titles and second gen releases. As software updates occur, the problems that were hardly problems to begin with have become greatly diminished. Anyway, this sort of discussion can continue in our wonderful forums. My point was that the Kinect is now at a great place, both hardware and software-wise, to support some of SEGA’s great franchises. What sort of SEGA games would be perfect for Kinect?

SEGA working on ‘hardcore’ Kinect games


Mike Hayes believes that we will be seeing hardcore titles for Kinect next year, saying its impossible to make a game for the hardcore in a year.

“My guess is when we’re at E3 next year, more of the features of Kinect will be in use by developers. I think you’ll find more clever and sophisticated applications then. It is a reasonably complicated piece of kit, therefore it’s going to take us longer to use all of those aspects in a game. We’re not going to be able to develop something [for the hardcore] in under a year, which is frankly what we’ve had.” –  Mike Hayes

SEGA said they are not going to copy Wii games  when it comes to making new Kinect games. The team making this ‘hardcore’ Kinect title? Members from SEGA Racing studio that still work at SEGA. When can we expect the title? Late 2011, early 2012. That is a long wait…

[Source: CVG]

New Sonic Free Riders information


I have failed to update you with 80 articles about this excellent looking title for Microsoft’s Kinect add-on that is coming later this fall. So I will do a recap of new information.

  • Game developed by O-Two.
  • 12 players via Xbox Live, 4 players locally.
  • Online modes confirmed: Co-op & versus.
  • Game will support DLC.
  • Title is Kinect only.

Very interesting and its good to see that Sonic Team isn’t doing this game, mostly because I’m hoping for a big Sonic the Hedgehog 20th anniversary game next year. Never thought you’d hear me ask for more Sonic? Me neither.

[Source: Sonic Stadium & Xbox.com]