Aliens: Colonial Marines drew ire from gaming fans due to its shoddy gameplay and overall lackluster production. The quality, or lack thereof, was so substantial that a lawsuit was filed in a Californian court on Apr. 30 by law firm Edelson LLC at the behest of Damion Perrine for false advertising.
Within the lawsuit, Perrine claims that builds shown off at events such as PAX and E3 were in no way indicative of how the final product would ultimately turn out. The suit further claims that the enforcement press embargoes, which were lifted the very morning of the game’s release, meant that game media could not alert early adopters of the disparity in quality between the demos and the final. It finally claims damages for players who pre-ordered the game or purchased the game on launch.
“Unfortunately for their fans, [the] Defendants never told anyone – consumers, industry critics, reviewers, or reporters – that their ‘actual gameplay’ demonstration advertising campaign bore little resemblance to the retail product that would eventually be sold to a large community of unwitting purchasers,” the suit reads.
This adds another chapter in a laundry list of complaints and allegations against the game, including an anonymous report that Gearbox may have mishandled funds from Sega intended for Colonial Marines’ development. Gearbox President Randy Pitchford, who responded to fan criticism of the game in February via his Twitter account, is also named in the suit
SEGA acknowledged last month that footage of the game didn’t reflect the final product, calling the adverts “inaccurate.” The company promised that future footage will be marked as “demo versions.”